AntSou
Deity
- Joined
- Jun 8, 2019
- Messages
- 3,052
The World Congress mini-game in Civ 6 was just bizarre due to the bi-directional proposals. I'm also not a fan of the enforced design.
Imo, Civs should decide on which side of an issue they are by choosing a side in a resolution. The voting shouldn't be secret either, or known only after the fact. It doesn't even need to be a vote, in fact (though that might be easier for the AI to handle). Whether the proposal passes or not does not actually cause it to be enforced. Instead, Civs gain grievances against one another whenever they are not diplomatically aligned.
This is what I mean, using Civ 6 resolutions as example:
- Ban Mercenary Companies: Civs which are in favour of banning Mercenary Companies gain grievances against another Civ whenever that Civ purchases units with gold;
- Trade Embargo: Civs who vote on embargoing Civ X gain grievances against any Civ which sends trade routes to that Civ;
- Nuclear Weapon Ban: Civs who vote on a ban gain grievances against any Civ each time they add a new nuclear weapon to their arsenal;
- Coal Ban: Civs who vote for a coal ban gain grievances against any Civ using Coal Power plants.
Etc. This makes it more dynamic and less frustrating.
Imo, Civs should decide on which side of an issue they are by choosing a side in a resolution. The voting shouldn't be secret either, or known only after the fact. It doesn't even need to be a vote, in fact (though that might be easier for the AI to handle). Whether the proposal passes or not does not actually cause it to be enforced. Instead, Civs gain grievances against one another whenever they are not diplomatically aligned.
This is what I mean, using Civ 6 resolutions as example:
- Ban Mercenary Companies: Civs which are in favour of banning Mercenary Companies gain grievances against another Civ whenever that Civ purchases units with gold;
- Trade Embargo: Civs who vote on embargoing Civ X gain grievances against any Civ which sends trade routes to that Civ;
- Nuclear Weapon Ban: Civs who vote on a ban gain grievances against any Civ each time they add a new nuclear weapon to their arsenal;
- Coal Ban: Civs who vote for a coal ban gain grievances against any Civ using Coal Power plants.
Etc. This makes it more dynamic and less frustrating.