Spillsandstains
Warlord
- Joined
- Mar 31, 2008
- Messages
- 273
nostalgia isn't the same now
I remember the good old days when we only had 3 channels and no video recorder. deciding what to watch was a lot simpler.Remember the good old days of like 4 years ago when hearing people talk about TV shows didn’t involve the mention of 25 programs on streaming services you don’t have?
nostalgia isn't the same now
There’s more variety for what you can watch at home but the experience is a lot better at the theater. Last time I went it cost me over $30 for ticket, popcorn and a drink, both small size because I would never drink more than a small Pepsi at the movie theater, the serving sizes are huge.
I remember the good old days when we only had 3 channels and no video recorder. deciding what to watch was a lot simpler.
Fewer remakes. All remakes are guilty of being garbage until the occasional one is proven innocent.
Does anyone remember when Disney made wholesome, family-friendly movies in which nobody died except occasionally the dog? (I've never been able to rewatch Old Yeller or any other of "the dog dies" movies, as I turn into a puddle of tears)
Don't forget Bambi.
Are you talking about gangster rap or more mainstream?Another thing that was better back in the old days is rap music. I'm drawing a line in the sand on this one; I won't say "all contemporary rap is meritless" but the stuff in the 90s was better.
Pretty sure that thinking music was better in the good old days is a sign of growing older, not that it was actually better (unless we are talking about the golden age of the late seventies/early eighties).Another thing that was better back in the old days is rap music. I'm drawing a line in the sand on this one; I won't say "all contemporary rap is meritless" but the stuff in the 90s was better.
I think this reflects a broader cultural shift over the last forty or fifty years. It used to be that companies gave a damn about the products they sold; not because they were necessarily passionate about the product for its own sake- video games and especially PC games were a weird outlier that was allowed to exist because nobody had figured out how to really monetize it yet- but simply because the people making the big decisions had a stake in the long-term future of the firm and the industry. Today, nobody making those decision has any stakes beyond the next quarterly report, the game is to maximise short-term profitability on behalf of share-holders even if it means making decisions which are ruinous for the firm or the industry longer-term. The closest you get is the attention paid to brand-value, but even this has become a question of managing perceptions rather than managing quality.Civ games. Other PC games. Made with passion, not just money and hype.