tomaltachpaulson
Chieftain
Just a heads up that I've added TSL for Macedon and Persia on the four main maps. Pull request on GitHub pending.
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Thank you, merged, and added to the beta .3 updateJust a heads up that I've added TSL for Macedon and Persia on the four main maps. Pull request on GitHub pending.
I don't think the map needs to change, though? Why this insistence that every vanilla civ has to be playable at once? I mean, we're gonna have TONS of civs, some are going to overlap to the point where they have the same capitals, and even alt capitals are impossible. If they add the Ottomans and Byzantium, which are eventually likely and going to be used in a large percentage of games when modded, then already it's IMPOSSIBLE to have Alex, Gorgo, Pericles, Byz, and Turks all on the same map for the giant earth. That map is too small.IMO the map should be changed to fit the TSL(s), not the other way.
But I'd prefer to gather more feedback on the position relatively to historicity, gameplay and the other Civilizations in the area.
@Giffica and others: Persia's TSL is still very much up for debate. It's at Tabriz on Play Europe Again as a temporary measure, because Ecbatana (where I'd like to put it) is currently not covered by the true location city names. It's the same with GEM: the start location could move south to the Persepolis area in the future, though I am a little worried about that being too close to Sumeria's start.
<Replace Tag="LOC_CITY_NAME_TENOCHTITLAN" Text="Mexico City" Language="en_US" />
<Replace Tag="LOC_CITY_NAME_TENOCHTITLAN_AZTEC" Text="Tenochtitlan" Language="en_US" />
<Replace Tag="LOC_CITY_NAME_MEXICO_CITY" Text="Mexico City" Language="en_US" />
<Replace Tag="LOC_CITY_NAME_MEXICO_CITY_AZTEC" Text="Tenochtitlan" Language="en_US" />
<Replace Tag="LOC_CITY_NAME_TEXCOCO" Text="Texcoco" Language="en_US" />
<Replace Tag="LOC_CITY_NAME_TEXCOCO_AMERICA" Text="Mexico City" Language="en_US" />
<Replace Tag="LOC_CITY_NAME_TEXCOCO_ENGLAND" Text="Mexico City" Language="en_US" />
Just to mention something, I was watching the AI's goof off on Deity (using the autoplay mod) and I noticed two weird city placements. I noticed that Las Vegas had been founded ... on the south shore of the Colorado river, in the Arizona area. In my head I was like 'uh, no... that should be Flagstaff or something...' and then I see that San Diego has been founded ... a bit inland. With the latter, it isn't too weird, only a bit odd that a distinctly coastal city was 1 tile inland. But the former is not very accurate. Las Vegas isn't on a river IRL (most of the water comes from lake mead, as it is 15ish miles to the west of Las Vegas.) Now, 15 miles isn't much on the map, and would justify its location being on the bend of the Colorado on the west side, but...not on the south shore. Anyway, if you guys have an answer to my comment, please write it. Thanks.
I still have some changes to the maps planned on the to do, it's not quick work, but I'll be happy to tweak more areas to better fit the real map, what I need is suggestion and illustration for what to change and how.