Available for download now... Wolfshanze Mod v2.80...
as usual, see page-1 for the new download
Okay... I have updated this mod for full support for v3.17. It is based on the very successful (and thankfully bug-free), v2.73 Wolfshanze Mod (formerly for BtS v3.13). Hopefully, by being based on v2.73, this version will also be bug-free... if it isn't, shouldn't be too hard to track down, though I have been messing with this release for at least a week and it seems pretty darn stable to me!
...If you're playing any previous Wolfshanze Mod saves... well, then you're really out of luck! You'll just have to start a new game!
This release was definitely a planned release... so I put a lot of effort into it... I didn't just spit this one out because I had a few new models... a lot of what went into this version are things I've been thinking about/wanting to add-in for some time and I think they will further enhance the mod. There's some new game changes, new unit classes, new leaders and new civs... see below for the full list of changes... there's a lot!
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New in v2.80
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Full support for v3.17 of BtS
Added new civ: Vietnam
Added new ancient units: Battering Ram & Capped Ram
Added new aerial scout units: Seaplane & UAV
Added Mussolini Leader for Rome
New graphics for Persian Darius I leader (no longer creepy)
New 36-Civ Earth scenario (includes Austria, Poland and Vietnam)
New flags for Mongolia
New flags for Poland
New Civilopedia button for the Celts
Civ colors "tweaked" for Holland and the Ottomans
Updated to Ethnic Citystyles v1.03 (new Polish & Russian citystyles)
Spanish Conquistador is now a replacement unit for the Explorer (stats changed)
Spain gets a new UU, the "Royal Galleon"
Submarines of all ages now get 1 to 2 First Strikes
Destroyers of all ages now get First Strike Immunity
Light Bomber animations updated to drops bomb when attacking
Increased volume of Austrian diplomacy/city music
Poland now has a new UB: Sejmik (replaces old UB)
Cost of Dreadnoughts and Battleships raised
Suryavarman II favorite religion changed to Hindu
"Fission" is no-longer an industrial-age tech... it's now "modern age".
Closed the "not industrializing" during industrial-age loop-hole in tech tree... need to at least get assembly-line before proceeding to modern-age techs
Grave's Pirate Mod included (Barbarian invasions from sea more likely)
Custom Gamecore DLL changes (BtS v3.17):
Full support for 40-civs in a single scenario
Solver's 0.19 Unofficial Patch Changes
Lt.Bob's Nuclear Fallout instead of desertification in Global Warming
Aerial Recon Missions can now be intercepted
New models/skins for:
American Dreadnought (South Carolina class)
Asian Galley (Dragon Galley)
Asian Trireme (Kobukson)
Austrian Medieval Warlord
Austrian Dreadnought (Tegetthoff class)
Byzantine Musketman
Byzantine Rifleman
Byzantine Machinegun
Celtic Archer
Celtic Axeman
Celtic War Elephant
Celtic Grenadier
Celtic Horseman
Celtic Knight
Celtic Longbowman
Celtic Heavy Footman
Celtic Scout
Celtic Spearman
Celtic Swordsman
Celtic Warrior
Celtic Gallic Warrior
English Battleship (KGV class)
English Modern Warlord/General (Montgomery)
German Medieval Spearman
German Heavy Footman
German Knight
German Medieval Warlord
German Destroyer (Z-Class)
German Heavy Cruiser (Graf Spee updated to v1.0)
Japanese Dreadnought (Ise class)
Japanese Carrier (Zuikaku class)
Ottoman Dreadnought (Moltke class)
Paddle Steamer (all nations)
Polish Medieval Warlord
Polish Modern Warlord
Roman Dreadnought (Cavour class)
Roman Marine
Roman Main Battle Tank (Ariete)
Roman Modern General updated to v2.0 (Beretta 35 added)
Russian Dreadnought (Borodino class)
Spanish Light Bomber (Ba.65)
Spanish Bomber (SM.79)
Viking Paratrooper
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Just a sneak peak... here's the WWI Dreadnoughts of the Wolfshanze Mod... most of which are all new to v2.80!