I'm already looking forward to rolling my tanks there as Germany or Russia.
Bets on whether that will be a new Steam achievement?
I'm already looking forward to rolling my tanks there as Germany or Russia.
So, SP trees are gone and will be replaced by 3 levels of ideaoligies you can mix and match?
Bets on whether that will be a new Steam achievement?
The way I understand it is that Order/Freedom/Autocracy are still sopols, but there are branches within each one tailored to your preferred victory condition. So you can go Autocracy and still be competetive in a science victory. Or Freedom ... Domination.
One article mentioned tech trading hands in the World Congress. Are we going to hold a vote so that Hiawatha has to share his discovery of gunpowder with the world?
I'm not worried about the trade routes too much. It sounds like you start with 1 land and 1 sea to make as you see fit. And you likely get more later on by getting new eras or techs and there's probably a civ that starts with an extra one.
"I didn't expect this to work"= As Poland destroy a German Panzer with a Winged Hussar
-International trade routes - send physical units back and forth with other civs, but Science/Religion/etc. can "leak out" to other civs along the way.
-Cities in the same civ can share food, production, and more with internal trade routes.
When it comes to economics, Brave New World wants to augment base Civilization V with the introduction of International Trade Routes. Now you'll be able to build caravan and cargo ship units, setting them up so they automatically travel back and forth between your city and that of a foreign civilization. As long as you're not at war, you both gain gold and other resources from the deal, which can work against you. Science, Religion and other resources that could be important to your path to victory will leak out to the civilizations you trade with. The units operating the trade routes can also be attacked, allowing you to disrupt other civilization's trade routes if you go to war with them.