Dancing Hoskuld
Deity
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I can't find reference to either of these in any of the AAranda modules religions, buildings or units.

RESMGR: Texture //sim2.dds failed to load
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Corporations... desperately wanted!
When are these going to be addressed?
Better yet... what must I do to adjust the old 2.71 Corporations files to make them compatable?
hmm... ok, well, it sounds like you're close. If you need some graphic assistance I could probably help there. Thanks for working on it anyhow... VERY appreciated!
Like I said, if I had clue how to go about it myself I'd be more than happy to not only do that but add about another 30 corporations or so. I'd love to learn how but I'm sooo lost with modding in general at the moment.
Hey, I've been a long time lurker on the forums here, and only got around to creating an account just now. I'm a big fan of corporations as well, and seeing that many religions, and only standard corps? Ouch. I had modded a couple of AAranda's Corporations into modular form awhile back, and did it again today, which I've attached below, but I've run into a few problems... seems they won't play nice with each other.
To wit, if you use just one (I only did fashion and burgerworld for starters), then it'll work just fine in the civpedia and in the game. But if you use both (modular loading, of course), well, they'll get scrambled with each other in the civpedia.. ie, icons from burgerworld shows up in fashion, and vice versa. This shouldn't happen at all, since they each have their own unique identifier.
Right now, I'm running ROM 2.81, latest AND (1.55, all checked but sea monsters), AAranda/Dancing Hoskuld's buildings and all religions, Mega civ addon, Holy Wars loaded, ROME 3.05, Dancing Hoskuld's Hunter, tea mod, stragetic grain (I get pink square in the BULL(still haven't figure that out), plus had to change the file name to get the national wonder to work), warrior of god, and Sarkyn's stone.
If anyone can tell me where the heck I've gone wrong or missed, I'd be more than happy to finish off the modular conversion, plus add any other corps(you'd have to provide graphics, I'm no artist). And, how to get all that stuff to show up in the BULL (that's right? the graphics when ya hover the mouse over the city?) Fraid my previous modding experience was in Galactic Civilizations 2... a few years ago, heh. I've been more.. gaming than modding, and I love all these mods I mentioned above.
Thanks!
Ok, so noob question here... when you say it isn't fully modular, you mean? Is there something I have to do then to make this work right?
Also... @CivTbone: I could probably sort out how to do the graphics. Maybe we should start a planning thread for corporation development?
Issues with the city hover (BULL) are caused by whitespace in the path. You have to rename folders and icons with _ instead of whitespace.
As for modding experiance, you seem to have 10x the knowledge of the average user. If you did all that by yourself, it's not that much bigger of a step to creating your own content.
I was looking all for that Hunting module you made, cant remember where it was, but its nice in the beginning to have the Hunter, but its pretty much useless after that, cause it takes longer to get the Hunting Lodge and then Hawk, then the unit itself, at only a 3 hp?
Too much for too little, and by then your into 5-7 hits pts with other units already.