[27866.921] Initializing Lua 5.1.4
[27902.687] InstalledPanel: Refreshing Mods
[27902.687] InstalledPanel: GetModBrowserListings()
[27902.703] InstalledPanel: Refreshing Mods
[27902.703] InstalledPanel: GetModBrowserListings()
[27908.953] InstalledPanel: Refreshing Mods
[27908.953] InstalledPanel: GetModBrowserListings()
[27914.203] InstalledPanel: Refreshing Mods
[27914.203] InstalledPanel: GetModBrowserListings()
[27947.937] InstalledPanel: Refreshing Mods
[27947.937] InstalledPanel: GetModBrowserListings()
[27993.703] SelectCivilization: GameInfo.Units[NONE] is undefined
[27993.703] SelectCivilization: GameInfo.UnitPromotions[PROMOTION_ROUGH_TERRAIN_HALF_TURN] is undefined
[27993.781] SelectCivilization: GameInfo.Civilizations[CIVILIZATION_JFD_PRUSSIA] is undefined
[27994.046] SelectCivilization: IconLookup error - icon index: 0 icon size: 64 atlas: BUILDING_DENMARK_ATLAS
[27994.093] Runtime Error: Assets\DLC\UI_bc1\GameSetup\PopulateUniques.lua:177: attempt to index local 'trait' (a nil value)
stack traceback:
Assets\DLC\UI_bc1\GameSetup\PopulateUniques.lua:177: in function 'PopulateUniquesForSelectCivilization'
Assets\DLC\UI_bc1\GameSetup\SelectCivilization.lua:137: in function <Assets\DLC\UI_bc1\GameSetup\SelectCivilization.lua:59>
[28001.015] AdvancedSetup: (Really Advanced Setup) Version: 15 -------------------------------------------------------------------------------
[28001.046] Runtime Error: C:\Users\gundr\OneDrive\Documents\My Games\Sid Meier's Civilization 5\MODS\Really Advanced Setup (v 15)\UI\Main\GTAS_CivPanel.lua:217: bad argument #2 to '?' (Key must be of type 'number' or 'string'.)
stack traceback:
=[C]: ?
C:\Users\gundr\OneDrive\Documents\My Games\Sid Meier's Civilization 5\MODS\Really Advanced Setup (v 15)\UI\Main\GTAS_CivPanel.lua:217: in function 'BuildCivIcons'
C:\Users\gundr\OneDrive\Documents\My Games\Sid Meier's Civilization 5\MODS\Really Advanced Setup (v 15)\UI\Main\GTAS_CivPanel.lua:537: in function 'PerformBuild'
C:\Users\gundr\OneDrive\Documents\My Games\Sid Meier's Civilization 5\MODS\Really Advanced Setup (v 15)\UI\Main\GTAS_CivPanel.lua:577: in function <C:\Users\gundr\OneDrive\Documents\My Games\Sid Meier's Civilization 5\MODS\Really Advanced Setup (v 15)\UI\Main\GTAS_CivPanel.lua:568>
[28009.000] GTAS_CivPanel: IconHookup error - icon index: 0 icon size: 64 atlas: BUILDING_BRAZIL_ATLAS image control: CivPortrait
[28015.843] GTAS_CivPanel: IconHookup error - icon index: 0 icon size: 64 atlas: BUILDING_DENMARK_ATLAS image control: CivPortrait
[28026.968] AdvancedSetup: OnStart --------------------
[28029.406] Map Script: Generating Map
[28029.406] Map Script: Generating Plot Types (Lua Continents) ...
[28029.421] Map Script: Setting Plot Types (MapGenerator.Lua)
[28029.484] Map Script: Setting coasts and oceans (MapGenerator.Lua)
[28029.484] Map Script: Expanding coasts (MapGenerator.Lua)
[28029.500] Map Script: Generating Terrain (Lua Continents) ...
[28029.500] Map Script: Setting Terrain Types (MapGenerator.Lua)
[28029.531] Map Script: Map Generation - Adding Rivers
[28029.531] Map Script: Map Generation - Adding Lakes
[28029.531] Map Script: 1 lakes added
[28029.531] Map Script: Adding Features (Lua Continents) ...
[28029.593] Map Script: Creating start plot database.
[28029.609] Map Script: Dividing the map in to Regions.
[28029.609] Map Script: Map Generation - Dividing the map in to Regions
[28029.609] Map Script: -
[28029.609] Map Script: Data for Start Region # 1
[28029.609] Map Script: WestX: 43
[28029.609] Map Script: SouthY: 18
[28029.609] Map Script: Width: 10
[28029.609] Map Script: Height: 15
[28029.609] Map Script: AreaID: 29
[28029.609] Map Script: Fertility: 519
[28029.609] Map Script: Plots: 150
[28029.609] Map Script: Fert/Plot: 3.46
[28029.609] Map Script: -
[28029.609] Map Script: -
[28029.609] Map Script: Data for Start Region # 2
[28029.609] Map Script: WestX: 53
[28029.609] Map Script: SouthY: 10
[28029.609] Map Script: Width: 22
[28029.609] Map Script: Height: 16
[28029.609] Map Script: AreaID: 29
[28029.609] Map Script: Fertility: 467
[28029.609] Map Script: Plots: 352
[28029.609] Map Script: Fert/Plot: 1.3267045454545
[28029.609] Map Script: -
[28029.609] Map Script: -
[28029.609] Map Script: Data for Start Region # 3
[28029.609] Map Script: WestX: 53
[28029.609] Map Script: SouthY: 26
[28029.609] Map Script: Width: 19
[28029.609] Map Script: Height: 7
[28029.609] Map Script: AreaID: 29
[28029.609] Map Script: Fertility: 452
[28029.609] Map Script: Plots: 133
[28029.609] Map Script: Fert/Plot: 3.3984962406015
[28029.609] Map Script: -
[28029.609] Map Script: -
[28029.609] Map Script: Data for Start Region # 4
[28029.609] Map Script: WestX: 38
[28029.609] Map Script: SouthY: 33
[28029.609] Map Script: Width: 14
[28029.609] Map Script: Height: 17
[28029.609] Map Script: AreaID: 29
[28029.609] Map Script: Fertility: 471
[28029.609] Map Script: Plots: 238
[28029.609] Map Script: Fert/Plot: 1.9789915966387
[28029.609] Map Script: -
[28029.609] Map Script: -
[28029.609] Map Script: Data for Start Region # 5
[28029.609] Map Script: WestX: 52
[28029.609] Map Script: SouthY: 33
[28029.609] Map Script: Width: 12
[28029.609] Map Script: Height: 11
[28029.609] Map Script: AreaID: 29
[28029.609] Map Script: Fertility: 446
[28029.609] Map Script: Plots: 132
[28029.609] Map Script: Fert/Plot: 3.3787878787879
[28029.609] Map Script: -
[28029.609] Map Script: -
[28029.609] Map Script: Data for Start Region # 6
[28029.609] Map Script: WestX: 21
[28029.609] Map Script: SouthY: 4
[28029.609] Map Script: Width: 19
[28029.609] Map Script: Height: 14
[28029.609] Map Script: AreaID: 13
[28029.609] Map Script: Fertility: 665
[28029.609] Map Script: Plots: 266
[28029.609] Map Script: Fert/Plot: 2.5
[28029.609] Map Script: -
[28029.609] Map Script: -
[28029.609] Map Script: Data for Start Region # 7
[28029.609] Map Script: WestX: 15
[28029.609] Map Script: SouthY: 18
[28029.609] Map Script: Width: 10
[28029.609] Map Script: Height: 21
[28029.609] Map Script: AreaID: 13
[28029.609] Map Script: Fertility: 607
[28029.609] Map Script: Plots: 210
[28029.609] Map Script: Fert/Plot: 2.8904761904762
[28029.609] Map Script: -
[28029.609] Map Script: -
[28029.609] Map Script: Data for Start Region # 8
[28029.609] Map Script: WestX: 25
[28029.609] Map Script: SouthY: 18
[28029.609] Map Script: Width: 14
[28029.609] Map Script: Height: 17
[28029.609] Map Script: AreaID: 13
[28029.609] Map Script: Fertility: 588
[28029.609] Map Script: Plots: 238
[28029.609] Map Script: Fert/Plot: 2.4705882352941
[28029.609] Map Script: -
[28029.609] Map Script: Choosing start locations for civilizations.
[28029.609] Map Script: Map Generation - Choosing Start Locations for Civilizations
[28029.609] Map Script: -
[28029.609] Map Script: --- Region Terrain Measurements for Region # 1 ---
[28029.609] Map Script: Total Plots: 150
[28029.609] Map Script: Area Plots: 114
[28029.609] Map Script: -
[28029.609] Map Script: Mountains: 0 - Cannot belong to a landmass AreaID.
[28029.609] Map Script: Total Water Plots: 36 - Cannot belong to a landmass AreaID.
[28029.609] Map Script: -
[28029.609] Map Script: Lake Plots: 0
[28029.609] Map Script: Coast Plots: 22 - Does not include Lakes.
[28029.609] Map Script: Ocean Plots: 14
[28029.609] Map Script: Icebergs: 0
[28029.609] Map Script: -
[28029.609] Map Script: Flatlands: 90
[28029.609] Map Script: Hills: 24
[28029.609] Map Script: -
[28029.609] Map Script: Grass Plots: 53
[28029.609] Map Script: Plains Plots: 37
[28029.609] Map Script: Desert Plots: 0
[28029.609] Map Script: Tundra Plots: 0
[28029.609] Map Script: Snow Plots: 0
[28029.609] Map Script: -
[28029.609] Map Script: Forest Plots: 11
[28029.609] Map Script: Jungle Plots: 27
[28029.609] Map Script: Marsh Plots: 3
[28029.609] Map Script: Flood Plains: 0
[28029.609] Map Script: Oases: 0
[28029.609] Map Script: -
[28029.609] Map Script: Plots Along Rivers: 44
[28029.609] Map Script: Plots Along Oceans: 24
[28029.609] Map Script: Plots Next To Plots Along Oceans: 24
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: -
[28029.609] Map Script: --- Region Terrain Measurements for Region # 2 ---
[28029.609] Map Script: Total Plots: 352
[28029.609] Map Script: Area Plots: 113
[28029.609] Map Script: -
[28029.609] Map Script: Mountains: 0 - Cannot belong to a landmass AreaID.
[28029.609] Map Script: Total Water Plots: 239 - Cannot belong to a landmass AreaID.
