It might be. The game uses existing civilizations of the same tech group to determine the defenders the AI receives. It is not supposed to create unique units though. If you upload a save from the game I can look into it.
Hello Leoreth! Which files do I have to remove?The installer tries to determine the correct install location from the Windows registry, but that sometimes fails. If you fix it by moving the files manually, the registry entry for the installer will still be incorrect. Instead, I would try to remove the files and run the installer from scratch again. Then, there should be a step in the installer menu where the install location is chosen. You can change the destination there manually, and it should proceed successfully.
Here we go.It might be. The game uses existing civilizations of the same tech group to determine the defenders the AI receives. It is not supposed to create unique units though. If you upload a save from the game I can look into it.
I have tried this approach, but it does not work. The same error all the time/The entire mod folder that the first run of the installer has created.
Yes, I did. Many times. Perhaps, I can change something in my Windows OS?When attempting to install the mod again, did you select the correct installation location manually, like I suggested?
I don`t know how to google this tryings!You can try to find the "phantom path" in your windows registry and delete the key it is associated with, and then do another install to the correct path. You can also try to correct the registry entry to the correct path directly.
I fixed it! Thank you for your help!You can try to find the "phantom path" in your windows registry and delete the key it is associated with, and then do another install to the correct path. You can also try to correct the registry entry to the correct path directly.
Yes, I was, but I also tried removing taiga without any improvement. In both cases no hammersIt's a bug - were you constructing an improvement at the same time?