The next game I have planned is an OCC, expected to start next week (after AG6 - OCC Space Race):
-OCC Conquest standard size map pangaea - regent level
-OCC Conquest small map continents - regent level
-OCC Conquest small map pangaea - monarch level
Sign ups so far:
-Aggie
-Microbe
-CarlosMM
-Melifluous
- 2 open spots
Other ideas:
- No obsolete units. Whenever discoveries come with units with more attack, defense or fire power, the older units may not be used anymore. So no swords when Medieval Infantry is available, no Cavalry when tanks are known. Conques tor domination on deity.
- Science mono. It is not allowed to buy technology. Tech for tech trade and tech stealing are allowed. Deity.
- No fast units. Fast units are not allowed, still domination or conquest are the only goals. Deity.
- Repairing a damaged reputation: We abuse a ROP with a neighbour very early in the game and take two or three cities this way. After this act we remain as turstworthy as possible and our main goal is UN. Use of MA and MPP is not allowed (also not in the turn before the UN vote). I think of deity level.
- No artillery. Conquest or domination win without artillery (either from land, sea or air). Deity.
-Pillage game. Slow units and artillery may only leave the borders to pillage (the enemies' territory). If this is not restricting enough to reach the goal of heavy pillaging I have to come with something else added to that. Fast units may be used to take cities. Conquest or domination on deity.
Other ideas are welcome

The next non-OCC will start when AG5 (honorable space race) or AG3 (Monster Map) are done.