[28029.609] Map Script: -
[28029.609] Map Script: Lake Plots: 0
[28029.609] Map Script: Coast Plots: 73 - Does not include Lakes.
[28029.609] Map Script: Ocean Plots: 166
[28029.609] Map Script: Icebergs: 0
[28029.609] Map Script: -
[28029.609] Map Script: Flatlands: 94
[28029.609] Map Script: Hills: 19
[28029.609] Map Script: -
[28029.609] Map Script: Grass Plots: 48
[28029.609] Map Script: Plains Plots: 33
[28029.609] Map Script: Desert Plots: 12
[28029.609] Map Script: Tundra Plots: 1
[28029.609] Map Script: Snow Plots: 0
[28029.609] Map Script: -
[28029.609] Map Script: Forest Plots: 18
[28029.609] Map Script: Jungle Plots: 14
[28029.609] Map Script: Marsh Plots: 0
[28029.609] Map Script: Flood Plains: 0
[28029.609] Map Script: Oases: 0
[28029.609] Map Script: -
[28029.609] Map Script: Plots Along Rivers: 13
[28029.609] Map Script: Plots Along Oceans: 43
[28029.609] Map Script: Plots Next To Plots Along Oceans: 28
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: -
[28029.609] Map Script: --- Region Terrain Measurements for Region # 3 ---
[28029.609] Map Script: Total Plots: 133
[28029.609] Map Script: Area Plots: 106
[28029.609] Map Script: -
[28029.609] Map Script: Mountains: 2 - Cannot belong to a landmass AreaID.
[28029.609] Map Script: Total Water Plots: 25 - Cannot belong to a landmass AreaID.
[28029.609] Map Script: -
[28029.609] Map Script: Lake Plots: 0
[28029.609] Map Script: Coast Plots: 20 - Does not include Lakes.
[28029.609] Map Script: Ocean Plots: 5
[28029.609] Map Script: Icebergs: 0
[28029.609] Map Script: -
[28029.609] Map Script: Flatlands: 83
[28029.609] Map Script: Hills: 23
[28029.609] Map Script: -
[28029.609] Map Script: Grass Plots: 39
[28029.609] Map Script: Plains Plots: 42
[28029.609] Map Script: Desert Plots: 2
[28029.609] Map Script: Tundra Plots: 0
[28029.609] Map Script: Snow Plots: 0
[28029.609] Map Script: -
[28029.609] Map Script: Forest Plots: 13
[28029.609] Map Script: Jungle Plots: 38
[28029.609] Map Script: Marsh Plots: 1
[28029.609] Map Script: Flood Plains: 0
[28029.609] Map Script: Oases: 0
[28029.609] Map Script: -
[28029.609] Map Script: Plots Along Rivers: 25
[28029.609] Map Script: Plots Along Oceans: 28
[28029.609] Map Script: Plots Next To Plots Along Oceans: 28
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: -
[28029.609] Map Script: --- Region Terrain Measurements for Region # 4 ---
[28029.609] Map Script: Total Plots: 238
[28029.609] Map Script: Area Plots: 127
[28029.609] Map Script: -
[28029.609] Map Script: Mountains: 4 - Cannot belong to a landmass AreaID.
[28029.609] Map Script: Total Water Plots: 107 - Cannot belong to a landmass AreaID.
[28029.609] Map Script: -
[28029.609] Map Script: Lake Plots: 2
[28029.609] Map Script: Coast Plots: 49 - Does not include Lakes.
[28029.609] Map Script: Ocean Plots: 56
[28029.609] Map Script: Icebergs: 14
[28029.609] Map Script: -
[28029.609] Map Script: Flatlands: 96
[28029.609] Map Script: Hills: 31
[28029.609] Map Script: -
[28029.609] Map Script: Grass Plots: 34
[28029.609] Map Script: Plains Plots: 32
[28029.609] Map Script: Desert Plots: 0
[28029.609] Map Script: Tundra Plots: 19
[28029.609] Map Script: Snow Plots: 11
[28029.609] Map Script: -
[28029.609] Map Script: Forest Plots: 29
[28029.609] Map Script: Jungle Plots: 0
[28029.609] Map Script: Marsh Plots: 0
[28029.609] Map Script: Flood Plains: 0
[28029.609] Map Script: Oases: 0
[28029.609] Map Script: -
[28029.609] Map Script: Plots Along Rivers: 11
[28029.609] Map Script: Plots Along Oceans: 45
[28029.609] Map Script: Plots Next To Plots Along Oceans: 31
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: -
[28029.609] Map Script: --- Region Terrain Measurements for Region # 5 ---
[28029.609] Map Script: Total Plots: 132
[28029.609] Map Script: Area Plots: 107
[28029.609] Map Script: -
[28029.609] Map Script: Mountains: 2 - Cannot belong to a landmass AreaID.
[28029.609] Map Script: Total Water Plots: 23 - Cannot belong to a landmass AreaID.
[28029.609] Map Script: -
[28029.609] Map Script: Lake Plots: 0
[28029.609] Map Script: Coast Plots: 20 - Does not include Lakes.
[28029.609] Map Script: Ocean Plots: 3
[28029.609] Map Script: Icebergs: 0
[28029.609] Map Script: -
[28029.609] Map Script: Flatlands: 94
[28029.609] Map Script: Hills: 13
[28029.609] Map Script: -
[28029.609] Map Script: Grass Plots: 34
[28029.609] Map Script: Plains Plots: 34
[28029.609] Map Script: Desert Plots: 5
[28029.609] Map Script: Tundra Plots: 21
[28029.609] Map Script: Snow Plots: 0
[28029.609] Map Script: -
[28029.609] Map Script: Forest Plots: 21
[28029.609] Map Script: Jungle Plots: 0
[28029.609] Map Script: Marsh Plots: 3
[28029.609] Map Script: Flood Plains: 0
[28029.609] Map Script: Oases: 0
[28029.609] Map Script: -
[28029.609] Map Script: Plots Along Rivers: 26
[28029.609] Map Script: Plots Along Oceans: 28
[28029.609] Map Script: Plots Next To Plots Along Oceans: 19
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: -
[28029.609] Map Script: --- Region Terrain Measurements for Region # 6 ---
[28029.609] Map Script: Total Plots: 266
[28029.609] Map Script: Area Plots: 177
[28029.609] Map Script: -
[28029.609] Map Script: Mountains: 1 - Cannot belong to a landmass AreaID.
[28029.609] Map Script: Total Water Plots: 88 - Cannot belong to a landmass AreaID.
[28029.609] Map Script: -
[28029.609] Map Script: Lake Plots: 0
[28029.609] Map Script: Coast Plots: 56 - Does not include Lakes.
[28029.609] Map Script: Ocean Plots: 32
[28029.609] Map Script: Icebergs: 16
[28029.609] Map Script: -
[28029.609] Map Script: Flatlands: 141
[28029.609] Map Script: Hills: 36
[28029.609] Map Script: -
[28029.609] Map Script: Grass Plots: 27
[28029.609] Map Script: Plains Plots: 71
[28029.609] Map Script: Desert Plots: 0
[28029.609] Map Script: Tundra Plots: 25
[28029.609] Map Script: Snow Plots: 18
[28029.609] Map Script: -
[28029.609] Map Script: Forest Plots: 44
[28029.609] Map Script: Jungle Plots: 0
[28029.609] Map Script: Marsh Plots: 3
[28029.609] Map Script: Flood Plains: 0
[28029.609] Map Script: Oases: 0
[28029.609] Map Script: -
[28029.609] Map Script: Plots Along Rivers: 52
[28029.609] Map Script: Plots Along Oceans: 45
[28029.609] Map Script: Plots Next To Plots Along Oceans: 33
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: -
[28029.609] Map Script: --- Region Terrain Measurements for Region # 7 ---
[28029.609] Map Script: Total Plots: 210
[28029.609] Map Script: Area Plots: 138
[28029.609] Map Script: -
[28029.609] Map Script: Mountains: 2 - Cannot belong to a landmass AreaID.
[28029.609] Map Script: Total Water Plots: 70 - Cannot belong to a landmass AreaID.
[28029.609] Map Script: -
[28029.609] Map Script: Lake Plots: 0
[28029.609] Map Script: Coast Plots: 39 - Does not include Lakes.
[28029.609] Map Script: Ocean Plots: 31
[28029.609] Map Script: Icebergs: 0
[28029.609] Map Script: -
[28029.609] Map Script: Flatlands: 98
[28029.609] Map Script: Hills: 40
[28029.609] Map Script: -
[28029.609] Map Script: Grass Plots: 45
[28029.609] Map Script: Plains Plots: 44
[28029.609] Map Script: Desert Plots: 9
[28029.609] Map Script: Tundra Plots: 0
[28029.609] Map Script: Snow Plots: 0
[28029.609] Map Script: -
[28029.609] Map Script: Forest Plots: 39
[28029.609] Map Script: Jungle Plots: 31
[28029.609] Map Script: Marsh Plots: 6
[28029.609] Map Script: Flood Plains: 0
[28029.609] Map Script: Oases: 1
[28029.609] Map Script: -
[28029.609] Map Script: Plots Along Rivers: 36
[28029.609] Map Script: Plots Along Oceans: 35
[28029.609] Map Script: Plots Next To Plots Along Oceans: 28
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: -
[28029.609] Map Script: --- Region Terrain Measurements for Region # 8 ---
[28029.609] Map Script: Total Plots: 238
[28029.609] Map Script: Area Plots: 150
[28029.609] Map Script: -
[28029.609] Map Script: Mountains: 11 - Cannot belong to a landmass AreaID.
[28029.609] Map Script: Total Water Plots: 77 - Cannot belong to a landmass AreaID.
[28029.609] Map Script: -
[28029.609] Map Script: Lake Plots: 0
[28029.609] Map Script: Coast Plots: 41 - Does not include Lakes.
[28029.609] Map Script: Ocean Plots: 36
[28029.609] Map Script: Icebergs: 0
[28029.609] Map Script: -
[28029.609] Map Script: Flatlands: 117
[28029.609] Map Script: Hills: 33
[28029.609] Map Script: -
[28029.609] Map Script: Grass Plots: 71
[28029.609] Map Script: Plains Plots: 41
[28029.609] Map Script: Desert Plots: 5
[28029.609] Map Script: Tundra Plots: 0
[28029.609] Map Script: Snow Plots: 0
[28029.609] Map Script: -
[28029.609] Map Script: Forest Plots: 46
[28029.609] Map Script: Jungle Plots: 48
[28029.609] Map Script: Marsh Plots: 2
[28029.609] Map Script: Flood Plains: 0
[28029.609] Map Script: Oases: 0
[28029.609] Map Script: -
[28029.609] Map Script: Plots Along Rivers: 29
[28029.609] Map Script: Plots Along Oceans: 31
[28029.609] Map Script: Plots Next To Plots Along Oceans: 21
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: Region # 1 has been defined as a JUNGLE Region.
