Lachlan
Great Builder of Civs !
@ Chiyu : dont include revolutions mod since we are passed to 3.19 
I enjoy playing 3.19 because it's fully supporting Vista...

I enjoy playing 3.19 because it's fully supporting Vista...
Hey, loving the latest version of this mod so far. Just one question: Since when can the Incans get the Hwacha, the Korean catapult? Hyana Cupac just attacked me, and he's weilding a few of them.
Edit: WTH, they have Berskers too? There are neither Vikings or Koreans in this game, so they couldn't have gotten them via trade.
There's a wonder that randomly upgrades units built there to a UU version.
First of all, let me apologize for being so inactive lately. I've been so busy with studying (history) lately that I didn't really have time to play Civ, let alone modding. My bachelor thesis and a bunch of exams are really draining a lot of my time. The good news is that I *should* be finished early in July and will be able to continue with Extra then.
@Arakhor: As for "Amun-Ra" (and "Asatru)".. I just followed the example of some other modmakers in that regard. I'm not satisfied with these names either. Kemetism sounds nice. Would you happen to have a better alternative for Asatru as well?
@Karl-Heinz: I think it works as it is now for the new version, but I'll make sure it's 100% compatible for the next version. About the German translation.. Is your text only missing for the new Extra content, or for the original firaxis items too?
@Alkyon: Then he must have built the Flavian Amphitheatre wonder. Added Jade to the Civ Jewelers wonder, you made a good point.
@LetMyPeopleGo: I'll look into it. A month ago or so I was playing a map that had no oil, so there may be a connection. It must be the CvMapGeneratorUtil file that causes this, so I'll just leave it out or replace it with something else for the next version.
Hello avain
I'm playing on an old PC, P4 2.8G, 2GB RAM ang Radeon X800 Pro, windows XP Pro SP3
Full Extra mod installed, huge map size, preferable randumscriptmap, marathon, 8~10 civs, preferable 8 civs due to sloe machine.
Never had any MAF or any other kind of error which I am familiar of from other mods, but I've to add that usually my games end around 1800~1900.
I hope the info was useful.
I usually play Huge Earth, 18 civs; I have an AMD Athlon 64x2 4400 dual core processor, 3 GB. Haven't had any MAF with Extra that I can recall.
Chiyu and players of Extra,
may I ask for a little information about the experiences with this mod?
I'm trying to collect information concerning the MAF issue, and
your mod is quite a big one, and more importantly it includes
a huge amount of custom art, thus I'd be really interested what is playable still
and what not, and under which circumstances?
I'm thinking on info such as:
- Large and bigger map sizes, number of civilizations, number of additions (new civs, new LHs)
- Late game info, how frequent MAFs are, when they start to occur?
Thanks,
avain
Thanks for your reply, I wish you an easy cruising through your studies.
Your version of CvMapGeneratorUtil generates marshes, so by playing with a different CvMapGeneratorUtil I don't get the marsh tile and maybe I'm missing some other stuff from the Extra mod, so far, besides not having any marsh tiles it looks ok.
Thanks