Modern Buildings
Version 6.0
A fourth tier of buildings carefully chosen for immersion due to the lack of 3D art.
Installation Instructions
1. Unzip the zip file.
2. The contents of the Modern Buildings subdirectory should be copied into your Mods folder (.../Documents/My Games/Sid Meier's Civilization VI/Mods/).
Version 6.0
A fourth tier of buildings carefully chosen for immersion due to the lack of 3D art.
- Megachurch +1 Citizen Slot, +4 Faith. Can only be purchased with Faith. Available at Mass Media. Prerequisite= Religious buildings (Cathedral, Mosque, etc.)
- Recycling Center +1 Citizen Slot, +4 Production, +1 Great Engineer Point. Available at Synthetic Materials. Prereq= Power Plant
- Observatory +1 Citizen Slot, +5 Science, +1 Great Scientist Point. Available at Rocketry. Prereq= Research Lab
- Hotel +25% Tourism pressure from this city towards other civilizations starting from the Atomic era. +1 Citizen Slot, +1 Amenity, +5 Culture. Available at Cultural Heritage. Prereq= Broadcast Center
- Amusement Park +2 Amenities, 10 tile range. Available at Computers. Prereq= Stadium
- Distribution Center +1 Citizen Slot, +10 Gold, +1 Great Merchant Point. Available at Combustion. Prereq= Stock Exchange.
- Container Terminal +25% combat Naval XP, +1 Citizen Slot, +5 Gold, +5 Food, +1 Great Admiral Point. Available at Computers. Prereq= Seaport
- Command Center +25% combat Land XP, +1 Citizen Slot, +4 Production, +1 Great General Point. Available at Cold War. Prereq= Military Academy
- Ground Control Station +25% combat Air XP, +2 Air Slots, +1 Citizen Slot, +4 Production. Available at Guidance Systems. Prereq= Airport
- Bunker +50 Defense Hit Points. Available at Combined Arms. Prereq= Renaissance Walls.
- Courthouse +2 Housing. Available at Urbanization.
Installation Instructions
1. Unzip the zip file.
2. The contents of the Modern Buildings subdirectory should be copied into your Mods folder (.../Documents/My Games/Sid Meier's Civilization VI/Mods/).