vanatteveldt
Emperor
Hmm, that's not my experience. I sent over 6 Q's, but left one in Texcoco and two on the choke point, leaving three to walk around Monty's BFC. When they moved on the mined hill W of his capital they were attacked and killed.
will wait more returns on PPP before beginning the set.
btw, quershua are safe to travel in monty land until he get iron...
espetially when settled on forested hill ^^
2 Q are enought to bother him a lot![]()
Hmm, that's not my experience. I sent over 6 Q's, but left one in Texcoco and two on the choke point, leaving three to walk around Monty's BFC. When they moved on the mined hill W of his capital they were attacked and killed.
my PPP:
settle 2W.
worker Queshua x2, boat, settler, Q.
boat buisness:
put 2 Q on central america and then come back for settler.
worker buisness:
farm, mine, farm, mine/roads (gold in needed ASAP)
techs:
mining, fishing, sailing, road, bronze working, IW.
why sailing and road before BW?
because of health cap of 2 in starting location
and i propose to whip only for settler anyway.
Two points of PPP discussion from my post above:
1) is farm-mine-farm superior to farm-farm-mine
2) do we want to settle Colombia before Ecuador? (eg galley-settler or settler-galley)
Re
2) I definitely want Colombia first. Same reasons as I stated before.
Tachywaxon said:I think I have spotted the second city and be assured, that city is gonna be completely protected from barbs at >90% chance.
Good city with crabs (+1 ; so needy for health) inside first culture ring and gold...once IW hit. Two Q are taking care to close the area and ensure the site is safe.
That second city is near Monty (furnish free workers) and use that corn wanted to get for Ecuador. I don't like ecuador because it share with Cuzco, which is already food-poor. "