cool3a2
Deity
- Joined
- Mar 30, 2007
- Messages
- 2,177
Okay, I believe I got the shader part correctly working now. I like it this ways best. The only problem is, that now it's really obvious that there is a problem with the neck and that the armor is bit strange in that region. Unfortunately, there is a hole in the next, so that reshaping the armor alone won't do it. My idea is, that I use something to cover this hole and I gave Peters neck part a go, see attachment. I believe the idea can work, but I won't be able to get it working. At the moment, the new part flies around. Two things would be necessary to do:
- getting the upper end of the armor in forn of the new part so that it looks that the new part actually lied underneath the armor (some kind of shirt)
- the new part would need to be rigged properly, that's my main problem.
Don't know if you want to give this a go, Nitram.
- getting the upper end of the armor in forn of the new part so that it looks that the new part actually lied underneath the armor (some kind of shirt)
- the new part would need to be rigged properly, that's my main problem.
Don't know if you want to give this a go, Nitram.