JanghanHong
Enrico Trololo
Honestly, Brazil looks less and less fun to play everyday for me.
Tourism UA and a late game infantry...
The 2nd part of the UA (if there is any) and the UI/UB/UU2 must be either amazing or kick in early. Because right now, Brazil doesn't have anything to its advantage until tourism becomes important.
I don't really think it's lack of synergy between the parts that makes a civ flexible, it's the broadness of the UA that can apply synergy to variety of situations that makes it fun.
Persia and France have two UA's I really like due to their flexibility. And you can find synergies with their parts that sort of goes toward all type of victories. I wish more civs have that.
If Brazil has cheap UU's, it should be helpful for wide cultural games, but not so much for tall games due to lack of space for overwhelming enemies with cheap units.
Brazil really should get something that kicks in early, I'm also getting the feeling that they're getting jungle bias too, if trading posts are gone and you have to let the jungles be to get the science bonus, I would feel like this is an insult to Brazilians rather than a tribute.
Tourism UA and a late game infantry...
The 2nd part of the UA (if there is any) and the UI/UB/UU2 must be either amazing or kick in early. Because right now, Brazil doesn't have anything to its advantage until tourism becomes important.
No, I'm saying that there should be a minimum of synergy between the parts of a civ. They can do something else of course, but it makes the game more fun I'd say. Also I hope that tourism will be good for more than just the Cultural Victory, so a focus on that doesn't necessarily mean the civ is too strictly focused on one theme.
I don't really think it's lack of synergy between the parts that makes a civ flexible, it's the broadness of the UA that can apply synergy to variety of situations that makes it fun.
Persia and France have two UA's I really like due to their flexibility. And you can find synergies with their parts that sort of goes toward all type of victories. I wish more civs have that.
If Brazil has cheap UU's, it should be helpful for wide cultural games, but not so much for tall games due to lack of space for overwhelming enemies with cheap units.
Brazil really should get something that kicks in early, I'm also getting the feeling that they're getting jungle bias too, if trading posts are gone and you have to let the jungles be to get the science bonus, I would feel like this is an insult to Brazilians rather than a tribute.