Maybe unique national wonder then? it can replace another national wonder.
If it was a unique they would have discussed it in the video. We're looking at a good old fashioned world wonder right here.
Maybe unique national wonder then? it can replace another national wonder.
Brazil's inclusion doesn't exclude Inca, Inca just will come at a different time.
Spoiler :![]()
That moment when Brazil is in the game before Portugal ... T_T (exactly the same when a menu asks me what language I want and portuguese is displayed with a brazilian flag)
On a more serious note, "Minas Gerais" for a war ship ? Seriously Firaxis ? I mean, I'm not an expert on brazilian military history, but for me, Minas Gerais is a state, not a unit ...
I can't seem to get to the blog entry - that link just takes me to the main page. When I go to the 'news' section on the official website, I can't find it either. Any ideas?
UU: Minas Geraes - Additional ranged strength and defense (than what .. ?), unlocks at Nationalism Civic.
UA: Districts receive major adjacency bonuses from (implied unimproved) rainforest/jungle.
100 % agree, Civ5's GP system was pretty horrible in this regard. The fact that you'd actually avoid earning Great Merchants because they would slow down your Engineer/Scientist progress was just the epitome of bad game design, and saving scientists (and to lesser extent engineers) was super lame.I'm actually kind of glad the Great People aren't as strong. This prevents holding on to Scientists or Engineers to rush techs and production and rather let's us use them quickly. Since one Great Scientist seems to act differently to another, it makes the whole system way more interesting IMO.
The bonuses seem to be proportional to the era of the Great People. The classical era GP have less powerful bonuses than the medieval era GP.
looks like they have a scroll bar at the bottom, so I would guess artists and perhaps musicians are not visible, but in.