The latest full installer, rev989, has also been uploaded to our Moddb page.
No, it's a BUG option imported from Rhye's mod. It makes you lose contact with civs you've met, after some time, if you're not in sight of each other anymore. Until you both discover telegraph, at leastWhat's Contact Decay? Is it the diplo boost "First impressions are lasting" or something?
Afforess and me have added it recently but I'm not 100% sure it works as intended so it's switched off by default. It's under A New Dawn tab in BUG options, bottom last column. It shouldn't increase speed anyway.I don't recall that option, but I've probably used it before. Whereabouts is it?
45°38'N-13°47'E;13977945 said:rev991
- Fixed AI air units and nukes production (moved up in production function, AI wasn't building them)
- Boost for National wonders and Projects (AI was building too few of them)
- Attempo to fix some starvation problem by moving up a check in production function
- Contact Decay fix
- Increased nukes production probability (AI wasn't building any)
- Fixed CTD caused by MAD nukes when a city was razed
- Increased AIweight for some NW
- Reduced dirty power unhealthiness
No, I haven't changed anything there yetCould something have been changed with happiness too? From one moment to the other about 10 cities became unhappy with between -1 & -3 without growing after the update. Considering the sudden -1 score on several AIs at once I guess it hit those too.
[*]Fix: gSavedSigns was used before to be initialized.
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No, unfortunately. It is just a python error. :SIs that... Are those the signs that you manually place with Alt-S? The ones that haven't worked reliably for hundreds of revisions now?![]()