skyfire
Prince
What do u mean order of battle?
Order of battle, those are the starting positions of all armies and their divisions numbers etc.
What do u mean order of battle?
Order of battle, those are the starting positions of all armies and their divisions numbers etc.
oooohhh!! almost ready if u want i can test aswell
Thanx, i hope to have the update ready soon. it still needs some workits actually pretty epic Skyfire. for something that isnt 100% finished really good job.
No, it can be done in python i think but it doesn't realy ad anything interesting in gameplay. They didn't play a large part. Exept for usa landings in west africa. Maybe in a future update, if i add anything more i'll never get it readyno vichy france.
I have already tried to cut down research for uk and usa by making their units cost higher so there is less budget for research. Maybe i'll make labs only buildable with the goods factory so colonies of uk don't add too much in research.the united kingdoms research is high
Only because they were already losing, like the eastern european countries. It's a little hard to code that.italy never switched sides in sept 1943.
Made baltics a vassal state of the soviets.Baltic states never got invaded by russia or germany and no open borders with germany.
solvedfinland and ussr are not at war or if they are they are they didnt even have 1 battle./ Japan wont trade techs with Germany.
Is that happening in the scenario? I'll check itTurkey isnt at war with united kingdom.
ai is messing up order of battle. it's deleting units with low exp. or levelsRomania bulgaria hungary have almost no armies.
?No city of Tobruk in africa
Well, ceeping the tech tree on par with years is just impossible. So after a few years there is no reality anymoreWould be nice to have 2 turns per month. and a longer tech tree.
I'll add an open scenario with no permanent war/peace. I will add soviets declaring war on japan in '45also possibly the chance for peace in late 1945? or capitulation?
india and all the minor civs have jet fighters
skyfire:
i remember something that really pissed me off... and i´m not sure if there´s something you could do to prevent it.
but with countries like the UK, whenever they discover a new tech, all its vassals get it too like 1 turn later! i assume the AI was gifting them those techs, which isn´t very realistic.
i assume it´s exactly what Sorry2Baked pointed out with this comment:
i´m not very fond of the vassalage system, to be honest...
i must be going blind, my bad
oooohhh!! almost ready if u want i can test aswell
you have a good point. I'll consider that. But not for the upcoming update. It will mean i'll have to re balance all units. I'm thinking of doing something like that for all air units. A fighter in for example London won't be able to intercept a bombing mission on Berlin.-i think tanks got too many moves... 5? and without enemy territory penalty? that means i can attack multiple times in the same turn... looks like too much.
not quite yet.i STRONGLY suggest removing/or at least heavily limiting the "can use enemy territory roads" promotion.
I had the same experience. The ai sucks with things like that. But you'll have to close the gaps in your border. The ai however won't. After rebalance units won't go that far.-i´m playtesting it as germany, and i´m seeing the AI use trucks to go as far as berlin to destroy improvements. 100% unrealistic. and it works both ways.... any player can infiltrate the enemy territory way too easy with regular land troops. that´s what spies are for..
The update will have 2 1939 scenarios. One open play and one with no changing war/peace.i´m playtesting the 1939 scenario and looks like i cant do whatever i want, from a diplomacy point of view, right?
can i declare war on anyone at all? how?