Bet on the last two slots for Modern Civs (RGB)

Which last two Modern civs will make in the base game?

  • Britain and Germany/Prussia

    Votes: 33 19.9%
  • Britain and Russia

    Votes: 46 27.7%
  • Germany/Prussia and Russia

    Votes: 87 52.4%

  • Total voters
    166
Though I think the hopes for a Russia unique great people, with writings or music, is dashed thanks to the victory only requiring artifacts. At least I don't think they would count those as artifacts.
I've mentioned this in another thread, but I wouldn't rule out that one of the civs has a different great work to collect for the cultural legacy path. However, my bet for this is on France that can build Great Artist and gets a free Great Work with each completion of their unique district and wonder.

I'm a bit torn on the lack of great music, painting, sculpture and music. One the one hand, I think a game called civilization needs to have these. Those are the cornerstones of civilization, some of the highest achievements of humankind. Not having these reduces the strive for immortality that civ is about by a few dimensions. On the other hand, I hate reducing great books and poems to a quote, the small-scale paintings look ugly and couldn't be further from the effect of the real ones, the sculptures looked... special, while the excerpts for the great works of music were on ear-cancer level. So, I'm happy that they aren't coming back in that form. Hoping that there will be a better implementation when they come back in the culture expansion in 2027.
 
the excerpts for the great works of music were on ear-cancer level.
The MIDI sampled great works of music were soul crushing. Surely you could either have Knorr's orchestra record a thirty second snippet or license an orchestrated sample.
 
I'd love to see a Cultural/Economic Russia, but it seems pretty unlikely. That being said...maybe the Mughals are the Persian/Mongol warlike path, and Russia is a more peaceful path out of a turbulent early and midgame.
Culture makes sense, but Economic?
 
Before the Civ 7 model was revealed, I was hoping that FXS would design the next Russia based on its period from the Grand Duchy of Muscovy to the Russian Tsardom. The former could inspire some economic bonuses to reflect how Ivan I managed finances and tributes to the Golden Horde across the lands to enrich Muscovy in the process.

It’s still possible in Civ 7 as a standalone Exploration civ, though I’ve not yet decided if I prefer Muscovy or Novgorod to fill the future slot.
 
I'm pretty sure we've already seen Russia and Prussia in game. In case of Russia we've seen the Russian Revival city hall, in case of Prussia it's less certain, but there's indication that commanders that we've seen in Tubman's FL belong to a civ, not an IP:

The civ in this screenshot is possibly led by Frederick the Great, who I surmise to have a black and blue color combination due to outstanding coats in his army. French infantry here also has details probably referencing the leader's color combo (Napoleon's?) - a little bit of blue on the bottom of the light-brown coat and a yellow outline on the hats. The Hohenzollern flag is the most telling feature, as we've seen that the flags carried by the units are detached from leaders: we wouldn't have seen a Norman flag otherwise. If not for the flag, I would still have doubts that it may still be Britain led by Friedrich.

The infantry model is either generic, and/or based upon vestments from the Seven Years' War. Neither the hats or the white sash are unique to Prussia (I have to admit that they're strikingly similar to Redcoats in Civ VI, though Redcoats would probably be, I dunno, red - the color of the infantry's coats is closer to Austria's* from what I've seen), but I noticed similarity nevertheless:
Spoiler :
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*If for a milisecond you got your hopes up that this is Austria, congratulations, I did too, but we have no wonder and we have the wrong flag on the commander.

And just look how well it fits...

I could also see Frederick II getting a unique commander as part of his ability. It’s a unit that actually persists across ages, so it can be tied to leader abilities.
 
Before the Civ 7 model was revealed, I was hoping that FXS would design the next Russia based on its period from the Grand Duchy of Muscovy to the Russian Tsardom. The former could inspire some economic bonuses to reflect how Ivan I managed finances and tributes to the Golden Horde across the lands to enrich Muscovy in the process.

It’s still possible in Civ 7 as a standalone Exploration civ, though I’ve not yet decided if I prefer Muscovy or Novgorod to fill the future slot.

Novgorod would be fun as a more peaceful trade and exploration focused civ. But I’m really hoping for the Rus’ with big river related bonuses.
 