[28029.609] Map Script: Threshold Values:
[28029.609] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
[28029.609] Map Script: Region Values:
[28029.609] Map Script: Desert: 0.00 - Tundra: 0.00 - Jungle: 0.24 - Forest: 0.10 - Hills: 0.21 - Plains: 0.32 - Grass: 0.46
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: Region # 2 has been defined as a GRASSLAND Region.
[28029.609] Map Script: Threshold Values:
[28029.609] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
[28029.609] Map Script: Region Values:
[28029.609] Map Script: Desert: 0.11 - Tundra: 0.01 - Jungle: 0.12 - Forest: 0.16 - Hills: 0.17 - Plains: 0.29 - Grass: 0.42
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: Region # 3 has been defined as a JUNGLE Region.
[28029.609] Map Script: Threshold Values:
[28029.609] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
[28029.609] Map Script: Region Values:
[28029.609] Map Script: Desert: 0.02 - Tundra: 0.00 - Jungle: 0.36 - Forest: 0.12 - Hills: 0.22 - Plains: 0.40 - Grass: 0.37
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: Region # 4 has been defined as a HYBRID Region.
[28029.609] Map Script: Threshold Values:
[28029.609] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
[28029.609] Map Script: Region Values:
[28029.609] Map Script: Desert: 0.00 - Tundra: 0.15 - Jungle: 0.00 - Forest: 0.23 - Hills: 0.24 - Plains: 0.25 - Grass: 0.27
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: Region # 5 has been defined as a HYBRID Region.
[28029.609] Map Script: Threshold Values:
[28029.609] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
[28029.609] Map Script: Region Values:
[28029.609] Map Script: Desert: 0.05 - Tundra: 0.20 - Jungle: 0.00 - Forest: 0.20 - Hills: 0.12 - Plains: 0.32 - Grass: 0.32
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: Region # 6 has been defined as a PLAINS Region.
[28029.609] Map Script: Threshold Values:
[28029.609] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
[28029.609] Map Script: Region Values:
[28029.609] Map Script: Desert: 0.00 - Tundra: 0.14 - Jungle: 0.00 - Forest: 0.25 - Hills: 0.20 - Plains: 0.40 - Grass: 0.15
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: Region # 7 has been defined as a FOREST Region.
[28029.609] Map Script: Threshold Values:
[28029.609] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
[28029.609] Map Script: Region Values:
[28029.609] Map Script: Desert: 0.07 - Tundra: 0.00 - Jungle: 0.22 - Forest: 0.28 - Hills: 0.29 - Plains: 0.32 - Grass: 0.33
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.609] Map Script: Region # 8 has been defined as a JUNGLE Region.
[28029.609] Map Script: Threshold Values:
[28029.609] Map Script: Desert: 0.20 - Tundra: 0.20 - Jungle: 0.20 - Forest: 0.25 - Hills: 0.30 - Plains: 0.30 - Grass: 0.30
[28029.609] Map Script: Region Values:
[28029.609] Map Script: Desert: 0.03 - Tundra: 0.00 - Jungle: 0.32 - Forest: 0.31 - Hills: 0.22 - Plains: 0.27 - Grass: 0.47
[28029.609] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
[28029.625] Map Script: Normalizing start locations and assigning them to Players.
[28029.625] Map Script: Placing Natural Wonders.
[28029.734] Map Script: -- Placed all Natural Wonders --
[28029.734] Map Script: -
[28029.734] Map Script: -
[28029.734] Map Script: Placing Resources and City States.
[28029.734] Map Script: Map Generation - Assigning Luxury Resource Distribution
[28029.734] Map Script: -
[28029.734] Map Script: Region# 3 of type 2 has been assigned Luxury ID# 24
[28029.734] Map Script: -
[28029.734] Map Script: Region# 8 of type 2 has been assigned Luxury ID# 34
[28029.734] Map Script: -
[28029.734] Map Script: Region# 1 of type 2 has been assigned Luxury ID# 41
[28029.734] Map Script: -
[28029.734] Map Script: Region# 7 of type 3 has been assigned Luxury ID# 21
[28029.734] Map Script: -
[28029.734] Map Script: Region# 6 of type 6 has been assigned Luxury ID# 27
[28029.734] Map Script: -
[28029.734] Map Script: Region# 2 of type 7 has been assigned Luxury ID# 46
[28029.734] Map Script: -
[28029.734] Map Script: Region# 5 of type 8 has been assigned Luxury ID# 52
[28029.734] Map Script: -
[28029.734] Map Script: Region# 4 of type 8 has been assigned Luxury ID# 32
[28029.734] Map Script: -
[28029.734] Map Script: Luxury ID# 17 assigned to Random.
[28029.734] Map Script: -
[28029.734] Map Script: Luxury ID# 13 assigned to Random.
[28029.734] Map Script: -
[28029.734] Map Script: Luxury ID# 15 assigned to Random.
[28029.734] Map Script: -
[28029.734] Map Script: Luxury ID# 51 assigned to Random.
[28029.734] Map Script: -
[28029.734] Map Script: Luxury ID# 22 assigned to Random.
[28029.734] Map Script: -
[28029.734] Map Script: Luxury ID# 16 disabled.
[28029.734] Map Script: -
[28029.734] Map Script: Luxury ID# 30 disabled.
[28029.734] Map Script: -
[28029.734] Map Script: Luxury ID# 31 disabled.
[28029.734] Map Script: -
[28029.734] Map Script: Luxury ID# 44 disabled.
[28029.734] Map Script: -
[28029.734] Map Script: Luxury ID# 45 disabled.
[28029.734] Map Script: -
[28029.734] Map Script: Luxury ID# 25 disabled.
[28029.734] Map Script: -
[28029.734] Map Script: Luxury ID# 19 disabled.
[28029.734] Map Script: -
[28029.734] Map Script: Luxury ID# 26 disabled.
[28029.734] Map Script: -
[28029.734] Map Script: Luxury ID# 49 disabled.
[28029.734] Map Script: -
[28029.734] Map Script: Luxury ID# 33 disabled.
[28029.734] Map Script: -
[28029.734] Map Script: Luxury ID# 23 disabled.
[28029.734] Map Script: -
[28029.734] Map Script: Luxury ID# 20 disabled.
[28029.734] Map Script: -
[28029.734] Map Script: Luxury ID# 14 disabled.
[28029.734] Map Script: --- Luxury Assignment Table ---
[28029.734] Map Script: -
[28029.734] Map Script: - - Assigned to Regions - -
[28029.734] Map Script: Region# 3 has Luxury type 24
[28029.734] Map Script: Region# 8 has Luxury type 34
[28029.734] Map Script: Region# 1 has Luxury type 41
[28029.734] Map Script: Region# 7 has Luxury type 21
[28029.734] Map Script: Region# 6 has Luxury type 27
[28029.734] Map Script: Region# 2 has Luxury type 46
[28029.734] Map Script: Region# 5 has Luxury type 52
[28029.734] Map Script: Region# 4 has Luxury type 32
[28029.734] Map Script: -
[28029.734] Map Script: Total unique regional luxuries: 8
[28029.734] Map Script: -
[28029.734] Map Script: - - Assigned to City States - -
[28029.734] Map Script: Luxury type 47
[28029.734] Map Script: Luxury type 50
[28029.734] Map Script: Luxury type 48
[28029.734] Map Script: -
[28029.734] Map Script: - - Assigned to Random - -
[28029.734] Map Script: Luxury type 17
[28029.734] Map Script: Luxury type 13
[28029.734] Map Script: Luxury type 15
[28029.734] Map Script: Luxury type 51
[28029.734] Map Script: Luxury type 22
[28029.734] Map Script: -
[28029.734] Map Script: - - Luxuries handled via Special Case - -
[28029.734] Map Script: Luxury type 18
[28029.734] Map Script: -
[28029.734] Map Script: - - Disabled - -
[28029.734] Map Script: Luxury type 16
[28029.734] Map Script: Luxury type 30
[28029.734] Map Script: Luxury type 31
[28029.734] Map Script: Luxury type 44
[28029.734] Map Script: Luxury type 45
[28029.734] Map Script: Luxury type 25
[28029.734] Map Script: Luxury type 19
[28029.734] Map Script: Luxury type 26
[28029.734] Map Script: Luxury type 49
[28029.734] Map Script: Luxury type 33
[28029.734] Map Script: Luxury type 23
[28029.734] Map Script: Luxury type 20
[28029.734] Map Script: Luxury type 14
[28029.734] Map Script: - - - - - - - - - - - - - - - -
[28029.734] Map Script: Map Generation - Placing City States
[28029.734] Map Script: Map Generation - Choosing sites for City States
[28029.734] Map Script: All city states assigned.
