Turn 1
-- Aztecs want us to move our troops. I agree.
-- I trade 250 gold to Inca for Writing and Ceremonial Burial.
-- Stuttgart founded on spot. Barracks in 20.
Turn 2
-- Not much
Turn 3
-- Leipzig Sword -> Sword in 5
-- Berlin will riot. Raise lux to 10% for the one turn until the settler is produced.
Turn 4
-- Barb galley sinks our Curragh. Will have to build another one.
-- Berlin Settler -> Settler in 5 (growth in 3. I'll try to MM better after we grow. I cant get it to even out right now.)
-- Peace with Aztecs is over in 1. getting in position to strike again.
Turn 5
-- Leipzig riots. huh? I didnt get notification of that. It must have been on the verge when I increased/decreased for Berlin. Will raise lux to 10%.
-- Hamburg also riots and 10% isn't enough. Hire taxman
-- Declare on Aztecs
Turn 6
-- Heidelburg Barracks -> Curragh in 8
-- I switch Stuttgart to Curragh in 10
-- 5/5 Archer takes out archer losing 1 HP.
Turn 7
-- Frankfurt Sword -> Cat in 20
Turn 8
-- 2 archers were lagging behind our SOD. They took out 5 archers on the defensive before being killed themselves.
-- Berlin Settler -> Sword in 6.
-- Cologne Sword -> Sword in 8.
-- Seige of Tenochtitlan
-- Cats go 1/2
-- 4/4 Sword takes out 4/4 Spear and promotes.
-- 4/4 Sword takes out 4/4 Spear and promotes!
-- 4/4 Sword takes out 4/4 Spear
-- 4/4 Sword takes out 2/3 Spear (the one we damaged with the cat)
-- 4/5 Archer takes out Archer and takes Tenochtitlan. WE TOOK THE GREAT LIBRARY!!
-- I read the rules and there is nothing about taking wonders in siege so I take it. 4 resisters. We also get 3 slaves.
-- Now it's time to take out some Misc troops around Teno (actually rename the city to Teno) Worker in 10.
-- 5/5 archer defeats archer losing 3 HP
-- 4/4 archer defeats archer losing 1 HP
-- 4/4 archer defeats warrior.
-- 4/4 Sword takes out archer
-- 2 Jaguar warriors trying to make it to our territory. Sword being built in Leipzig next turn should be able to handle them.
Turn 9
-- Archer defeats 2 Jaguar Warriors, but is killed by spear
-- Inca offers Mysticism for 110 Gold, but we will get it from GL this turn I believe so I say no.
-- We learn Mysticism, Philosophy, Code of Laws, Lit, Map Making, Poly, Republic & Monarchy.
-- Leipzig Sword -> Sword in 5.
-- I see we can change to Monarchy if we wanted too, but I want to press this war a bit. We need more lux.
-- Archer dies to spear and promotes it. Doesnt even scratch it.
-- 4/4 Sword defeats spear but is redlined
-- 4/4 archer loses to archer, and promotes it
Turn 10
-- We're in the middle ages! We learned Currency from Inca and Aztecs. We got Mono for our bonus tech.
-- 1 resister taken care of in Teno.
-- Bremen Cat -> Cat in 7.
-- 4/4 Sword takes out Spear and promotes.
-- 4/4 Sword takes out Jag and promotes.
-- Elite archer retrats Jag.
-- Archer takes out Spear but is redlined.
-- Time for leader fishing. 3/5 sword takes out redlined Jag, but doesnt get a leader

-- Bonn is created Worker in 10
Turn 11
-- Need to increase lux to 20%
-- SOD will be ready to move next turn
Turn 12
-- Hamburg Sword -> Sword in 15
-- Konigsberg Sword -> Cat in 7
-- Inca builds the GL
Turn 13
-- Berlin Sword -> Settler in 5.
Turn 14
-- Hannover Cat -> Worker in 10.