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I could also see Frederick II getting a unique commander as part of his ability. It’s a unit that actually persists across ages, so it can be tied to leader abilities.
I don't think we'll see leader unique units return in Civ7, not even ageless ones like Army Commanders.
 
In the rare images of tanks in Civ 7 one can see Russian T-34 tanks. So I think one of the modern civs will be Russia.
 
Base game designs are always dull, so here's to hoping Britain shows up in the base game and Germany gets something more creative a few months later (Meiji Japan can be the designated late-game-domination militarist ala Civ 5 Autocracy in their place).
 
In the rare images of tanks in Civ 7 one can see Russian T-34 tanks. So I think one of the modern civs will be Russia.
We've seen T34s, Sherman's, AND Panzers. The Panzers are slightly different in not having any kind of leader color patches, which indicates it could be a UU.

Also, we have seen a T34 with an African shield marking on the turret, which is likely the Bugandan icon.

Some believe that tank style is determined by your Ideology, but we need more evidence to determine if that's accurate or happenstance.
 
We've seen T34s, Sherman's, AND Panzers. The Panzers are slightly different in not having any kind of leader color patches, which indicates it could be a UU.

Also, we have seen a T34 with an African shield marking on the turret, which is likely the Bugandan icon.

Some believe that tank style is determined by your Ideology, but we need more evidence to determine if that's accurate or happenstance.
I agree that we need to see more modern age footage to say anything more about ideologically dependant units one way or another.

We've seen Shermans and Zeros together with the same leader color, and units that use the UU "Marines" appearance fighting each other. But then the US was shown off with plane models we hadn't seen until that point, in addition to the Marines with presumably a unique appearance.

Maybe some earlier trailers were more "in progress" than I initially considered.

Well, if any Panzer is a UU, that should close the debate whether we are going to see Prussia. But it would leave both Germany and the German Empire as options.

The only time we see the panzer, it is implied to be used by Meiji Japan. If it was a UU, it would be theirs, which seems exceptionally unlikely.

If the panzer we've seen is not a UU, I see little chance at Germany/Prussia getting a unique cavalry/tank like the Tiger. Germany's UU will almost certainly be the U-boot, albeit hopefully less underwhelming than it was in civ 6. If it is Prussia, I could also see a small chance we get a stormtroopers UU.
 
Probably British and Germans.

I don’t think that the war in Ukraine is in and of itself the main reason for Russia not showing up, so much as it is the fact that there aren’t enough slots in the base game and if a European colonial power has to be cut Russia is first.
 
Considering the age cut offs, if they add Russia, it won't be modern Russia, and unlikely to be the Soviet Union, so a Russia before that wouldn't really be controversial, imo.
It’s more about they’re not going to add the name “Russia” as a civilization into the game.

It’s far more likely we get one of their predecessors (with a name other than Russia) as an Exploration Civ in one of the DLC first and then Russia is added later for the modern era.
 
It’s more about they’re not going to add the name “Russia” as a civilization into the game.

It’s far more likely we get one of their predecessors (with a name other than Russia) as an Exploration Civ in one of the DLC first and then Russia is added later for the modern era.
More likely Russia(or Russian Empire) for age 3 and Soviet Union for age 4
 
It’s more about they’re not going to add the name “Russia” as a civilization into the game.

It’s far more likely we get one of their predecessors (with a name other than Russia) as an Exploration Civ in one of the DLC first and then Russia is added later for the modern era.
Evidence points to Russia almost certainly being in the base game (that town center we saw sure wasn't British), and Imperial Russia or Romanov Russia or Tsarist Russia or whatever you want to call it was still called Russia. I do hope we eventually get an Exploration predecessor for them, whether that's Rus' or Novgorod or Muscovy or even Vladimir.
 
That would be kind of sad if they gave the Germans a tank UU and chose the Panzer-IV instead of the Tiger or Panther.

Also it looks like in the Switch clips that the Panzer-IV is on the Japanese team. Not definitive, but a data point to consider.

Some believe that tank style is determined by your Ideology, but we need more evidence to determine if that's accurate or happenstance.
I don't see how that could be the case, since Tanks are unlocked in the tech tree and Ideology is determined in the Civics tree. Potentially having your Tank graphics change in the middle of a battle would just be confusing for everyone.
 
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