Do note that the production will drop quite a bit when I come out of the golden age, though.
Ah, I didn't notice the Golden Age! Phew, for a moment I though that was a real game breaker

Do note that the production will drop quite a bit when I come out of the golden age, though.
Yeah, but it'll cut into your science, gold and espionage. I rarely find that 10% of my income is worth a happy face or two.
20 %will give you +2
by default, + 1
from collosseum and + 4
(!) from hippodrome, thats + 7
.
It will be one of the first things I'll try when I get my hands on BtS (if I find enough food and health resources).
Citadel no more has higher bombardment damage bonus (-25% like Castle, was -50%)
A closeup of the Moai Statues and an illustration of what changing to Universal Suffrage (without anarchy) and rush buying Dikes everywhere on an archipelago map does to your production.
I'm looking forward to seeing the Dutch Dike at work in my cities - but I don't think it will be a problem game balance-wise because one must wait until Steam Power. That's a long wait! The Moai Statues on the other hand are available with Sailing - that's much earlier than Dikes/Levees. (So it'll be a while before the Dutch can compound the two.)
@Random Oracle
What resolution do you play on? And what size is your monitor?
That's true, but Steam Power is not that far away and beelining it when you have a lot of coastal cities seems like a very viable strategy. For the record, here's my production without a golden age. A significant drop, but still more than twice than it was without the dikes. It certainly is a very powerful unique building under the right circumstances. Here's also a picture of the Moai Statues + Dike + Heroic Epic + Drydock city under normal conditions.
But how long did it take you to build the staues with no production at all?
That would be one turn -- with a great engineer.![]()
But you do have a point indeed, the Moai Statues are great for getting production to a coastal city such as that, but building them in the first place can be a pain. I probably wouldn't put Heroic Epic in the same city in a normal game, but I was really production-starved in this archipelago map. Normally I think the Moai Statues make a city more of a hybrid since all those sea squares provide quite a bit of commerce.
Spain has really been brutalized by the nerf bat in BtS, which is puzzling because I don't think they were widely considered one of the "power" civs. I always liked them and felt they were underrated though, so the trend is troubling. It's not so much any one horrible nerf, more of a "death by a thousand cuts" sort of thing. Doubt Firaxis even set out to "rein in Spain,"but that seems to be how the way it has played out.
Consider:
- Conquistador bumped back in tech tree thereby diminishing value of + melee bonus and now requires gunpowder as well.
- Direct nerf to Citadel siege resistance.
- Indirect nerf to Citadel by overall lessening of importance of siege weapons.
- Expansionistic trait nerfed.
Will wait and see how Isabella and Spain play before howling from the rooftops, but it doesn't look promising on paper.![]()