[28029.765] Map Script: Map Generation - Placing Luxuries
[28029.765] Map Script: -
[28029.765] Map Script: Attempting to place Luxury# 24 at start plot 64 28 in Region# 3
[28029.765] Map Script: -
[28029.765] Map Script: Attempting to place Luxury# 34 at start plot 31 23 in Region# 8
[28029.765] Map Script: -
[28029.765] Map Script: Attempting to place Luxury# 41 at start plot 49 23 in Region# 1
[28029.765] Map Script: -
[28029.765] Map Script: Attempting to place Luxury# 21 at start plot 20 26 in Region# 7
[28029.765] Map Script: -
[28029.765] Map Script: Attempting to place Luxury# 27 at start plot 33 13 in Region# 6
[28029.765] Map Script: -
[28029.765] Map Script: Attempting to place Luxury# 46 at start plot 65 15 in Region# 2
[28029.765] Map Script: -
[28029.765] Map Script: Attempting to place Luxury# 52 at start plot 55 36 in Region# 5
[28029.765] Map Script: -
[28029.765] Map Script: Attempting to place Luxury# 32 at start plot 42 40 in Region# 4
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: -Assigned Luxury Type 50 to City State# 1
[28029.765] Map Script: -
[28029.765] Map Script: Placed Luxury ID# 50 at City State# 1 in Region# 1 located at Plot 44 30
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: -Assigned Luxury Type 48 to City State# 2
[28029.765] Map Script: -
[28029.765] Map Script: Placed Luxury ID# 48 at City State# 2 in Region# 2 located at Plot 72 24
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: -Assigned Luxury Type 48 to City State# 3
[28029.765] Map Script: -
[28029.765] Map Script: Placed Luxury ID# 48 at City State# 3 in Region# 3 located at Plot 56 28
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: -Assigned Luxury Type 48 to City State# 4
[28029.765] Map Script: -
[28029.765] Map Script: Placed Luxury ID# 48 at City State# 4 in Region# 4 located at Plot 48 35
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: -Assigned Luxury Type 50 to City State# 5
[28029.765] Map Script: -
[28029.765] Map Script: Placed Luxury ID# 50 at City State# 5 in Region# 5 located at Plot 61 40
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: -Assigned Luxury Type 47 to City State# 6
[28029.765] Map Script: -
[28029.765] Map Script: Placed Luxury ID# 47 at City State# 6 in Region# 6 located at Plot 22 16
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: -Assigned Luxury Type 47 to City State# 7
[28029.765] Map Script: -
[28029.765] Map Script: Placed Luxury ID# 47 at City State# 7 in Region# 7 located at Plot 20 36
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: -Assigned Luxury Type 48 to City State# 8
[28029.765] Map Script: -
[28029.765] Map Script: Placed Luxury ID# 48 at City State# 8 in Region# 8 located at Plot 30 32
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: -Assigned Luxury Type 17 to City State# 9
[28029.765] Map Script: -
[28029.765] Map Script: Placed Luxury ID# 17 at City State# 9 in Region# 1 located at Plot 51 30
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: -Assigned Luxury Type 48 to City State# 10
[28029.765] Map Script: -
[28029.765] Map Script: Placed Luxury ID# 48 at City State# 10 in Region# 2 located at Plot 71 19
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: -Assigned Luxury Type 48 to City State# 11
[28029.765] Map Script: -
[28029.765] Map Script: Placed Luxury ID# 48 at City State# 11 in Region# 3 located at Plot 70 29
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: -Assigned Luxury Type 47 to City State# 12
[28029.765] Map Script: -
[28029.765] Map Script: Placed Luxury ID# 47 at City State# 12 in Region# 4 located at Plot 27 12
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: -Assigned Luxury Type 13 to City State# 13
[28029.765] Map Script: -
[28029.765] Map Script: Placed Luxury ID# 13 at City State# 13 in Region# 5 located at Plot 52 43
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: -Assigned Luxury Type 50 to City State# 14
[28029.765] Map Script: -
[28029.765] Map Script: Placed Luxury ID# 50 at City State# 14 in Region# 6 located at Plot 39 15
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: -Assigned Luxury Type 50 to City State# 15
[28029.765] Map Script: -
[28029.765] Map Script: Placed Luxury ID# 50 at City State# 15 in Region# 7 located at Plot 24 21
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: -Assigned Luxury Type 50 to City State# 16
[28029.765] Map Script: -
[28029.765] Map Script: Placed Luxury ID# 50 at City State# 16 in Region# 8 located at Plot 37 20
[28029.765] Map Script: -
[28029.765] Map Script: - - -
[28029.765] Map Script: Attempting to place regional luxury # 41 in Region# 1
[28029.765] Map Script: -
[28029.765] Map Script: Target number for Luxury# 41 with assignment split of 1 is 6
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: Number of LuxuryID 41 left to place in Region# 1 is 0
[28029.765] Map Script: -
[28029.765] Map Script: - - -
[28029.765] Map Script: Attempting to place regional luxury # 46 in Region# 2
[28029.765] Map Script: -
[28029.765] Map Script: Target number for Luxury# 46 with assignment split of 1 is 6
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: Number of LuxuryID 46 left to place in Region# 2 is 0
[28029.765] Map Script: -
[28029.765] Map Script: - - -
[28029.765] Map Script: Attempting to place regional luxury # 24 in Region# 3
[28029.765] Map Script: -
[28029.765] Map Script: Target number for Luxury# 24 with assignment split of 1 is 6
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: Number of LuxuryID 24 left to place in Region# 3 is 0
[28029.765] Map Script: -
[28029.765] Map Script: - - -
[28029.765] Map Script: Attempting to place regional luxury # 32 in Region# 4
[28029.765] Map Script: -
[28029.765] Map Script: Target number for Luxury# 32 with assignment split of 1 is 6
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: Number of LuxuryID 32 left to place in Region# 4 is 0
[28029.765] Map Script: -
[28029.765] Map Script: - - -
[28029.765] Map Script: Attempting to place regional luxury # 52 in Region# 5
[28029.765] Map Script: -
[28029.765] Map Script: Target number for Luxury# 52 with assignment split of 1 is 6
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: Number of LuxuryID 52 left to place in Region# 5 is 1
[28029.765] Map Script: -
[28029.765] Map Script: Number of LuxuryID 52 not placed in Region# 5 is 1
[28029.765] Map Script: -
[28029.765] Map Script: - - -
[28029.765] Map Script: Attempting to place regional luxury # 27 in Region# 6
[28029.765] Map Script: -
[28029.765] Map Script: Target number for Luxury# 27 with assignment split of 1 is 6
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: Number of LuxuryID 27 left to place in Region# 6 is 0
[28029.765] Map Script: -
[28029.765] Map Script: - - -
[28029.765] Map Script: Attempting to place regional luxury # 21 in Region# 7
[28029.765] Map Script: -
[28029.765] Map Script: Target number for Luxury# 21 with assignment split of 1 is 6
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: Number of LuxuryID 21 left to place in Region# 7 is 0
[28029.765] Map Script: -
[28029.765] Map Script: - - -
[28029.765] Map Script: Attempting to place regional luxury # 34 in Region# 8
[28029.765] Map Script: -
[28029.765] Map Script: Target number for Luxury# 34 with assignment split of 1 is 6
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: Number of LuxuryID 34 left to place in Region# 8 is 0
[28029.765] Map Script: * *
[28029.765] Map Script: * iNumTypesRandom = 5
[28029.765] Map Script: * *
[28029.765] Map Script: * *
[28029.765] Map Script: * targetLuxForThisWorldSize = 60
[28029.765] Map Script: * *
[28029.765] Map Script: * *
[28029.765] Map Script: * random to add to target = 6
[28029.765] Map Script: * *
[28029.765] Map Script: * *
[28029.765] Map Script: * totalLuxPlacedSoFar = 79
[28029.765] Map Script: * *
[28029.765] Map Script: * *
[28029.765] Map Script: * iNumRandomLuxTarget = -13
[28029.765] Map Script: * *
[28029.765] Map Script: -
[28029.765] Map Script: Random Luxury ID#: 17
[28029.765] Map Script: -
[28029.765] Map Script: Random Luxury Target Number: 4
[28029.765] Map Script: Random Luxury Target Placed: 4
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: Random Luxury ID#: 13
[28029.765] Map Script: -
[28029.765] Map Script: Random Luxury Target Number: 3
[28029.765] Map Script: Random Luxury Target Placed: 3
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: Random Luxury ID#: 15
[28029.765] Map Script: -
[28029.765] Map Script: Random Luxury Target Number: 3
[28029.765] Map Script: Random Luxury Target Placed: 3
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: Random Luxury ID#: 51
[28029.765] Map Script: -
[28029.765] Map Script: Random Luxury Target Number: 3
[28029.765] Map Script: Random Luxury Target Placed: 3
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: Random Luxury ID#: 22
[28029.765] Map Script: -
[28029.765] Map Script: Random Luxury Target Number: 3
[28029.765] Map Script: Random Luxury Target Placed: 3
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
[28029.765] Map Script: + Random Luxuries Target Number: -13
[28029.765] Map Script: +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
[28029.765] Map Script: + Random Luxuries Number Placed: 16
[28029.765] Map Script: +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: --- Eligible Types List for Second Luxury in Region# 1 ---
[28029.765] Map Script: - Found eligible luxury type: 17
[28029.765] Map Script: - Found eligible luxury type: 15
[28029.765] Map Script: - Found eligible luxury type: 22
[28029.765] Map Script: - Found eligible luxury type: 18
[28029.765] Map Script: --- End of Eligible Types list for Second Luxury in Region# 1 ---
[28029.765] Map Script: -
[28029.765] Map Script: Placed Second Luxury type of ID# 22 for start located at Plot 49 23 in Region# 1
[28029.765] Map Script: -
[28029.765] Map Script: --- Eligible Types List for Second Luxury in Region# 2 ---
[28029.765] Map Script: - Found eligible luxury type: 17
[28029.765] Map Script: - Found eligible luxury type: 13
[28029.765] Map Script: - Found eligible luxury type: 15
[28029.765] Map Script: - Found eligible luxury type: 51
[28029.765] Map Script: - Found eligible luxury type: 22
[28029.765] Map Script: - Found eligible luxury type: 18
[28029.765] Map Script: --- End of Eligible Types list for Second Luxury in Region# 2 ---
[28029.765] Map Script: -
[28029.765] Map Script: Placed Second Luxury type of ID# 51 for start located at Plot 65 15 in Region# 2
[28029.765] Map Script: -
[28029.765] Map Script: --- Eligible Types List for Second Luxury in Region# 3 ---
[28029.765] Map Script: - Found eligible luxury type: 17
[28029.765] Map Script: - Found eligible luxury type: 15
[28029.765] Map Script: - Found eligible luxury type: 22
[28029.765] Map Script: - Found eligible luxury type: 18
[28029.765] Map Script: --- End of Eligible Types list for Second Luxury in Region# 3 ---
[28029.765] Map Script: -
[28029.765] Map Script: Placed Second Luxury type of ID# 15 for start located at Plot 64 28 in Region# 3
[28029.765] Map Script: -
[28029.765] Map Script: --- Eligible Types List for Second Luxury in Region# 4 ---
[28029.765] Map Script: - Found eligible luxury type: 17
[28029.765] Map Script: - Found eligible luxury type: 13
[28029.765] Map Script: - Found eligible luxury type: 15
[28029.765] Map Script: - Found eligible luxury type: 51
[28029.765] Map Script: - Found eligible luxury type: 22
[28029.765] Map Script: - Found eligible luxury type: 18
[28029.765] Map Script: --- End of Eligible Types list for Second Luxury in Region# 4 ---
[28029.765] Map Script: -
[28029.765] Map Script: Placed Second Luxury type of ID# 18 for start located at Plot 42 40 in Region# 4
[28029.765] Map Script: -
[28029.765] Map Script: --- Eligible Types List for Second Luxury in Region# 5 ---
[28029.765] Map Script: - Found eligible luxury type: 17
[28029.765] Map Script: - Found eligible luxury type: 15
[28029.765] Map Script: - Found eligible luxury type: 22
[28029.765] Map Script: - Found eligible luxury type: 18
[28029.765] Map Script: --- End of Eligible Types list for Second Luxury in Region# 5 ---
[28029.765] Map Script: -
[28029.765] Map Script: Placed Second Luxury type of ID# 15 for start located at Plot 55 36 in Region# 5
[28029.765] Map Script: -
[28029.765] Map Script: --- Eligible Types List for Second Luxury in Region# 6 ---
[28029.765] Map Script: - Found eligible luxury type: 17
[28029.765] Map Script: - Found eligible luxury type: 15
[28029.765] Map Script: - Found eligible luxury type: 22
[28029.765] Map Script: - Found eligible luxury type: 18
[28029.765] Map Script: --- End of Eligible Types list for Second Luxury in Region# 6 ---
[28029.765] Map Script: -
[28029.765] Map Script: Placed Second Luxury type of ID# 18 for start located at Plot 33 13 in Region# 6
[28029.765] Map Script: -
[28029.765] Map Script: --- Eligible Types List for Second Luxury in Region# 7 ---
[28029.765] Map Script: - Found eligible luxury type: 17
[28029.765] Map Script: - Found eligible luxury type: 15
[28029.765] Map Script: - Found eligible luxury type: 22
[28029.765] Map Script: - Found eligible luxury type: 18
[28029.765] Map Script: --- End of Eligible Types list for Second Luxury in Region# 7 ---
[28029.765] Map Script: -
[28029.765] Map Script: Placed Second Luxury type of ID# 15 for start located at Plot 20 26 in Region# 7
[28029.765] Map Script: -
[28029.765] Map Script: --- Eligible Types List for Second Luxury in Region# 8 ---
[28029.765] Map Script: - Found eligible luxury type: 17
[28029.765] Map Script: - Found eligible luxury type: 15
[28029.765] Map Script: - Found eligible luxury type: 22
[28029.765] Map Script: - Found eligible luxury type: 18
[28029.765] Map Script: --- End of Eligible Types list for Second Luxury in Region# 8 ---
[28029.765] Map Script: -
[28029.765] Map Script: Placed Second Luxury type of ID# 22 for start located at Plot 31 23 in Region# 8
[28029.765] Map Script: Failed to place 3 units of Marble.
