Hi guys ...
have to say
I HAVE NO PROBLEM WITH THE MOD there are no BUGS, which aren't also in the vanilla game.
FEEDBACK Alpha 7:
Finished already an EPIC (+50% gamespeed) game at turn 647 on the Europe Map,
I EVEN played it on MP settings and used 15 !!! (MP) civs and all 12 cs, with 5 hexes city distance.
Now I am playing a +125% gamespeed game on the GIANT MAP
also in MP mode and with all civs (20) and all cs, also with 5 hexes city distance.
I am around turn 500 I think ...
but BOTH games with 1 barbarian camp per major civ
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So please all users keep in mind
CIV VI and HARDWARE dependency :
Any crash I had was because of CIV VI vanilla game.(Win 10 64bit)
- Civ VI Vanilla game don't forgive any, even small hardware or drivers problems.
- I had to DISABLE Windows Defender
- Reduce MIDI from 96Khz to 44Khz
- Installed a new BETA BIOS for my Mainboard, because Civ had problems with my OC CPU (4.5Ghz) and RAM (PC 3200, DDR4)
- Even had to change from my Intel onboard Network connection to the Killer 2500 Network onboard (lucky I have 2 different Networkconnections in my Mainboard)
and of course all drivers (Soundblaster Z, Nvidia, chipset) and Direct X and VC++ have been new reinstalled
NOW it works fine since 10 h WITHOUT ANY crashes, freezes, loading problems, long turn times etc. ...
before I have done all that CIV VI crashed around every 30 min BUT ANY OTHER GAME WORKED FINE
(like Stellaris, HOI IV, Skyrim HD, Fallout 4, Doom, Anno, FIFA17 ... very seldom a crash in any game)
... but still waiting for the next crash

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So thank you for that wonderful Mod,
without this mod, I wouldn't play CIV VI anymore and
now I already have spent over 150 hours on that 3 maps !