TESTRESULT
PLAY EUROPE GAMEPLAY Version
Europe Map adapted for 5 hex City Distance and MP Games
with 15 Civs and 12 City States:
TSL starting positions WHERE POSSIBLE
Russia moved to St.Petersburg
Greece Gorgo moved to Macedonia
Athen moved to sea
Persia moved to Damascus
Epypt moved to Cairo
To fill the large empty space:
- China moved to East Europe to come in from North East -> the Red Wave
- Kongo moved to South West Marocco
Some Citystates moved to fit with the 5 hex rule, but all are there !
HERE the Endpositions, after a social Victory from Russia (Me) Epic,
Prince settings (as with all other higher settings, you could only win with a Domination Victory)
http://steamcommunity.com/sharedfiles/filedetails/?id=795889054
Changed Ruleset :
-- Rules and Barbarians
INSERT INTO Feature_YieldChanges (FeatureType, YieldType, YieldChange) VALUES ('FEATURE_CLIFFS_DOVER', 'YIELD_FOOD', '2');
UPDATE GlobalParameters SET Value = '5' WHERE Name = 'CITY_MIN_RANGE';
UPDATE GlobalParameters SET Value ='1' WHERE Name ='BARBARIAN_CAMP_MAX_PER_MAJOR_CIV';
UPDATE GlobalParameters SET Value ='4' WHERE Name ='BARBARIAN_CAMP_ODDS_OF_NEW_CAMP_SPAWNING';
UPDATE GlobalParameters SET Value ='4' WHERE Name="BARBARIAN_CAMP_COASTAL_SPAWN_ROLL";
UPDATE GlobalParameters SET Value ='5' WHERE Name="BARBARIAN_CAMP_MINIMUM_DISTANCE_ANOTHER_CAMP";
-- More moves on roads
UPDATE Routes SET MovementCost = 0.75 WHERE RouteType="ROUTE_ANCIENT_ROAD";
UPDATE Routes SET MovementCost = 0.50 WHERE RouteType="ROUTE_MEDIEVAL_ROAD";
UPDATE Routes SET MovementCost = 0.33 WHERE RouteType="ROUTE_INDUSTRIAL_ROAD";
UPDATE Routes SET MovementCost = 0.25 WHERE RouteType="ROUTE_MODERN_ROAD";
If some one is intrested here the edited startingpositions from Alpha 7
PLEDGE: could someone add all the cliffs to the map ... I think it is a terrible long boring work