[28029.765] Map Script: Map Generation - Placing Strategics
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: -City State# 1 gets no strategic resource assigned to it.
[28029.765] Map Script: -
[28029.765] Map Script: Placed Minor Strategic ID# 3 at City State# 2 located at Plot 72 24
[28029.765] Map Script: -
[28029.765] Map Script: Placed Minor Strategic ID# 4 at City State# 3 located at Plot 56 28
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: -City State# 4 gets no strategic resource assigned to it.
[28029.765] Map Script: -
[28029.765] Map Script: Placed Minor Strategic ID# 3 at City State# 5 located at Plot 61 40
[28029.765] Map Script: -
[28029.765] Map Script: Placed Minor Strategic ID# 3 at City State# 6 located at Plot 22 16
[28029.765] Map Script: -
[28029.765] Map Script: Placed Minor Strategic ID# 3 at City State# 7 located at Plot 20 36
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: -City State# 8 gets no strategic resource assigned to it.
[28029.765] Map Script: -
[28029.765] Map Script: Placed Minor Strategic ID# 3 at City State# 9 located at Plot 51 30
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: -City State# 10 gets no strategic resource assigned to it.
[28029.765] Map Script: -
[28029.765] Map Script: Placed Minor Strategic ID# 4 at City State# 11 located at Plot 70 29
[28029.765] Map Script: -
[28029.765] Map Script: Placed Minor Strategic ID# 3 at City State# 12 located at Plot 27 12
[28029.765] Map Script: -
[28029.765] Map Script: Placed Minor Strategic ID# 3 at City State# 13 located at Plot 52 43
[28029.765] Map Script: -
[28029.765] Map Script: Placed Minor Strategic ID# 3 at City State# 14 located at Plot 39 15
[28029.765] Map Script: -
[28029.765] Map Script: Placed Minor Strategic ID# 2 at City State# 15 located at Plot 24 21
[28029.765] Map Script: -
[28029.765] Map Script: -
[28029.765] Map Script: -City State# 16 gets no strategic resource assigned to it.
[28029.765] Map Script: Map Generation - Placing Bonuses
[28029.765] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 1
[28029.765] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 2
[28029.765] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 3
[28029.765] Map Script: Placing 'sexy Fish' in third ring of start location in Region# 4
[28029.765] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 5
[28029.765] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 6
[28029.765] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 7
[28029.765] Map Script: Placing 'sexy Bonus' in third ring of start location in Region# 8
[28029.765] Map Script: Map Generation - Normalize City State Locations
[28029.796] Map Script: -
[28029.796] Map Script: --- Table of Results, New Start Finder ---
[28029.796] Map Script: -
[28029.796] Map Script: Region# 1 has start plot at: 49 23 with Fertility Rating of 268
[28029.796] Map Script: -
[28029.796] Map Script: Region# 2 has start plot at: 65 15 with Fertility Rating of 200
[28029.796] Map Script: -
[28029.796] Map Script: Region# 3 has start plot at: 64 28 with Fertility Rating of 257
[28029.796] Map Script: -
[28029.796] Map Script: Region# 4 has start plot at: 42 40 with Fertility Rating of 227
[28029.796] Map Script: -
[28029.796] Map Script: Region# 5 has start plot at: 55 36 with Fertility Rating of 267
[28029.796] Map Script: -
[28029.796] Map Script: Region# 6 has start plot at: 33 13 with Fertility Rating of 273
[28029.796] Map Script: -
[28029.796] Map Script: Region# 7 has start plot at: 20 26 with Fertility Rating of 299
[28029.796] Map Script: -
[28029.796] Map Script: Region# 8 has start plot at: 31 23 with Fertility Rating of 264
[28029.796] Map Script: -
[28029.796] Map Script: --- End of Start Finder Results Table ---
[28029.796] Map Script: -
[28029.796] Map Script: -
[28029.796] Map Script: --- Table of Final Results, City State Placements ---
[28029.796] Map Script: -
[28029.796] Map Script: - City State 1 in Region 1 is located at Plot 44 30
[28029.796] Map Script: - City State 2 in Region 2 is located at Plot 72 24
[28029.796] Map Script: - City State 3 in Region 3 is located at Plot 56 28
[28029.796] Map Script: - City State 4 in Region 4 is located at Plot 48 35
[28029.796] Map Script: - City State 5 in Region 5 is located at Plot 61 40
[28029.796] Map Script: - City State 6 in Region 6 is located at Plot 22 16
[28029.796] Map Script: - City State 7 in Region 7 is located at Plot 20 36
[28029.796] Map Script: - City State 8 in Region 8 is located at Plot 30 32
[28029.796] Map Script: - City State 9 in Region 1 is located at Plot 51 30
[28029.796] Map Script: - City State 10 in Region 2 is located at Plot 71 19
[28029.796] Map Script: - City State 11 in Region 3 is located at Plot 70 29
[28029.796] Map Script: - City State 12 in Region -1 is located at Plot 27 12
[28029.796] Map Script: - City State 13 in Region 5 is located at Plot 52 43
[28029.796] Map Script: - City State 14 in Region 6 is located at Plot 39 15
[28029.796] Map Script: - City State 15 in Region 7 is located at Plot 24 21
[28029.796] Map Script: - City State 16 in Region 8 is located at Plot 37 20
[28029.796] Map Script: -
[28029.796] Map Script: - - - - -
[28029.796] Map Script: -
[28029.796] Map Script: --- Table of Final Results, Resource Distribution ---
[28029.796] Map Script: -
[28029.796] Map Script: - LUXURY Resources -
[28029.796] Map Script: 13 Whale...: 4
[28029.796] Map Script: 14 Pearls..: 0
[28029.796] Map Script: 15 Gold....: 6
[28029.796] Map Script: 16 Silver..: 0
[28029.796] Map Script: 17 Gems....: 5
[28029.796] Map Script: 18 Marble..: 3
[28029.796] Map Script: 19 Ivory...: 0
[28029.796] Map Script: 20 Fur.....: 0
[28029.796] Map Script: 21 Dye.....: 8
[28029.796] Map Script: 22 Spices..: 5
[28029.796] Map Script: 23 Silk....: 0
[28029.796] Map Script: 24 Sugar...: 8
[28029.796] Map Script: 25 Cotton..: 0
[28029.796] Map Script: 26 Wine....: 0
[28029.796] Map Script: 27 Incense.: 8
[28029.796] Map Script: - Expansion LUXURY Resources -
[28029.796] Map Script: 30 Copper..: 0
[28029.796] Map Script: 31 Salt....: 0
[28029.796] Map Script: 32 Crab....: 8
[28029.796] Map Script: 33 Truffles: 0
[28029.796] Map Script: 34 Citrus..: 8
[28029.796] Map Script: 41 Cocoa...: 8
[28029.796] Map Script: - Mod LUXURY Resources -
[28029.796] Map Script: 44 Coffee..: 0
[28029.796] Map Script: 45 Tea.....: 0
[28029.796] Map Script: 46 Tobacco.: 8
[28029.796] Map Script: 47 Amber...: 3
[28029.796] Map Script: 48 Jade....: 6
[28029.796] Map Script: 49 Olives..: 0
[28029.796] Map Script: 50 Perfume.: 5
[28029.796] Map Script: 51 Coral...: 4
[28029.796] Map Script: 52 Lapis...: 7
[28029.796] Map Script: -
[28029.796] Map Script: + TOTAL.Lux: 104
[28029.796] Map Script: -
[28029.796] Map Script: - STRATEGIC Resources -
[28029.796] Map Script: 0 Iron....: 66
[28029.796] Map Script: 1 Horse...: 56
[28029.796] Map Script: 2 Coal....: 54
[28029.796] Map Script: 3 Oil.....: 86
[28029.796] Map Script: 4 Aluminum: 68
[28029.796] Map Script: 5 Uranium.: 32
[28029.796] Map Script: -
[28029.796] Map Script: - BONUS Resources -
[28029.796] Map Script: 6 Wheat...: 15
[28029.796] Map Script: 7 Cow.....: 16
[28029.796] Map Script: 8 Sheep...: 12
[28029.796] Map Script: 9 Deer....: 18
[28029.796] Map Script: 10 Banana..: 15
[28029.796] Map Script: 11 Fish....: 49
[28029.796] Map Script: 12 Stone...: 17
[28029.796] Map Script: 40 Bison...: 7
[28029.796] Map Script: -
[28029.796] Map Script: -----------------------------------------------------
[28029.796] Map Script: -------------------------------
[28029.796] Map Script: Map Generation - Adding Goodies
[28029.812] Map Script: -------------------------------
[28029.812] Map Script: Determining continents for art purposes (MapGenerator.Lua)
[28032.828] LoadScreen: IconHookup error - icon index: 7 icon size: 128 atlas: LEADER_ATLAS image control: nil
[28032.843] LoadScreen: GameInfo.PolicyBranchTypes[-1] is undefined
[28032.859] LoadScreen:
[28032.859] LoadScreen: (Really Advanced Setup) - (Beginning of Start Game) Version: 15 -------------------------------------------------------------------------------
[28032.859] LoadScreen:
