Scientific Slingshot
1000 AD (0)
It looks like the wonder cascade is dead, and Moscow is the world's premier coastal city so it should be safe to trade away
Chemistry goes to Egypt for Iron, Music Theory, WM, 29, and ROP (they become gracious)
Establish Embassy with America and trade them Gunpowder for ROP + ivory + 15g.
Monarchy to Zulu for ROP and furs.
Navigation to India for Metallurgy + 15gpt + 65g.
Navigation to Persia for 40g + 27gpt
Navigation + 12gpt + WM to China for Banking
Metal to Aztecs for ROP + dyes +16g + worker.
I then gift Lincoln and Monty up to tech parity to get more top level trading partners.
3 pikes are upgraded to muskets at a cost of 180g, and science is set to Physics due in 12 turns at max science.
1010 AD (1)
Cancel spice deal with Persia. Moscow is set for maximum production starving 1 food per turn.
1020 AD (2)
Sell WM around for ~25g
1050 AD (5)
Persia, India, and China are suddenly ahead of us by Economics, Physics, Democracy, and Military Tradition.
Trade Metallurgy to Egypt for WM + worker + 1g.
Buy Demo from India for 1090g + 10gpt

Demo + 4gpt to Aztecs for Physics + Military Tradition.
Physics to America for 2gpt + 24g.
Buy Chinese worker for 24g + WM.
Research is reset to Free Artistry at max due in 10 turns.
1080 AD (8)
Most civs begin Smiths Trading Co or Magellen's
1120 AD (12)
The top civs have learned Magnetism
IBT- Persia demands and gets WM + 62g
1140 AD (14)
We will learn Free Artistry between turns.
IBT- FA comes in and I go to the foreign advisor screen via "What's the Big Picture" button to start trading.
FA to Aztecs for Magnetism + WM
FA to India for 21gpt + 150g
FA to Persia for 110g
FA to China for WM + 4g (they must have been researching it)
Magnetism to America for Economics + 1g
1150 AD (15)
Moscow switches to Shakespere due in 3 turns and I set research to Theory of Gravity due in 11 turns...
Then I notice that Indian and Persian cities have sprouted smokestacks!!! They must have entered the Industrial Age between turns by researching Theory of Gravity. I take a gamble that India hasn't been able to purchase Persia's scientific free tech and buy TOG from them for 1050g. We draw Nationalism for free (same as Persia).
Nationalism to India for 1270g + 96gpt + WM + saltpeter + ROP [dance]
WM to China for 20g
Free Artistry to America for 8g.
No one besides India and Persia has much gold available, so I left them all in the Middle Ages to give us a better chance of researching a new tech first.
Upgrade 3 muskets to riflemen for 120g. Research is set for Medicine due in 18 turns at 100% science and Moscow is switched to Newton's. Even at max science we make 109gpt, and with Newton's due in 3 we should be able to research at a decent clip. Most of the other civs are working on Smith's in their best city, so we should be able to build cheap Shakespere and coastal Magellan before them once the University is complete.
Industrial Moscow