Anno Domini Classic: discussion thread part 3 (warning: lots of images on page one)

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Here's some deja vu. I think I had first post before as well. Anyway, did you want more barbarian buildings or would you also take Roman, Greco, Arabian, etc.

Again, if I posted too early you can have the mods remove this.
 
Hey. Where's all the images? ;)
Just giving it a little while so that people focus on the video - after all, once you've read the info I'm going to put in, the video gives nothing new away!

@Tank_Guy#3: any building graphics would be appreciated!
 
Wow. What's with that video???! :crazyeye: :lol: Who's that woman?

BTW, this is the first time I've been the first viewer of a Youtube video. :banana:
 
Wow. What's with that video???! :crazyeye: :lol:
Hope you enjoyed it. I thought it'd be a novel way to introduce the updates.


Who's that woman?
It's Jasmine de Launay, a model from the UK. She's also a friend of mine :).


BTW, this is the first time I've been the first viewer of a Youtube video. :banana:
Sorry, but you weren't. It seems the counter isn't working properly - after an hour, 12 people had watched it, after two hours 8 people had watched it and everyone seemed to be the first viewer.


Wolfhart said:
The Goths are back! Glory to Gaut!
'twas your feedback that got them in. I did listen ;) .


Right then, now that the Coritani are out of the game, who should get their archer advantage - this includes an archery range instead of a barracks in era one - free of maintenance fees, but requires wood in the city limits to be built - all archery units have +1 HP. I was actually thinking of the Norse - but they're also taking the piracy advantage - wonder allowing free longship every 5 turns, with hidden nationality and their berserkers, available at the same time, have amphibious assault capabilities.
 
Sparta:(Taken strait from my scenario ideas ;))
Citizen: Helot (Increases happiness by 1, increases corruption by 1!)
Improvement: Agoge (+50% Science, as the citizens are learning, Vet. Ground units. Maybe replaces Barracks?)
Citizen: Perioikoi (Increases the Sheild output and Taxes by 1)

There's a few ideas, if they're useful.
 
Sparta:(Taken strait from my scenario ideas ;))
Citizen: Helot (Increases happiness by 1, increases corruption by 1!)
Improvement: Agoge (+50% Science, as the citizens are learning, Vet. Ground units. Maybe replaces Barracks?)
Citizen: Perioikoi (Increases the Sheild output and Taxes by 1)

There's a few ideas, if they're useful.

Nice ideas, thanks. I was thinking of the Spartan agoge to replace barracks as a free of maintenance barracks. As for the Greek unit advantages:
  • Athens: researches "alliances" in era two; this allows two "free unit every 5 turns" wonders; the units are purely spearmen and swordsmen, no extra advantages, but they're in the style of (maybe) Manteans and Argosians.
  • Macedonia: all era two ground troops have +1 HP.
  • Sparta: all era two ground troops are 20% cheaper to build.
 
'twas your feedback that got them in. I did listen ;) .
All the more glory to Rob then, and many thanks for listening! :bowdown: I'm so happy with this!!! :dance:
My compliments to Jasmine for a captivating presentation :)

Is Theodoric still the leader of the Goths? I could have a go at his dippy text then, if you need it.
 
  • Macedonia: all era two ground troops have +1 HP.
  • Sparta: all era two ground troops are 20% cheaper to build.

Maybe swap these 2 around? The reason Sparta were so weakened was due to a shortage of their highly-trained troops.

In fact, maybe give them +2 H.P. in era two onwards, but cost pop. in era 3 onwards?
 
Ah, I don't mind getting any bad news as long as Jasmine is the one telling me...

The civ-specific improvements and other additions sound really impressive when listed like that. It's going to be a lot of fun.
 
All the more glory to Rob then, and many thanks for listening! :bowdown: I'm so happy with this!!! :dance:
My compliments to Jasmine for a captivating presentation :)

Is Theodoric still the leader of the Goths? I could have a go at his dippy text then, if you need it.

The Theoderic graphics are still being used for the Goths, but I've renamed him Filimer. Please feel free to comment on this :) . I'd absolutely love you to have a crack at the diplomacy text!!

@Virote_Considon: Okay, I can easily swap them around. I feel though that +2 HP would be a bit too much for era three - don't forget it's the Dark Ages, and civs historically around then will have an edge in this era.
 
The Theoderic graphics are still being used for the Goths, but I've renamed him Filimer. Please feel free to comment on this :) . I'd absolutely love you to have a crack at the diplomacy text!!
Hmm... Filimer, son of Gadaric, is the mythical leader of the Gothic exodus from the shores of the Baltic Sea towards the Black Sea (presumably around 150 AD according to some authors). He is also said to have expelled Gothic witches into the steppes where they had intercourse with evil spirits and gave birth to the Huns, but that's about all we've been told of him.

Theodoric on the other hand is very well known, the arguably most powerful and illustrious of all Gothic Kings, leader of both Ostrogoths and Visigoths at the very zenith of Gothic power. Theodoric the Great would be my choice, but I realize that the relatively unknown and possibly fictional Filimer as an early Gothic leader is closer in time to many of the other leaders in AD and gives more freedom to create your own Gothic history.

