AbNESII - Technologic Thread

Its chronological in order those are at the bottom because they would come after. I should have also put on there which metal techs lead to the new ones. I was just tired of writing by the end.

nono lol, that was in reply as to how far into the future your list should go.. I can't imagine how many updates it would take to get to the gunpower age!
 
YOUR nation might not be, but others might want to ;)

in the type of society this NES is based on, unless the nation has been time warped into the past, nations will generally tend to not waste there ep on Social Security.
 
Again, why do you need a separate technology for simply making spears with a different material, or armor? It makes little sense to me...

Also, their is no need to prefix units with their level of technology; you just allow the training of the military and put the cost of implementing the technology within the cost of "discovering" it. That is how I have always seen technologies in general anyways, as their is no cost to discovering a technology, only in implementing it.



Again, there have been ancient civilizations with advanced social structures. The only one I can think up off the top of my head is the Incas, but I am sure their are others.

The prefixing units with technology was for new types of units thats why it stopped after Iron working but will take up again after gunpowder. You really can't have a phalanx with out all of those technologies. Just because I have a group of men with spears doesn't mean I can use them the same way Alexander used the greek phalanxes. While you are right about some techs not requiring money to research but only to implement others do require money to invent. Like gunpowder cost the chinese alchemist lots of money to buy all the different ingredients they were experimenting with and then they happend to get lucky and discover gunpowder. Designing navigational tools cost the Portugese government alot of money in the 15th century. Yet it wasn't very expensive to implement after they had found ones that worked.
 
@ Fuscia.

Yes, a lot of these should not be called technologys, more a case of "development"

Tho i think this is just a terminology thing rather than its usage... we dont need a seperate quality stat, if you spend the money researching "tactics" in reality, you a trialing/testing the tactics as a nation.. an from this people can clearly see if they are likely able to out manouver an opposing army etc

I suppose, although I think a separate stat for military quality would probably work better than cluttering the technology section with "development."

The prefixing units with technology was for new types of units thats why it stopped after Iron working but will take up again after gunpowder. You really can't have a phalanx with out all of those technologies. Just because I have a group of men with spears doesn't mean I can use them the same way Alexander used the greek phalanxes.

I can see your point, but simply having the required technologies for bronze working and spears would, logically, mean that you need to do nothing else to get bronze spears. I seem to have misread the rest of your earlier post, so I apologize for mentioning the prefixing thing, as it does not really occur in the way that I seem to have thought it did.

While you are right about some techs not requiring money to research but only to implement others do require money to invent. Like gunpowder cost the chinese alchemist lots of money to buy all the different ingredients they were experimenting with and then they happend to get lucky and discover gunpowder. Designing navigational tools cost the Portugese government alot of money in the 15th century. Yet it wasn't very expensive to implement after they had found ones that worked.

This is still not, necessarily, true. While they did throw plenty of money at research, they never chose a specific item to develop, they simply mixed together random things; as such, no one can expect to get a technology out of experiments like this, which is the premise of research.

In the case of proper navigational tools, this is more of a case where everything that was necessary for the development was already there (the navigational tools had already been invented before the government got a hold of them) but they needed to properly learn how to recreate such tools and then distribute them among their ships.
 
I was working a warrior and horsemen tech tree out so I wasn't using in other advances. Also their are some weapons you need to have specifically built. Like stone age warriors don't have swords so you need to have either a sword tech or a bronze weapons tech because until you can use bronze in making weapons you can't have a sword. Also guns. While everyone had gunpowder for a while somebody had to develop the idea of cannons and then reduce it down to a hand held weapon. Also before bronze working armour would be leather which is completely different from scale mail or chainmail armour that you would make after that invention. Though you could take out the advanced version of those you will need another invention for platemail which is again a whole new type of armour its not just iron armour its a whole new thing. Though there might have been bronze breast plates I don't actually remember them existing as such just people taking how armour looked then an transcribing it to ancient civilizations.
 
This is still not, necessarily, true. While they did throw plenty of money at research, they never chose a specific item to develop, they simply mixed together random things; as such, no one can expect to get a technology out of experiments like this, which is the premise of research.

Well until the 17th and 18th centuries research was done like the chinese alchemist not like modern scientist.
 
I was working a warrior and horsemen tech tree out so I wasn't using in other advances. Also their are some weapons you need to have specifically built. Like stone age warriors don't have swords so you need to have either a sword tech or a bronze weapons tech because until you can use bronze in making weapons you can't have a sword. Also guns. While everyone had gunpowder for a while somebody had to develop the idea of cannons and then reduce it down to a hand held weapon. Also before bronze working armour would be leather which is completely different from scale mail or chainmail armour that you would make after that invention. Though you could take out the advanced version of those you will need another invention for platemail which is again a whole new type of armour its not just iron armour its a whole new thing. Though there might have been bronze breast plates I don't actually remember them existing as such just people taking how armour looked then an transcribing it to ancient civilizations.

I think I mentioned something about some things being made with only certain metals and those requiring separate advances to create once the metal came around, while the simple upgrading of older weapons and advances to new metals wouldn't require another technology. If I didn't, I am right now.

Also, you are certainly right about the armor; bronze breast plates can be made, although they are not very good at protection because bronze is a horrible material for making breast plates with. :p
 
This discussion has been very fruitful. Thankyou all. I know how I want to deal with this now.

Tomorro afternoon (working in the morning) I will present the basis of the tree, so you know what will be possible within the next few updates.
 
All good ideas, keep them coming!

Currently you have warriors and horsemen.. what are the obvious inventions to advance them?

Perhaps we should research cavalry? :p

Scientist 1: Hmm, how do we make the warriors go faster?
Scientist 2: Indeed, the question that plagues our world.
Idiot 1: Why not put a warrior on a horse?
Scientist 1 and 2: Brilliant! We shall call it.... cavalry. :p
 
Units is done.. I need some ship unit progression though!

The cost is the ABILITY to produce said unit.

It is assumed once you have the tech, you have those units within your army.

.
Land and Sea Unit Progression Techs:

unit_techs.PNG

If it isn't obvious, the initial left side box is what you have now
 
More:

general_techs.PNG


If someone wrote up descriptions of each tech it would be grand..
 
Nope some should be pretty bloody obvious, sailing might need specifics tho
 
yes..why? xcl
 
No, just curious from your language. My father just came back from London, and although our cultures are the same, you are intriguing people with intriguing cities. I wonder what it is like to live in Britain.

Oh, sorry. This is considered spam.
 
It's alright, got everything you could want appart from a tropical climate. I plan to travel and experience other places.. i've visited parts of america in fleeting and it certainly seemed nice.

But yes this is spam, so any futher questions in the While We Wait thread.
 
Basic Tactics-
Average formations. Allows troops to move in fancy and organized groups. Evokes discipline, and make life easier for the commander. Increases chances of victory.
 
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