While We Wait: Part 2

Status
Not open for further replies.
You're not quite so bad, but still, it is a scientific fact.

But still comparable

:(


Mostly because he who takes initiative is usually doing so because his nation has fallen behind, and the gap is increasing... History has an unfortunate inevitability.

Intresting, why shouldn't a strong nation take the Initiative? They are much more likly to be able to control the dynamic also.
 
The release of BtS bogged down the forums, I got it too. A thread went up in Site Feedback about it, IIRC.

Oh! See, I very much disliked Civ 4, so the release of the expansion was something I completely forgot about... :p

Intresting, why shouldn't a strong nation take the Initiative? They are much more likly to be able to control the dynamic also.

Strong nations tend to get stronger. Why attack when they're still gaining strength? Better to have an even better chance of winning.
 
Flattering.

Probably because of your constant, calculated and incessantly successful movements towards domination generate an amount of quiet loathing from less strategically and tactically masterful players. I'm just glad that I've never had to fight against you.

Has it occured to you that maybe not all of us really want to get familiar with Symphony D.'s master plans up close, especially if it means being on the receiving end of them? :p

Eh? They're not that much better than the average. NESers in general seem to have a (mostly fake) modesty.

But then you never learn OR improve! And SunnyD's plans are neither perfect or all encompassing.
Of these I would say Balthazar's and North King's perspectives are actually the closest to being right in my opinion. No plan's perfect, fool proof, or survives contact with the enemy. The only plans which can really be controlled perfectly are small, internal ones which are hard for an enemy to disrupt or discern--technologies or economic or reform plans, mostly, which may then be applied against one's enemies directly or indirectly.

The only way to remain stable on the strategic level in the long-term is to be flexible and respond to things as they happen while assessing the situation accurately and responding to it accordingly--lock too much into a single master plan and you will develop a sort of tunnel-vision that will obscure other, perhaps better options.

That's what I tend to do. Half the time (and this is what Darkening refuses to believe, and most of you don't seem to think) I have no overarching plan, or only shadows or foundations of one. It makes more sense to me to lay down the potential for a half dozen plans and activate whichever one makes better sense when the need for it actually comes around.

If I was to accurately assess my strengths relative to others, I would not say it was from having immensely better plans, I would say it was from a synergy of better insight, decision making, and timing.

Plans should generally tend to be small things unless you notice a lot of pieces coming together, then it's possible to start big ones or ideally roll many of the small ones together to form a comprehensive strategy (ideally having designed them to do such things).

I've only noticed that once or twice, most prominently yesterday.
Last night it was timing out really badly. It's had sporadic periods of being flaky for most of the Summer too, though I couldn't put any dates to them. Nylan's explanation for last night makes sense.
 
Yea seeing your play style and now reading this I agree you don't have a master plan. At least not one master plan, but many. It is funny that everyone thinks you can't be beat but the truth is you give everyone the opportunity to take you out in most NESes. You take a weaker nation but everyone sits back as you build until they are doomed. Really funny.

edit: And a lot of it has to do with the enemy doing something completely opposite more than half the time.
 
Oh! See, I very much disliked Civ 4, so the release of the expansion was something I completely forgot about... :p

I have yet to play it, as my computer cannot run CIV (or War of the Ring, for that matter...), although oddly enough, I am on the CIV Intersite Demogame Team, and have served in office :hmm:
 
Not saying that you do have a master plan, as in a plan that is all-encompasing, long-term and sinister, and very specific (instead, you almost always seem to have a general objective of making your empire as strong as possible in all areas). I meant to say that you are quite capable of masterfully screwing your enemies over once it's clear who your enemies are, using what-you-said.
 
You know isn't Balthazar taken from something?

I would be suprised if any one has over-arching plans, I very rarely do. LINES being perhaps the best example of an over-arching plan. And even that only appeared halfway when I had done too much optics on my physics course.
 
I would be suprised if any one has over-arching plans, I very rarely do. LINES being perhaps the best example of an over-arching plan. And even that only appeared halfway when I had done too much optics on my physics course.

Whenever I do happen to have such plans the NES dies before they could get anywhere, really. And I don't have such plans often; certainly no particularily major ones.

EDIT: Isn't Kal'thazar a misspeling of Kel'thuzad? :p
 
Whenever I do happen to have such plans the NES dies before they could get anywhere, really. And I don't have such plans often; certainly no particularily major ones.

I have them from time to time, but they usually end up being put on hold for one war or another. For example, the Merhai in LINES II usually were too caught up in the coalitions against Gorin to really execute my master plan of a grand northern Republic that would rule the entire northern half of Tellus. Or you could take, for example, Kalinga, which was supposed to be a primarily maritime power focused on Southeast Asia, which was hampered somewhat by the fact that Indian powers kept baiting me into conquering them. :p
 
Funnily, when I googled for Kal'thzar one of the results was clearly a misspeling of Kel'thuzad (it was a Warcraft III board). And all the others were probably just you posting here or in some other forum.
 
As the Pirate Captain Morgan in BirdNes, Sym D will have to approach things completely differently.
 
If only because my success has exceedingly little to do with anything I actually say or do, as it more or less simply boils down to number-crunching to decide my fate. :p Oh and all the rules I would need to possibly advance beyond the point I'm at haven't been written yet. ;)
 
I'm pretty sure I have several good reasons to be modest. :p

See? There it is again! Certainly one of the best moderators, and an above average player, beating himself over the head with a pity-me mallet. Then again, he could be fishing for compliments...

:p
 
I've never claimed any of those titles... I'm not asking for pity. :p Someone described me as a 'mediocre player' on the NESwiki, and I think that's about accurate, on a scale from wretched to astounding.
 
Status
Not open for further replies.
Back
Top Bottom