Theodoric would be easier to write dippy texts for, but if you prefer to stick with Filimer I'll give that a try too. :)
 
Hmm... Filimer, son of Gadaric, is the mythical leader of the Gothic exodus from the shores of the Baltic Sea towards the Black Sea (presumably around 150 AD according to some authors). He is also said to have expelled Gothic witches into the steppes where they had intercourse with evil spirits and gave birth to the Huns, but that's about all we've been told of him.

Theodoric on the other hand is very well known, the arguably most powerful and illustrious of all Gothic Kings, leader of both Ostrogoths and Visigoths at the very zenith of Gothic power. Theodoric the Great would be my choice, but I realize that the relatively unknown and possibly fictional Filimer as an early Gothic leader is closer in time to many of the other leaders in AD and gives more freedom to create your own Gothic history.

Theodoric would be easier to write dippy texts for, but if you prefer to stick with Filimer I'll give that a try too. :)

Theodoric it is then :) .

@Ares: I realise you did some work on the diplo text for the Normans the first time around; I no longer have that in it's original state...any chance of you updating that at all?

@Blue_Monkey: Hopefully, you'll be able to throw in a few bits for the Harappans and Kushan?
 
@Blue_Monkey: Hopefully, you'll be able to throw in a few bits for the Harappans and Kushan?
I'll try not to boringly repeat the suggestions I've previously made in the AD threads, but there has to be a little overlap.

Harappans:
A site I really like on the Indus civ. Lots of images.

They used several agricultural techniques advanced for the ancient era. Obviously use the Harappan worker (could it serve as a UU? faster, with engineer skills?). Maybe free (of cost per turn) granaries (that also add +1 culture?) or early access to irrigation away from water access.

Their cities include the first urban sanitation system (sewer) in the world. Tanks (public or ritual baths) as a unique building would be good also (+ to culture/happiness). The Great Bath at Mohenjo-Daro (several pages of annotated slides) would be my choice for a Wonder. Here's a thumbnail gallery:


Another feature of the cities was their egalitarian structure. For example, there are no identifiable palace complexes, while there are public granaries, baths, assembly halls, master planning of roads and city layouts, etc., so early access to some democratic, republican, or at least oligarchic form of government would be appropriate.


One of the more famous artifacts of the Harappans. His headdress includes an ornament similar to several pieces known as eye-beads, which are gold with a steatite inlay. The identification of this figure, commonly called the priest-king, is in fact not known. However, it would be an excellent inspiration for a LH (maybe call him "First Citizen"), or advisor. There is very minimal evidence of weaponry; they were probably a quite peaceful, friendly culture.

Archaeological evidence confirms widespread trade by the Harappans. One tech was extremely accurate weights and measures. Another possibility for a Wonder is the Harbor at Lothal, featuring one of the first known tidal locks.



Kushans:
Right then, now that the Coritani are out of the game, who should get their archer advantage - this includes an archery range instead of a barracks in era one - free of maintenance fees, but requires wood in the city limits to be built - all archery units have +1 HP.
Since the Kushan Empire is sort of standing in for the aggressive side of the Indian cultures, and archery is to the kshatryas what the sword is to the samurai, maybe this would be a good match for them. Kushans were also well known for their cavalry.
Suggestions for UUs: ...Kushan Empire (Ashvaka/Spearman) = Ashvaka Lancer is a horse unit.
Kushan units - a statue of Kanishka (note the stirrup like straps on the boots; maybe a model for the lancer unit?), drawings from bas-reliefs of two soldiers and a female guard:
I've recommended in several locations that, based on the Kushans' control of a major section of the Silk Road, the Giant Buddhas of Bamiyan (the World Heritage site destroyed by the Taliban) would be an appropriate Wonder for them. Bamiyan was a major resting point on the Silk Road journey, with caravanserais and camping sites near the Buddhas. Around the statues the cliff face features many caves and hand-cut dwellings for monks. These were occupied by locals, who claimed descent from the monks, until they were driven out by the Taliban.

In their prime the larger of the two standing statues had a face of gold over a wooden frame. The head was hollow and worked as a giant megaphone through which monks would declaim the sayings of Buddha. At night the eyes, described as giant rubies, were back-lit by flames, creating the impression that Buddha's flickering glance was sweeping the valley. An even larger reclining Buddha was nearby, but is now lost (perhaps buried, but unlocated). If travellers' accounts are accurate it would have been the largest in the world. Records indicate that many travelers took a detour, or even made a special trip, just to enjoy the spectacle.

I'm going to incorporate the substance of this post into entries in my Bazaar thread.
 
A few notes on diplo files, When Theodoric, he got really angry.

Edit(some more personalities): Phillip should be the opposite of Theodoric, not expressing much when angry, Pompey(if your using him) was known for his temper tantrums, cant say much on Trajan though:( .
 
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