MisterBarca
Prince
- Joined
- May 22, 2006
- Messages
- 536
dh_epic said:Praetorian beyond a shadow of a doubt.
It's not THAT clear. Both Cossacks and Redcoats are stronger relative to units in the same epoch.
dh_epic said:Praetorian beyond a shadow of a doubt.
Instant_Cereal said:Regarding the Redcoats vs. Cossacks argument: In my opinion redcoats are superior to cossacks any day. The one shining thing about redcoats that puts them far ahead cossacks is conscription.
True. All the conquerors had an undefeatable army in their time. If the game was to be modelled after that, then the game would either fall apart of become a little to predictable. I don't nessecerily agree with balance though - gameplay definitely - but not nessecerily balance.dh_epic said:Remember: Civilization 4 is a game. History might have an undefeated unit, but if you let that guide your design, you will build an undefeatable unit.
We're talking about game balance, here. Not "who, in real life, had the baddest army?"
I remember taking down Mansa Musa with a Jaguar rush once. I ended up going up against Skirmishers/Longbowmen (he was upgrading them). I found it a lot easier than I thought.azzaman333 said:Skirmishers are amazing. While the unit itself isnt the most overpowered, combined with the traits it most definately is.
The only AA unit which can beat the Skirmisher often is the Praet, which makes warring Mali painful. This leaves Mali with a bunch of Finacial cottages and a very easy way for them to change civics for the current strategy.
Ball Lightning said:i think panzer are over-powering, with a 50% bonus vs tanks, its great.
dh_epic said:What makes Praetorians so damn valuable is that they come early. You can pretty much beeline to them, and clobber the AI in its cradle. I've taken out two, sometimes three civilizations before 0 AD with praetorians. That has a huge impact on the game.
Redcoats and Cossacks ARE overpowered, but by that point they can't sway the impact of the game NEARLY as quickly.
dh_epic said:If you snap out with Praetorians quick enough, by the time you're finishing that second civ, axemen have barely hit the field. That, of course, depends on a ready source of iron. But either way, it's too powerful for its own good.
Spartan117 said:the Preatorian is unrealistic...
it should be able to have bonus in melee combat but weakness to cavalry
and really, should a preatorain have a 8 vs 10 odds vs knights?...
drop the preatorian str and give it some bonus in melee combat