[28032.859] LoadScreen: InitGame --------------------------------------------------------------------
[28032.859] LoadScreen: InitMap --------------------------------------------------------------------
[28033.015] LoadScreen: InitPlayers --------------------------------------------------------------------
[28033.015] LoadScreen:
[28033.015] LoadScreen: (Really Advanced Setup) - (End of Start Game) Elapsed Time: 0.154s -------------------------------------------------------------------------------
[28033.015] LoadScreen:
[28036.203] CivilopediaScreen: This is the modded CivilopediaScreen.lua from 'CBP'
[28036.203] EUI_context: ==================================================================================================
[28036.203] EUI_context: EUI CONTEXT LuaContext: 242175C0
[28036.203] EUI_context: ==================================================================================================
[28036.328] EUI_context: Active DLC: 293C1EE3-1176-44F6-AC1F-59663826DE74 Genghis Khan's Mongolia
[28036.328] EUI_context: Active DLC: B685D5DE-7CCA-4E75-81B4-2F60754E6330 Isabella's Spain and Pachacuti's Incan Empire
[28036.328] EUI_context: Active DLC: ECF7C605-BA11-4CAC-8D80-D71306AAC471 Kamehameha's Polynesian Empire
[28036.328] EUI_context: Active DLC: B3030D39-C0D8-4BC7-91B1-7AD1CAF585AB Harald Bluetooth's Denmark
[28036.328] EUI_context: Active DLC: 112C22B2-5308-42B6-B734-171CCAB3037B Sejong The Great's Korea
[28036.328] EUI_context: Active DLC: BBB0D085-A0B1-4475-B007-3E549CF3ADC3 Wonders of the Ancient World
[28036.328] EUI_context: Active DLC: EA67AED5-5859-4875-BF3A-360FE9E55D1B Conquest of the New World Deluxe
[28036.328] EUI_context: Active DLC: 7459BA32-5764-44AE-8E95-01AD0E0EFD48 Nebuchadnezzar's Babylon
[28036.328] EUI_context: Active DLC: 3F49DF54-68B6-44D1-A930-A168628FAA59 Explorers Map Pack
[28036.328] EUI_context: Active DLC: 0E3751A1-F840-4E1B-9706-519BF484E59D Gods & Kings Expansion Pack
[28036.328] EUI_context: Active DLC: 6DA07636-4123-4018-B643-6575B4EC336B Brave New World Expansion Pack
[28036.328] EUI_context: Active DLC: 8871E748-29A4-4910-8C57-8C99E32D0167 Upgrade Data 1
[28036.328] EUI_context: Disabled: CBE91AF6-0683-4326-BC77-58BB489E509F Tablet Data 1
[28036.328] EUI_context: Active MOD: d1b6328c-ff44-4b0d-aad7-c657f83610cd (1) Community Patch Version 89
[28036.328] EUI_context: Active MOD: 8411a7a8-dad3-4622-a18e-fcc18324c799 (2) Community Balance Overhaul Version 13
[28036.328] EUI_context: Active MOD: eead0050-1e3f-4178-a91f-26cf1881ac39 (3) City-State Diplomacy Mod for CBP Version 27
[28036.328] EUI_context: Active MOD: c7bf7064-d1b1-4708-9e93-7a1560868582 (4) C4DF - CBP Version 11
[28036.328] EUI_context: Active MOD: be2d13ee-d18d-410e-8f04-7cd19cd99a98 (5) More Luxuries - CBO Edition (5-14b) Version 155
[28036.328] EUI_context: Active MOD: 24923240-e4fb-4bf6-8f0e-6e5b6cf4d3c2 (6a) Community Balance Overhaul - Compatibility Files (EUI) Version 1
[28036.328] EUI_context: Active MOD: ef8387f0-b053-4c84-90ce-c3c5cb21a580 (7) Community Events Version 5
[28036.328] EUI_context: Active MOD: 0f1eab20-b84e-4277-a3cc-f772b952be54 (7a) Promotion Icons for VP Version 1
[28036.328] EUI_context: Active MOD: 1f0a153b-26ae-4496-a2c0-a106d9b43c95 (7b) UI - Promotion Tree for VP Version 22
[28036.328] EUI_context: Active MOD: 6f162445-8dd2-4809-b8b4-aa405d4b2107 (text) Promotion Overhaul for VP Version 18
[28036.328] EUI_context: Active MOD: d61c53f4-5991-4709-9b1b-c0100d34639f AI - Great People Choices Version 1
[28036.328] EUI_context: Active MOD: c865cfd4-c125-42dc-9c46-51fe15fb7841 Calypso's Colored Religious Icons (Basic) Version 4
[28036.328] EUI_context: Active MOD: 205ebd78-1e7e-4a12-a34a-1a63ff7033d3 Calypso's Colored Religious Icons (Extended) Version 5
[28036.328] EUI_context: Active MOD: 8562c016-f5bb-40f1-b37e-d3b40d3fg13e Colonialist Legacies' Canadian Dominion for VP Version 15
[28036.328] EUI_context: Active MOD: 0f96f649-aaf6-45f3-9b5c-65010eac2669 Capture Great People for VP Version 3
[28036.328] EUI_context: Active MOD: f1830fcf-5e1b-4acb-aed7-c923e1f49562 Diplomacy - Auto-Denounce Version 1
[28036.328] EUI_context: Active MOD: 675ba5ec-dc5a-400f-9864-8170568d04e5 Enhanced Naval Warfare for Vox Populi Version 1
[28036.328] EUI_context: Active MOD: 87b2deae-83cb-9b88-9017-79e741d3739c Enlightenment Era (Vox Populi) Version 1
[28036.328] EUI_context: Active MOD: 420f5ed1-b43c-4ba5-a5f0-d463c4cda72e Faster Aircraft Animations Version 3
[28036.328] EUI_context: Active MOD: d4d41747-f4f3-4861-9346-928634c8c68f MC's Greece/Macedon Split for Vox Populi Version 12
[28036.328] EUI_context: Active MOD: 170c8ed1-b516-4fe2-b571-befeac39d220 Ingame Editor Version 39
[28036.328] EUI_context: Active MOD: dcdaabd2-b224-4680-bdc0-d8692a1a9665 Colonialist Legacies' Inuit for VP Version 14
[28036.328] EUI_context: Active MOD: c723cd99-1755-4ec6-a89c-2f565bae1297 JFD's Civilizations - Great Britain (Victoria) for Vox Populi Version 5
[28036.328] EUI_context: Active MOD: e2474689-763b-4adf-a4e1-ff981818f7c6 JFD's Civilizations - Japan (Meiji) for Vox Populi Version 3
[28036.328] EUI_context: Active MOD: f5d1b4e6-a48d-4311-9af3-c59ce1c11d0e JFD's Civilizations - Japan (Tojo) for Vox Populi Version 9
[28036.328] EUI_context: Active MOD: 42c4728e-4544-4520-8488-4bb430e27e34 JFD's Civilizations - Papal States (Pius IX) for Vox Populi Version 7
[28036.328] EUI_context: Active MOD: a08a3228-022a-4681-b1a1-aab5dcccb857 JFD's Civilizations - Prussia (Frederick) for Vox Populi Version 9
[28036.328] EUI_context: Active MOD: c118bb07-4305-4fe1-a47a-e050da421cb6 JFD's Civilizations - United States of America (Roosevelt) for VP Version 7
[28036.328] EUI_context: Active MOD: 12f72070-3f4d-425a-bef0-b6c14a3738ac National Wonder Collection Version 3
[28036.328] EUI_context: Active MOD: baec6cb7-36d9-425a-a72b-e8f7d7ad1b01 Neolithic Wonders Version 1
[28036.328] EUI_context: Active MOD: 4bd78158-67ce-4bd5-9b43-c7d4b1503a96 MC and LITE's Nubia for VP Version 12
[28036.328] EUI_context: Active MOD: 2b5ad645-8094-4ed7-a488-1e49eb9277aa Colonialist Legacies' - Phillipine Republic for Vox Populi Version 5
[28036.328] EUI_context: Active MOD: 7762c016-f5bb-40f1-b37e-d3b40d4gh23e Pineappledan's Phoenician Civilization Version 1
[28036.328] EUI_context: Active MOD: 34feb829-33fb-4241-956f-462e6877e070 Really Advanced Setup Version 15
[28036.328] EUI_context: Active MOD: 50106082-4c01-4497-8525-b1c07a500f05 Religion - Recurring Purchase Notify Version 1
[28036.328] EUI_context: Active MOD: 7dbedfbe-cce4-49cd-a2bc-3507e38f4bd4 Tomatekh's Sumer for VP Version 21
[28036.328] EUI_context: Active MOD: 6e2bffad-eebc-4e29-a204-d96afc486924 The Garamantes Version 39
[28036.328] EUI_context: Active MOD: cc3e1671-2832-40dc-9bfd-8e053d3b76b2 Tomatekh's Timurids for VP - 4UC Compatible Version 12
[28036.328] EUI_context: Active MOD: bb769714-1243-4d42-9c13-bdbb55405064 [BNW] Colonialist Legacies' Tlingit for VP Version 16
[28036.328] EUI_context: Active MOD: 1c475529-d173-475f-baef-3f56766a3ffc UI - Notify Exit Resistance Version 1
[28036.328] EUI_context: Active MOD: ba4d7977-e47e-4145-8577-bd562b0173a3 UI - Religion Spread (Vox Populi) Version 2
[28036.328] EUI_context: Active MOD: b2eb6d1e-1fcb-4a0d-829c-51691aa3183a Unique City-States Version 6
[28036.328] EUI_context: Active MOD: 6eab2123-f4cb-401a-a165-55833306c1ae Vox Populi's Bare Necessities Version 4
[28036.328] EUI_context: Active MOD: 726cd01f-8ea2-4438-8085-21ee14bd9500 Wonder Race Version 7
[28036.328] EUI_context: Active MOD: 0474fd37-a41e-43b9-88be-81da4b112d52 [BNW] Tibet Version 10
[28036.328] EUI_context: Active MOD: 259c3593-34dd-4fdd-bd7d-8ed67cc0797c (over) More Unique Components for VP Version 59
[28036.328] EUI_context: Active MOD: 7b2d759e-3366-41c7-8e0c-b4ebfe1c55g2 Sukritact's Khmer Civilization for VP Version 7
[28036.328] EUI_context: ==================================================================================================
[28036.500] CivilopediaScreen: IconLookup error - icon index: 0 icon size: 64 atlas: BUILDING_BRAZIL_ATLAS
[28036.500] CivilopediaScreen: IconLookup error - icon index: 0 icon size: 64 atlas: BUILDING_DENMARK_ATLAS
