skyfire
Prince
Thank you Luthor!!!!!!!Hi.
This is a really complex and promissing MOD! Well done!
Well the first reason i did this is because with unristrictid units you can build up too many fronts. It is not realistic to fight in more than 2 wars or in best case 2.5 . Without the restriction it is easy too conquer the world fighting on several fronts. You have too pick your battles this way.I certainly like having a limit on Settlers and workers! But why to have all the units with a limit? I think I understand the purpose but having an economical restriction would be better than a physical limitation. You already have more advance units to cost more but maybe there are other things that can be done (example: the cost of building a unit would increase x% for each unit already in the game?). I must say that if there is one thing I do not like in this game is the limitation of number of all units. It seems... too artificial.
The second is based on the limits of my PC. It couldn't handle the large amount . But that's fixed now. But the first reason is my main reason.
Having an economic restriction is difficult. I think for example USA can easily overcome this, but i'll think about it.
It is a leftover from the base mod from Dacubz. I agree there are too many types. I tried to counter it by expanding the tech tree, but because the scenario starts in 1941 too many types can already be build.I would suggest to reduce the type of available units of the game. For instance, Germany starts with 9 (?) available Tanks to build. I think that it is too much, it does add to the game and just makes it unnecessarly more complex.
The general has +1 sight and vehicles have the ability to have the recon promotion. My intention is to give spies and partisans this advantage too. Plus the sattelite tech was intended too give all units +1 but i forgot too put this in at the launch of the update.I do believe that the '0' sight idea is a good idea in theory. But I do not think it is very practical, specially in SinglePLayer. This game is already heavy and this idea force us to have more units and to do a heavy logistical work of scouting (which isn't very fun IMHO) so (unless there is a auto scout button that works real well) I do not think it adds to the game, on the contrary.
An auto scout button would be nice, unfortunatly not within range of my modding skills
It's a good suggetion and i'll get on it when i have time.I would be interesting in trying this MOD in MultiPLayer. But for that it would help to have a different group and order of nations. Would it be possible to do it?
For instance if you could just change Italy with Turkey it would allow the following order:
Thank you for the feedback!!