OCC 1430AD 1500AD 15 turns to play
Pre-turn Notice we have conveniently roaded BGs for the AI. I think they will settle that site and like my prior post speculated we will be hard pressed to hold our resources. Workers coming back to work perimeter. We are even in tech with England, Spain and Iroquois. War with Maya, Zulu and Inca. Other Civs have no money. I buy embassies with all remaining Civs I can except Henry on his little island. This is so I can incite some wars over there. Maya England and Spain are the big dogs in power so a getting England going at it would help. They declare on Maya for 500g. That should keep her busy. Decide to let city grow again and take Shakes, hence the growth, go for Copes but settle for Newtons which has more culture than Copes. Im going to irrigate a grassland to speed growth curve. Maybe 2 of them. Also chop the forests and mine. Could be BGs hiding under there.
IT Get a palace expansion before I even get my butt comfy in the throne. Roof goes on.
[1] 1430 - Workers coming home.
[2] 1435 Just noticed the years didnt match the save. FA > Economics for trading. The others will be going for techs to get to next age. Nice cash perhaps. Eng is 45gpt 130g for FA but it is all she can afford. Spain and Iros have no gpt. Shakes in 16 but will trim it. Eco in 10 at +108gpt. Looks like a small GPT running out next turn but the big ones arent for ten. Just in time for our economics.
[3] 1440 Spain and Korea sign peace. India building Copes. Missed a deal there. Shoot. I just let Shaka off the war hook for 444g and then sold him eng for 500. Gifted 700 cash and sold him Invention and gifted 700 cash and sold him gunpowder. I can see the Maya taking over that entire continent if I dont. I would do the same for Inca but they are a lost cause with their land. I just gave Shaka Mono and Chivalry too. Time to hook the horses up for trading. He will be a buyer since he is out. England will offer 49gpt and 190g so price is going up with her increased income. Its when the price drops that you think of selling. Spain will offer 13gpt8g and Iro 20gpt and 2g
[4] 1445 - Eng 49gpt160g and she just got Metal. Lets see if shes going to research Shakes next. Iro 20gpt 30g, Spain 21gpt30g.
[5] 1450 Eng 56gpt 150g. Iros at 52gpt 50g. Irrigating horses.
[6] 1455 England brings the Iros in on the Maya. Hee-hee. England now only offers 50gpt and Iros even less. I check to see if England will go more and she will but then hits a point where she says never. This proves to me she is researching it. However it costs way to much for her to kick in Metal. We get Eco in 6 so we should be able to metal then. Then I remember that they all have Copes building and I dont want to lose it in a cascade. Will have to wait until build is at two so that there is no way they can get it.
[7] 1460 England down to 32gpt. We may lose it in cascade anyway at that rate. Islow growth to use the mountains 3s and get Shakes in 10.
[8] 1465 Spain, Iro and Spanish all hav Nav and we could get it for FA but I dont want to lose in the cascade. Spain start Magellans.
[9] 1470 England start Magellans. I chop down trees. England is now building Shakes. Also, they all start Smiths.
[10] 1475 London gets Copes. We get our Eco

set to Physics.
[11] 1480 Chopping more wood. Couple minor deals to laggards for chump gpt and gold.
[12] 1485 The gifts to Shaka made him full of himself. He signs up with England against the Maya.
[13] 1490 Iros bail early on England signing peace with Maya. Shakes in 5 with no growth.
[14] 1495 Mining cleared forest.
[15] 1500 Nada.
Hoping that Shakes make it. If it does set town for as much growth as possible but keeping shields at a divisor of a military unit. Grow that city. Once we top the city off to max shields that is a good divisor into military cost well need workers and lots of them. Dont make any deals for our WM, let them find us. Now that they have Nav they will be coming. We have no military so I would buy some iron for now until we can hook our iron up. It should come cheaply. 60g or so. I would get that perimeter set up as I wanted to before to protect us from them settling on it. Use horses to steer the settlers away and form walls of units. Build defense 75% and 25% horses for upcoming cavs. This is if you guys want to even protect the incense, iron and gunpowder. We could try to but it on the open market too, if available. That would be tougher. We can raze any city on our island and protect against invasion until tanks. I would continue to help Shaka when possible to keep the Maya from going crazy and dominating even further. Selling him or other horses would help.
Good luck
>> THE SAVE <<