[28036.578] CivilopediaScreen: IconLookup error - icon index: 3 icon size: 64 atlas: CIV_COLOR_ATLAS_ISRAEL
[28036.578] CivilopediaScreen: SetSelectedCategory(12)
[28036.578] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList
[28036.593] CivilopediaScreen: SetSelectedCategory(1)
[28036.593] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList
[28036.609] ResourceIconManager: This is the modded ResourceTooltipGenerator from CBP
[28036.640] MiniMapPanel: This is the modded MiniMapPanel from 'UI - Overlay Antiquities'
[28036.640] OverlayAntiquities_MiniMapOverlayHook: Adding Antiquities to group other
[28036.656] CityList: This is the modded CityList from CBP
[28036.750] SimpleDiploTrade: This is the modded TradeLogic from CBP- C4DF
[28036.812] EnemyUnitPanel: This is the modded EnemyUnitPanel from CBP
[28036.875] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion2\Tutorial\Lua\TutorialInclude_Expansion2.lua
[28036.875] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion\Tutorial\lua\TutorialInclude_Expansion1.lua
[28036.921] StagingRoom: ShowHideHandler Hide: true Init: true
[28036.953] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
[28036.953] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
[28036.953] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
[28036.953] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarPlunderTradeRoutePopup.lua
[28036.953] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
[28036.953] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
[28036.953] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\NetworkKickedPopup.lua
[28036.953] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\CityPlotManagementPopup.lua
[28036.953] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCommandPopup.lua
[28036.953] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivEnterTerritoryPopup.lua
[28036.953] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\LiberateMinorPopup.lua
[28036.953] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ReturnCivilianPopup.lua
[28036.953] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\AnnexCityPopup.lua
[28036.953] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
[28036.953] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\BarbarianRansomPopup.lua
[28036.953] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmGiftPopup.lua
[28036.953] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCityTaskPopup.lua
[28036.953] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
[28036.953] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
[28036.953] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmPolicyBranchPopup.lua
[28036.953] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivGoldPopup.lua
[28036.953] DeclareWarPopup: This is the modded DeclareWarPopup from CBP - C4DF
[28036.968] SocialPolicyPopup: This is the modded SocialPolicyPopup from CBP
[28037.046] CityStateDiploPopup: This is the modded CityStateStatusHelper from EUI - CBP- CSD
[28037.078] EconomicGeneralInfo: This is the modded EconomicGeneralInfo from CBP
[28037.078] EconomicGeneralInfo: Total Units - 2
[28037.078] EconomicGeneralInfo: Maint Free Units - 0
[28037.078] EconomicGeneralInfo: Paid Units - 2
[28037.078] EconomicGeneralInfo: Total Units - 2
[28037.078] EconomicGeneralInfo: Maint Free Units - 0
[28037.078] EconomicGeneralInfo: Paid Units - 2
[28037.078] DiploCurrentDeals: This is the modded TradeLogic from CBP- C4DF
[28037.125] DiploRelationships: This is the modded CityStateStatusHelper from EUI - CBP- CSD
[28037.156] VictoryProgress: Loading VictoryProgress.lua from Vox Populi
[28037.171] VictoryProgress: OK loaded VictoryProgress.lua from Vox Populi
[28037.171] ChoosePantheonPopup: 60
[28037.171] ChoosePantheonPopup: 963
[28037.171] ChoosePantheonPopup: 1023
[28037.187] EspionageOverview: This is the modded EspionageOverview from CBP
[28037.187] EspionageOverview: This is the modded CityStateStatusHelper from EUI - CBP- CSD
[28037.203] ChooseMayaBonus: This is the modded ChooseMayaBonuws from 'CBP'
[28037.218] LeagueOverview: This is the modded LeagueOverview from CBP
[28037.234] ChooseIdeologyPopup: 60
[28037.234] ChooseIdeologyPopup: 963
[28037.234] ChooseIdeologyPopup: 1023
[28037.234] ChooseInternationalTradeRoutePopup: This is the modded ChooseInternationalTradeRoutePopup from 'UI - Trade Route Enhancements'
[28037.234] ChooseInternationalTradeRoutePopup: This is the modded TradeRouteHelpers from CBP
[28037.234] CultureOverview: This is the modded CultureOverview from CBP
[28037.250] CultureOverview: Non-Wonder Great Work buildings
[28037.250] CultureOverview: 97:BUILDINGCLASS_AMPHITHEATER/BUILDING_AMPHITHEATER: 2x GW+T / Generic (4,1)
[28037.250] CultureOverview: 37:BUILDINGCLASS_CASTLE/BUILDING_CASTLE: 1x GW / Generic (5,5)
[28037.250] CultureOverview: 405:BUILDINGCLASS_CIRCUS/BUILDING_MEIJI_IMPERIAL_SHRINE: 2x GW+T / Generic (5,3)
[28037.250] CultureOverview: 29:BUILDINGCLASS_OPERA_HOUSE/BUILDING_OPERA_HOUSE: 1x GW / Generic (8,5)
[28037.250] CultureOverview: 248:BUILDINGCLASS_EE_GALLERY/BUILDING_EE_GALLERY: 1x GW / Generic (8,1)
[28037.250] CultureOverview: 30:BUILDINGCLASS_MUSEUM/BUILDING_MUSEUM: 2x GW+T / Generic (11,2)
[28037.250] CultureOverview: 31:BUILDINGCLASS_BROADCAST_TOWER/BUILDING_BROADCAST_TOWER: 2x GW+T / Generic (14,4)
[28037.250] CultureOverview: 113:BUILDINGCLASS_CATHEDRAL/BUILDING_CATHEDRAL: 1x GW / Generic (no tech)
[28037.250] CultureOverview: 114:BUILDINGCLASS_MOSQUE/BUILDING_MOSQUE: 1x GW / Generic (no tech)
[28037.250] CultureOverview: 115:BUILDINGCLASS_PAGODA/BUILDING_PAGODA: 1x GW / Generic (no tech)
[28037.250] CultureOverview: 191:BUILDINGCLASS_CHURCH/BUILDING_CHURCH: 1x GW / Generic (no tech)
[28037.250] CultureOverview: 192:BUILDINGCLASS_MANDIR/BUILDING_MANDIR: 1x GW / Generic (no tech)
[28037.250] CultureOverview: 193:BUILDINGCLASS_SYNAGOGUE/BUILDING_SYNAGOGUE: 1x GW / Generic (no tech)
[28037.250] CultureOverview: 267:BUILDINGCLASS_UE_SYNAGOGUE/BUILDING_UE_SYNAGOGUE: 1x GW / Generic (no tech)
[28037.250] CultureOverview: 279:BUILDINGCLASS_UE_CHURCH2/BUILDING_UE_CHURCH2: 1x GW / Generic (no tech)
[28037.250] CultureOverview: 283:BUILDINGCLASS_UE_CHURCH/BUILDING_UE_CHURCH: 1x GW / Generic (no tech)
[28037.250] CultureOverview: 289:BUILDINGCLASS_UE_MANDIR/BUILDING_UE_MANDIR: 1x GW / Generic (no tech)
[28037.250] CultureOverview: 294:BUILDINGCLASS_UE_PAGODA/BUILDING_UE_PAGODA: 1x GW / Generic (no tech)
[28037.250] CultureOverview: 305:BUILDINGCLASS_UE_SYNAGOGUE2/BUILDING_UE_SYNAGOGUE2: 1x GW / Generic (no tech)
[28037.250] CultureOverview: 316:BUILDINGCLASS_UE_MOSQUE/BUILDING_UE_MOSQUE: 1x GW / Generic (no tech)
[28037.250] CultureOverview: 317:BUILDINGCLASS_UE_CATHEDRAL/BUILDING_UE_CATHEDRAL: 1x GW / Generic (no tech)
[28037.250] CultureOverview: 406:BUILDINGCLASS_MEIJI_UE_PAGODA/BUILDING_MEIJI_UE_PAGODA: 1x GW / Generic (no tech)
[28037.250] CultureOverview: 450:BUILDINGCLASS_TEMPLE/BUILDING_AKKADIAN_MOD_ZIGGURAT_GUGALANNA: 1x GW / Generic (no tech)
[28037.250] CultureOverview: 503:BUILDINGCLASS_GURDWARA/BUILDING_GURDWARA: 1x GW / Generic (no tech)
[28037.250] CultureOverview: 504:BUILDINGCLASS_XUEMIAO/BUILDING_XUEMIAO: 1x GW / Generic (no tech)
[28037.250] CultureOverview: 505:BUILDINGCLASS_JINJA/BUILDING_JINJA: 1x GW / Generic (no tech)
[28037.250] ChooseTradeUnitNewHome: This is the modded ChooseTradeUnitNewHome from 'UI - Trade Route Enhancements'
[28037.265] TradeRouteOverview: This is the modded TradeRouteOverview from 'UI - Trade Route Enhancements'
[28037.265] TradeRouteOverview: This is the modded TradeRouteHelpers from CBP
[28037.359] InGame: This is the modded Bombardment from 'Global - City Bombard Range'
[28037.359] EventChoicePopupCity: This is the City Event Popup Manager from CBP
[28037.375] EventChoicePopup: This is the Event Popup Manager from CBP
[28037.406] CorporationsOverview: This is the Corporations Overview from CBP
[28037.421] GlobalArchaeologistDigSites: This is the 'Global - Archaeologist Dig Sites' mod script.
[28037.421] GlobalArchaeologistDigSites: TechReveal for Artifacts is 41
[28037.421] GlobalCityBombardRange: This is the 'Global - City Bombard Range' mod script.
