The Great Lighthouse effect shown from the building itself is somehow strangely interpreted.
"+1 Sight" from "VisibilityChange 1" is correctly shown but "MovesChange 1" is somehow read from TXT_KEY_PROMOTION_GREAT_LIGHTHOUSE_HELP.
I've changed this help-tag to
[ICON_BULLET]+1 [ICON_MOVES] Movement[NEWLINE][ICON_BULLET]+1 Sight
where the building tooltip shows
[ICON_BULLET]+1 [ICON_MOVES] Movement
what obviously doesn't look that great with double [ICON_BULLET], unlike in the unit promotion tips itself which my help-tags are originally are changed for.
I haven't tested MovesChange alone yet, but can this be fixed that it won't read from the help-tag and rather show "+x Movement" or "+x [ICON_MOVES] Movement" depending what you set with MovesChange?
Same problem with Heroic Epic (CombatPercent) and Himeji Castle (FriendlyLandsModifier) where is read from help-tag instead of promotion attribute itself.
Another issue with FreeBuildingThisCity = "BUILDINGCLASS_MONASTERY".
It shows: TXT_KEY_BUILDING_MONASTERY
"+1 Sight" from "VisibilityChange 1" is correctly shown but "MovesChange 1" is somehow read from TXT_KEY_PROMOTION_GREAT_LIGHTHOUSE_HELP.
I've changed this help-tag to
[ICON_BULLET]+1 [ICON_MOVES] Movement[NEWLINE][ICON_BULLET]+1 Sight
where the building tooltip shows
[ICON_BULLET]+1 [ICON_MOVES] Movement
what obviously doesn't look that great with double [ICON_BULLET], unlike in the unit promotion tips itself which my help-tags are originally are changed for.
I haven't tested MovesChange alone yet, but can this be fixed that it won't read from the help-tag and rather show "+x Movement" or "+x [ICON_MOVES] Movement" depending what you set with MovesChange?
Same problem with Heroic Epic (CombatPercent) and Himeji Castle (FriendlyLandsModifier) where is read from help-tag instead of promotion attribute itself.
Another issue with FreeBuildingThisCity = "BUILDINGCLASS_MONASTERY".
It shows: TXT_KEY_BUILDING_MONASTERY