FYI sound issue likely not hardware also.
I used this mod before the Rise and Fall update, while I was getting introduced to civ 6 mechanics shortly after release. I put the game aside for a year and a half or so... and started playing again with R&F.
Never had any sound issues until the new update.
Also game crashes on start whenever I try to run CivilizationVI_DX12.exe. So I can't play in DX12 despite full support, having all drivers UTD, dx, vcredist, UAC off, run in admin, etc. I think it's because of the reinstall in a different location on the hard drive but I'm really unsure. Not the fault of the players here but facts are facts: game is buggy so sound issue is likely on Firaxis's side.
I used this mod before the Rise and Fall update, while I was getting introduced to civ 6 mechanics shortly after release. I put the game aside for a year and a half or so... and started playing again with R&F.
Never had any sound issues until the new update.
Also game crashes on start whenever I try to run CivilizationVI_DX12.exe. So I can't play in DX12 despite full support, having all drivers UTD, dx, vcredist, UAC off, run in admin, etc. I think it's because of the reinstall in a different location on the hard drive but I'm really unsure. Not the fault of the players here but facts are facts: game is buggy so sound issue is likely on Firaxis's side.