[28037.421] VassalageOverview: This is the VassalageOverview.lua for C4DF - CP
[28037.468] PromotionTree: This is the 'UI - Promotion Tree' mod script.
[28037.468] GlobalCaptureGreatPeople: This is the 'Global - Capture Great People' mod script
[28037.468] Unit_Supercarrier: Loading Unit_Supercarrier.lua from Enhanced Naval Warfare for Vox Populi
[28037.468] Unit_Supercarrier: Loaded Unit_Supercarrier.lua from Enhanced Naval Warfare for Vox Populi
[28037.468] VPEE_Functions: Loading VPEE_Functions.lua from VP-EE mod
[28037.468] VPEE_Functions: Kronborg is 256 Kronborg Dummy is 263 Versailles is 260
[28037.468] VPEE_Functions: Finished loading VPEE_Functions.lua from VP-EE mod
[28037.484] IGE_Controller_All: ****************************************************************
[28037.484] IGE_Controller_All: Starting...
[28037.515] IGE_Overlay: This is the modded ResourceTooltipGenerator from CBP
[28037.515] IGE_Overlay: loaded
[28037.515] IGE_CityBanner: loaded
[28037.515] IGE_MiniMap: loaded
[28037.531] IGE_TabsBar: IGE_TabsBar
[28037.531] IGE_ActivePlayerSelection: IGE_ActivePlayerSelection
[28037.546] IGE_RiversElement: IGE_RiversElement
[28037.562] IGE_TerrainPanel: IGE_TerrainPanel
[28037.562] IGE_CitiesPanel: IGE_CitiesPanel
[28037.578] IGE_UnitsPanel: IGE_UnitsPanel
[28037.578] IGE_PlayersPanel: IGE_PlayersPanel
[28037.593] IGE_TechsPanel: IGE_TechsPanel
[28037.593] IGE_PoliciesPanel: IGE_PoliciesPanel
[28037.609] IGE_ConfirmPopup: IGE_ConfirmPopup
[28037.625] IGE_Window: IGE_Window
[28037.625] IGE_Window: IGE_ShareGlobalAndOptions
[28037.625] IGE_Window: IGE_SharingGlobalAndOptions, IGE=...
[28037.625] IGE_Window: IGE loaded
[28037.656] InuitRelocation: Looking For Inuit!
[28037.656] JFD_GreatBritain_Events: JFD's Great Britain Events: loaded
[28037.656] JFD_GreatBritain_Events: The Unit Spawn Handler loaded
[28037.656] JFD_Civs_JapanMeiji_Events: JFD's Japan (Meiji) Events: loaded
[28037.656] JFD_Civs_JapanMeiji_Events: The Unit Spawn Handler loaded
[28037.656] JFD_JapanTojo_Events: JFD's Japan Tojo Events: loaded
[28037.656] JFD_PapalStates_Events: JFD's Papal States Events: loaded
[28037.656] JFD_PapalStates_Events: Pope Pius IX is in this game
[28037.656] JFD_PapalStates_Functions: Pope Pius IX is in this game
[28037.656] JFD_Prussia_Events: JFD's Prussia Events: loaded
[28037.671] Nubia4UC: 4UC Nubia is loaded
[28037.671] Philippine_Functions: The Republic of the Philippines dawns
[28037.671] Philippine_Functions: Loading TableSaverLoader.lua...
[28037.671] Philippine_Functions: Creating SavedGameDB tables for new game: CLPhilippines_Data and CLPhilippines_Info
[28037.703] Philippine_Functions: TableSave time: 0.021999999999991, inserts: 1, deletes: 0, updates: 0, unchanged: 0, checksum: 19
[28037.703] PhoenicianUA: loaded
[28037.718] Sumer Mod Check: Sumer Check
[28037.718] Garamantes Check: Garamantes Check
[28037.718] Timurid Check: Timurids Check
[28037.718] UINotifyExitResistance: This is the 'UI - Notify Exit Resistance' mod script.
[28037.718] \Users\gundr\OneDrive\Documents\My Games\Sid Meier's Civilization 5\MODS\Vox Populi's Bare Necessities (v 4)\CityInfoStack: loaded
[28037.734] WonderRace: ***[ Wonder Race v7 loaded ]***
[28037.734] WonderRace: MapModData Options: TurnDiff = true, CompID = true, DetectWonder = true, LosingNotif = true, Logging = false, Debug = false
[28037.734] WonderRace: ui\WonderRace.lua loaded
[28037.734] TibetMod: Sleeping Dragon
[28037.734] TibetMod: Tibet Civ Related
[28037.781] Israel4UC: Israel Check
[28037.843] VPCompatibility: Khmer VPCompatibility Loaded
[28037.875] DiscussionDialog: This is the modded DiscussionDialog.lua from CBP - C4DF
[28037.890] DiploTrade: This is the modded TradeLogic from CBP- C4DF
[28037.984] AdvisorInfoPopup: Closing Advisor Info
[28037.984] Demographics: Dequeuing demographics
[28037.984] Demographics: Dequeuing demographics
[28038.718] PlotHelpManager: Loading EUI plot help LuaContext: 24196AB0 176.901
____ _ _ _ _ _ __ __
| _ \| | ___ | |_| | | | ___| |_ __ | \/ | __ _ _ __ __ _ __ _ ___ _ __
| |_) | |/ _ \| __| |_| |/ _ \ | '_ \| |\/| |/ _` | '_ \ / _` |/ _` |/ _ \ '__|
| __/| | (_) | |_| _ | __/ | |_) | | | | (_| | | | | (_| | (_| | __/ |
|_| |_|\___/ \__|_| |_|\___|_| .__/|_| |_|\__,_|_| |_|\__,_|\__, |\___|_|
|_| |___/
[28038.718] PlotHelpManager: This is the modded ResourceTooltipGenerator from CBP
[28038.718] PlotHelpManager: found default work rate 100
[28038.718] PlotHelpManager: Finished loading EUI plot help 176.902
[28038.718] CityBannerManager: Loading EUI city banners LuaContext: 24395380 176.902
____ _ _ ____ __ __
/ ___(_) |_ _ _| __ ) __ _ _ __ _ __ ___ _ __| \/ | __ _ _ __ __ _ __ _ ___ _ __
| | | | __| | | | _ \ / _` | '_ \| '_ \ / _ \ '__| |\/| |/ _` | '_ \ / _` |/ _` |/ _ \ '__|
| |___| | |_| |_| | |_) | (_| | | | | | | | __/ | | | | | (_| | | | | (_| | (_| | __/ |
\____|_|\__|\__, |____/ \__,_|_| |_|_| |_|\___|_| |_| |_|\__,_|_| |_|\__,_|\__, |\___|_|
|___/ |___/
[28038.718] CityBannerManager: This is the modded CityStateStatusHelper from EUI - CBP- CSD
[28038.734] CityBannerManager: Finished loading EUI city banners 176.904
[28038.734] UnitPanel: Loading EUI unit panel LuaContext: 241A46A0 176.904
_ _ _ _ ____ _
| | | |_ __ (_) |_| _ \ __ _ _ __ ___| |
| | | | '_ \| | __| |_) / _` | '_ \ / _ \ |
| |_| | | | | | |_| __/ (_| | | | | __/ |
\___/|_| |_|_|\__|_| \__,_|_| |_|\___|_|
[28038.750] UnitPanel: Finished loading EUI unit panel 176.927
[28038.750] NotificationPanel: Loading EUI notification panel LuaContext: 246C33D0 176.927
_ _ _ _ __ _ _ _ ____ _
| \ | | ___ | |_(_)/ _(_) ___ __ _| |_(_) ___ _ __ | _ \ __ _ _ __ ___| |
| \| |/ _ \| __| | |_| |/ __/ _` | __| |/ _ \| '_ \| |_) / _` | '_ \ / _ \ |
| |\ | (_) | |_| | _| | (_| (_| | |_| | (_) | | | | __/ (_| | | | | __/ |
|_| \_|\___/ \__|_|_| |_|\___\__,_|\__|_|\___/|_| |_|_| \__,_|_| |_|\___|_|
[28038.750] NotificationPanel: This is the modded CityStateStatusHelper from EUI - CBP- CSD
[28038.781] NotificationPanel: Finished loading EUI notification panel 176.962
[28038.781] CityView: Loading EUI city view LuaContext: 241A6AA0 176.962
____ _ _ __ ___
/ ___(_) |_ _ \ \ / (_) _____ __
| | | | __| | | \ \ / /| |/ _ \ \ /\ / /
| |___| | |_| |_| |\ V / | | __/\ V V /
\____|_|\__|\__, | \_/ |_|\___| \_/\_/
|___/
[28038.781] CityView: Finished loading EUI city view 176.964
[28038.781] TechTree: Loading EUI tech tree LuaContext: 241A64A0 176.964
_____ _ _____
|_ _|__ ___| |_|_ _| __ ___ ___
| |/ _ \/ __| '_ \| || '__/ _ \/ _ \
| | __/ (__| | | | || | | __/ __/
|_|\___|\___|_| |_|_||_| \___|\___|
[28038.875] TechTree: Finished loading EUI tech tree 177.045
[28038.875] TopPanel: Loading EUI top panel LuaContext: 24308CE0 177.045
_____ ____ _
|_ _|__ _ __ | _ \ __ _ _ __ ___| |
| |/ _ \| '_ \| |_) / _` | '_ \ / _ \ |
| | (_) | |_) | __/ (_| | | | | __/ |
|_|\___/| .__/|_| \__,_|_| |_|\___|_|
|_|
[28038.875] TopPanel: Finished loading EUI top panel 177.046
[28038.875] TopPanel: Loading EUI top panel LuaContext: 26C3FBF0 177.046
_____ ____ _
|_ _|__ _ __ | _ \ __ _ _ __ ___| |
| |/ _ \| '_ \| |_) / _` | '_ \ / _ \ |
| | (_) | |_) | __/ (_| | | | | __/ |
|_|\___/| .__/|_| \__,_|_| |_|\___|_|
|_|
[28038.875] TopPanel: Finished loading EUI top panel 177.047
[28042.656] Philippine_Functions: Player entering game ...
[28042.656] Philippine_Functions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 1, checksum: 19
[28042.656] PlotHelpManager: GameInfo.PolicyBranchTypes[-1] is undefined
[28051.359] Philippine_Functions: TableSave time: 0, inserts: 0, deletes: 0, updates: 0, unchanged: 1, checksum: 19
[28064.656] EUI_context: Shutdown LuaContext: 242175C0