JosEPh_II
TBS WarLord
Was the city a 1 pop city?
If you remember we had a problem last year with game CTD'ing when either a 1 pop city (barb or AI) was attacked and razed. The Python.dbg file would point to the city in question every time (it would be the last series of Python logging in the .dbg file).
I had Dancing Huskold looking in to it too, but we never came up with a clear root of the problem. It involved Python Acquire City and then Raze City events.
JosEPh
If you remember we had a problem last year with game CTD'ing when either a 1 pop city (barb or AI) was attacked and razed. The Python.dbg file would point to the city in question every time (it would be the last series of Python logging in the .dbg file).
I had Dancing Huskold looking in to it too, but we never came up with a clear root of the problem. It involved Python Acquire City and then Raze City events.
JosEPh