AK5, Rule of the idiots

@ joe - you'e right. I r idiot. :blush: This is why idiots shouldn't do rosters.

viper - on deck
t-rat - in the hole
AK - slacking on roster duty (again)
joe - up up up up up :lol:
 
Admiral Kutzov said:
Preflight - Maya have fascism. I'm tempted ;) Cuzco's still a flip risk so move the coastal troops in.

Nothing until the 1615 IT when Smoke demands silks, I refuse and he declares. In 1620 an elite crusader kills a 2/4 musket and we get another MGL

Inca join the party with the Maya. Make peace with Abe for WM and 6g after cutting all roads to his capital. Establish embassy with Abe. Buy him in v. Smoke for 8gpt. Smoke has a decent force around Washington. With any luck, Smoke will take it then we can move in. RoP with Abe.

Maya land at New Bremen. I kill them.

Send some rifles to the new world. Build a couple stacks of doom and go after smoke.

viper is up, t-rat on deck

http://www.civfanatics.net/uploads8/idiots_1650_AD.SAV

This does not appear to be a valid save file. Can you upload again?
 
When Joe's done, you can either wait until Monday or skip me, RL this weekend.
 
viper - on deck
t-rat - in the hole
AK - tired, been playing in snow all day
joe - up up up up up

If this gets back to me, I may have to get fascism...
 
Sorry I keep changing my mind (it's final this time) but unexpected stuff came up today and I'll need a skip.
 
Turn 1

-- Switched New Bremen to walls in 1. Moved a rifle up for guard duty.

Turn 2
-- Maya drops off Cavalry by New Bremen
-- Leipzig Rifle -> Cav in 6
-- New Bremen Walls -> Doesnt matter :) Market in 100
-- Cannons redline the Cav, Elite MI takes him out, no army.
-- 3 Galleons full of troops (and a couple of settlers) making their way over to the other continent. ETA, 2 turns. 1 frigate is escorting.

Turn 3
-- Japan and Maya have a trade embargo against us.
-- Mayans sink Galley in the East. Frigate defends fleet in the west down to 1 HP.
-- Bremen Frigate -> Frigate in 4
-- New Leipzig Cav -> Rifle in 14
-- Mayans now have Industrialization
-- Stack unloads in New Bremen2. Time to go on the offensive.
-- Mayan cav appears next to New Hamburg2. Vet MI retreats it. Vet MI dies trying to finish it off. It promtes. Another vet MI redlines it again, and it retreats out of attack range.

Turn 4
-- Cav attacks 2 HP MI and loses. Mayan MI finishes off our MI.
-- Hamburg Rifle -> Cav in 7
-- New Konigsberg Cav -> Cannon in 10
-- Kiel Cav -> Rifle in 14
-- MI army heads up to take out Uaxactun. Rest of army heads toward Calakmul. ETA 3 turns. Cav army is sitting on a mountain on the other side of Calakmul and will move up to assist when ready.
-- MI army takes out Mayan MI with no damage.

Turn 5
-- Berlin Cav -> Frigate in 3
-- Hannover Rifle -> Cav in 8
-- New Cologne Cav -> Frigate in 12
-- MI army redlined vs Uaxactun only causing 1 damage to Rifle.

Turn 6
-- Atlanta taken by Maya. Re-divert our stack there.
-- Our frigate off New Konigsberg2 is sunk. No damage to their frigate
-- Our MI army returns safely.

Turn 7
-- Rifle/Cav dropped off next to New Hannover
-- Teno Rifle -> Cav in 12
-- Leipzig Cav -> Rifle in 5
-- Konigsberg Cav -> Cav in 6
-- Bremen Frigate -> Cav in 5
-- Treo Cav -> Cannon in 14
-- New Berlin Rifle -> Cav in 10
-- New Hamburg Rifle -> Worker in 1 (to bring over to the other continent for road duty)
-- Cav takes out Rifle next to New Hannover with no damage.
-- Cav dies vs cav, taking off 2 HP, but promoting it
-- Rifle retreats cav
-- Cav finishes off Cav. No more Mayans troops on our continent.
-- Battle for Atlanta
-- Cannons go 2/3.
-- Cav dies vs Rifle taking off 2 HP
-- Cav dies vs rifle, redlining it
-- Elite crusader takes out 2/5 cav no army
-- Vet cav takes out redlined rifle
-- Vet cav takes out redlined cav, capturing Atlanta and 3 workers. We captured the Status of Zeus. Harbor in 30
-- We've got a stack of 2 rifles, 2 longbow and a settler by Atlanta.
-- Cav takes out rifle
-- Cav takes out rifle
-- LB takes out crusader
-- Crusader defeats LB
-- MI takes out LB and captures the settler.
-- Cav army disconnects spices. Heading toward Saltpeter colony. ETA 2 turns
-- New boatloads of troops arrive.

