What's left to know?

What will be the bonus given if your tourism overwhelms the culture of a civilization who has the same ideology of yours?
Likewise,what will be the bonus given if your culture got overwhelmed by the tourism of a civilization who has the same ideology of yours?
 
What's the deal with that mysterious Barbarian Axe unit? Did we ever find that out?

What does the Shoshone pathfinder upgrade to?
 
I'd like to find out what the deluxe version of the 'Conquest of the New World' Scenario actually involves (assuming they haven't just scrapped it).

Also regarding Jade as a resource - couldn't it be a quarry-able luxury instead? That'd make it somewhat different at least.
 
Does it cost money or just the unit itself to puppet CSs with a MoV?
What's up with that Solomon's Mines improvement that was spotted?
Do the Comanche Riders have any special promotions?
 
Yeah, I have no idea where The Motherland Calls went either. I just assumed it had something to do with Order *shrug.*
 
A short list of what is left to know:

- Effects of every new world wonder
- Tweaks to previously existing content: old social policies, old wonders, old civs, etc
- New non unique units
- And what is this X-Com thing about, really?

There's plenty left to reveal, I think
 
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