GeoModder
Deity
- Joined
- Nov 29, 2005
- Messages
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What it'll be fish market in tokyo?![]()
The market is for sale of goods ingame, asio, its the grocer that covers the food department.

Besides, there's already a Tsukiji retexture of the market outthere.

What it'll be fish market in tokyo?![]()


yeah i rered![]()
for making textures i recommend flickr.com - there's a lot of cc photographiesi'm sure there'll be plenty of harrods
EDITWhat it'll be fish market in tokyo?
![]()

I've made a start on Harrods (foundation and second row of windows - windows painted on in the texture) and it's looking alright. Would a 512x512 texture be ok? and how many polygons do you think I should aim for?
The market is for sale of goods ingame, asio, its the grocer that covers the food department.
Besides, there's already a Tsukiji retexture of the market outthere.![]()
so any photo for asian department store?
It could inspirate me to make it 
Thanks, guess I'm on a contract now.I've made a start on Harrods (foundation and second row of windows - windows painted on in the texture) and it's looking alright. Would a 512x512 texture be ok? and how many polygons do you think I should aim for?
Also now's a good chance for me to thank all the building makers out there, it's a lot more stressful than it looks.![]()
256x256 is enough (128x128 is recomended for the game, but pcs are better than two years ago), tough you can always keep 512x512 textures for future usage (i always keep)
And polygons - i try to keep everything in 150-300 faces (for standard buildings), and <1000 for wonders (exceptions are sydneys opera and hungarian parliament with around 1600)

I'll include a 256x256 and 512x512 (for high def) so people can choose. The building so far only has 20 faces, but the addons (13 green overhangings) total 156 faces. Maybe I should've started with a smaller, less complicated building?![]()
Besides, ground level will barely be visible anyway if this building sits in the middle of a city.trueso any photo for asian department store?
It could inspirate me to make it
![]()
Well Chuggi, here's a hint of things to come.![]()


Any idea when those things will come ?![]()

Keep in mind that tiny details can as well be shown by texture, they don't have to be on the model itself.Besides, ground level will barely be visible anyway if this building sits in the middle of a city.
Also, can you reference a vanilla building for me that uses the same plot size that this building is going to use? That way I can get the scale better and you should be able to throw them right in without worrying too much.
(apart from all that L plot system coding?)You can always make it simplier - smaller for example (for example instead using 8 pillars -> using 6 etc)
The model isn't easiest - that's true![]()
There's supposed to be 20 of those green things out the front
so I've cut it back a little already.The green canvas are the only addons so far, but for the arches I really want to make them 3D for the full effect.Also, can you reference a vanilla building for me that uses the same plot size that this building is going to use? That way I can get the scale better and you should be able to throw them right in without worrying too much.
(apart from all that L plot system coding?)
Mmm, ideally the same size as the Market: 3x2. But from what I see from the real life dimensions of Harrods, you'll need a 4x2 size to let the model come out in its full glory. So, the only 4x2 buildings I can find are MtRushmore and the Intelligence Agency (NSA_Headquarters as the folder name).
And don't worry about the plot coding. That's already done. I merely need to copy a 4x2 entry in the Civ4CityLSystem file and adjust the path, era and artstyle references.![]()
It's turning out quite good but it has to be one of the most boring things I've ever made.
When I get home from work I'll wrap it up, mirror it and create the shadow for it using the render to texture feature in max.
For me making buildings is pleasure
The most boring is making xml 
Then I'll make a new teaser for CDM and get this thread back on track.![]()


For me making buildings is pleasure
The most boring is making xml
![]()
But I agree that coding is the worst. 
Teaser? A teaser? Are you serious?![]()



nice. now about that 50+ unit teaser...



I will make there shopping in Civ 