Turn 8
-- Berlin Frigate -> Cav in 4
-- New Heidelburg Market -> Cannon in 20
-- Heidelburg 2 Courthouse -> Cannon in 20
-- Bonn Cav -> Rifle in 20
-- New Frankfurt Market -> Cannon in 20
-- New Hamburg Worker -> Cav in 8
-- I had a stack moving toward Atlanta. However, there is a large stack of Mayan troops heading toward New Frankfurt2, so I move them back. I am going to put a couple of Galleys in New Frankfurt2 for now until we build a road to Atl.

Turn 9
-- Berlin riots (sorry, I missed it). Hire taxman
-- Nuremberg Rifle -> Cav in 12
-- Brandenburg Rifle -> Cav in 14
-- Reg cavalry takes out Musket that ventured into our territory.
-- We've got a stack of 3 rifles, 3 pikes, 2 MIs and 4 LB heading toward Atlanta.
-- Cav army down to 7HP, but it defeats the musket and destroys the Mayan colony on Saltpeter. Army fortified to heal.

Turn 10
-- Maya and America sign peace treaty.
-- I can no longer build Cavalry
-- Frankfurt Cav -> Rifle in 9
-- Looks like the Americans lost their extra source of horses. There is a source close to Calakmul. That needs to be our next target.
-- I'm going to go after that stack of Mayan troops.
-- Cav redlined taking 2 HP off rifle.
-- Cav redlined taking out 4/4 rifle
-- Cav killed by rifle without even scratching it
-- Cav kills rifle losing 1 HP
-- Cav takes out Pike losing 1 HP and being promoted
-- Cav killed by Pike promoting it. 2 HP left
-- Cav takes out wounded rifle
-- Elite cav takes out MI
-- Cav redlined vs pike without even scratching it.
-- 2 rifles on our continent proving hard to dislodge. Cav doesnt scratch it and is redlined. Rifle moved to New Stuttgart for protection.
-- I throw a couple of MIs to the task. 1 takes 2 HP off and dies, the other takes out the rifle. Still one left.
-- I throw a couple of MIs at the other rifle. One takes off 2 HP and dies. The other kills it. Our continent is secure again.
-- I see why we have no horses. Mayan rifle took out the road by New Hamburg 2. Army takes out the rifle. Diverting our worker crews up there shortly.

Sorry about the horses guys. I saw the rifle heading up there, but I didnt think anything of it as I didn't see the horse source.

I have workers building a road between New Frankfurt2 and Atlanta guarded by Rifles.

We still have a couple of stacks of troops by Atlanta and New Frankfurt 2, but I took out most of the strong troops.

Not quite sure why we are on 1695 unless I miscounted my turns. I didnt want to take a chance on taking too many turns, so I just left it.
 
got it, hope i can reconnect the horses, we need Cav's to pound AI
 
Looks good. Just keep in mind, I'm revolting for fascism if this gets back to me. ;) Not to put on any pressure or anything...
 
Pre-Turn
horses disconnected and no workers near :(
MM a bit

IT lose a MI to a Cav
WW sets in, have to up lux to keep people happy, we need communism

2. shuffling troops, send a stack of workers to reconnect horses

IT get a landing of 4 rifles near New Hannover

4. ivory and horses online, happiness is better
change builds to Cav's, take out Miami and Piedras negras in the mountains

5. Maya have communism now, I better go for peace to get it
make peace and go for a safe steal, succeed and take communism
bite the bullet and revolt, 8 turns how nice

8 Maya declare on America again
we should join in once our peace treaty expires
found New Munich

11 play a turn more to even out, deal with America is over, we can declare war now, I leave it to the next player
since it's a whole campaign and I think better carry out in one go
found New Heidlberg

ok, AK, you have to steal faciscm fast if you want that government :lol:
 
Preflight, no changes.

1752 - Japan has fascism, we have communism. I warned you. :mischief: Trade Toku Communism for Fascism and 24gpt. :crazyeye:

IT - Japan and Maya sign MPP. Anarchy ends in Fascism.

Middle - merge native workers into some cities to get them to size 12. Rework some tiles. Pop MGL in Battle of Washington. Now we have 3 cav armies. :)

Late - on all war.

Take those two Mayan cities near our borders and then go put Abe out of his misery. Maya are making harrassing attacks at New Hannover.

http://www.civfanatics.net/uploads8/idiots_1770_AD.SAV
 
Maya are making harrassing attacks at New Hannover
that seems to be their favourite spot :lol:
finally get to play fascism, I don't even know the details, that will be a good experience
 
viper - on deck
t-rat - reading "How To Be An Idiot for Idiots" ;)
AK - more f'n white stuff today
joe - up ("What, again?!")
 
Admiral Kutzov said:
viper - on deck
t-rat - reading "How To Be An Idiot for Idiots" ;)
AK - more f'n white stuff today
joe - up ("What, again?!")

What, again?! Ok, got it, but won't be able to play until tomorrow probably.

What are the details to facism? I am completely un-familiar with that gov't.
 
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