--MOVED FROM VIP thread
--if a better location exists, please inform me so
Afforess
Adding Unheath to a farm isn't necessarily a bad idea for the livestock farms, but the fields are often the opposite. Also, rice farms tend to promote illness of one sort or another when cold weather strikes. If you are to attach unhealth to a farm, make sure to open up a reversal for such technologies as Manure Processing (fertilizer manufacture) and Methane Processing (+1 trade to livestock farms). Having grown up around farms, and family working them still, the livestock farms are vastly less heathy than fields.
Also, in my games, I've implemented multi-stage farms, like the cottage progression and industrial progression. Starting w fields and growing into massive agribusinesses. I've been working on a way to prevent the autoupgrade until a tech is reached first. Such as the breakthrough from horticulture to agriculture, thus allowing simple fields to grow up to farms. You catch my drift.
Also, is there a mod that generates changes in climates worldwide over cycles of time? Decades, centuries, millenia? I've been looking, but found none. Global warming seems to b the closest.
Any replies mined for value...