-- 5/5 Sword takes out 5/5 Archer
-- Attack on Tamuin
-- Cats go 2-2. More then 2 spears in the city.
-- 4/4 Sword loses to Spear and promotes it
-- 5/5 Sword defeats Spear
-- 5/5 Archer defeats Spear
-- 5/5 Archer defeats Spear and takes Tamuin. 4 resisters.
-- 4/4 Sword takes out Archer.
Turn 15
-- Resistance in Teno has ended.
-- Leipzig Sword -> Sword in 5
-- I MM'd Berlin so growth and settler will come out in 2.
-- Attack on Chalco
-- cat misses
-- 4/4 Sword defeats spear
-- 4/4 Sword defeats archer but is redlined. Still at least 1 archer in city.
-- Rush Galley in Stuttgart costing 1 citizen.
-- 4/4 sword defeats archer
Turn 16
-- Nuremberg Cat -> Cat in 20.
-- Stuttgarg Galley -> Cat in 20.
-- Incas build city next to desert spices.
-- Only 1 archer left in Chalco (cat hit)
-- 3/4 sword takes him out and razes the city (we have a settler ready to replace).
-- 5/5 archer retreats Jag
Turn 17
-- Spear loses to Archer but redlines it.
-- Berlin settler -> Settler (MM'd so both arrive in 5 turns).
-- Bremen Cat -> Cat in 7
-- Salzburg build next to ruins of Chalco. Worker in 10.
-- 4/4 sword finishes off archer that took out our spear. No damage.
-- 4/4 sword takes out warrior losing 2 HP
-- 5/5 sword takes out archer flawlessly
Turn 18
-- Cologne Sword -> Spear in 7
-- Tamuin finally quelled 1 resistor.
-- Attack on Teot
-- Cats go 1-2
-- 5/5 Sword loses to spear taking 2 HP
-- I stop because I might be on a square attacking across river. Will move stack next turn
Turn 19
-- Ugh .. Galley sunk by redlined barb galley. We aren't meant to contact any other civs.
-- Teno Worker -> Cat in 20.
-- Konigsberg Cat -> Sword in 10.
-- Inca building Sun Tzu. They will not trade us Feudalism even with us having a monopoly on Mono.
-- I establish an embassy to see if they have any contacts we can use. It doesnt look like it.
-- 4/4 sword takes out archer
-- 4/4 sword retrats Jag
-- I am going to put our settler in Teno and let the next player decide what to do with him.
Turn 20
-- I can get Tlaxcala and Teayo for peace from the Aztecs. I refuse.
-- Leipzig Sword -> Sword in 5
-- Tamuin deposed our gov. I had 3 troops there trying to quell the resistance (2 archers and 1 spear).
-- Bonn Worker -> Galley in 30.
-- Attack on Teot
-- Cats go 0-2.
-- damn, 5/5 sword only takes 1 HP of spear.
-- 4/4 sword takes out spear
-- 5/5 sword takes out spear
-- 5/5 archer takes out spear and takes the city and Gems. 3 resisters.
-- Attack on Tamuin.
-- 3/4 takes out spear and razes city (well, we know what to use our settler on :-D).
-- 5/5 sword dies to a spear guarding a settler.
-- 2/4 sword finishes him off and promotes. We have 2 more workers.
-- I get peace for Malinalco, Teayo, and 12 gold. I figure we can use the chance to re-group and prepare for our anarchy to Feudalism. I still can't get it from the Incas though.
That is that.
- We've cleared up our northern border a bit and have plenty of room to settle.
- We have gems now which should help our lux tax.
- The great library caught us up on tech.
- With the war over, hopefully aztecs will research feudalism and will get us to our new govt and MI.
- Our infrastructure still sucks, but is a bit better now.
- No luck with finding new civs. Our ships keep getting sunk.
- Sorry about the settlers in the SE. I settled #2 before #1.