Post logs please ppl, when you report bugs.
Log of 42 turns of gameplay, with text errors for every new unit/tech in the game
Using the latest version I've seen:
1. World Congress is having votes every other turn.
2. Coal Plant description has happiness +1-2 and does city must not have a factory.
3. I have not seen any poppy resources.
Hey, i didn't play for a couple months but now wanted to play a game again. I still have only gods and kings with Version 3.1, but every time i try to start a new game the game just crashes.
I have tried both the normal and extended, and with and w/o DLCs (+support.)
Same thing happens if i wanna load an old game
I have not done anything to my civ or my documents-civ folders.
Did steam somehow install so stupid version that broke the game, or do you have any idea what might be wrong?
Also, it seems the CCTP forum is gone, if i try to go there i get taken to the civfanatics main forum, both by going from my history, or by clicking the "Civ 5 - Community Call to Power project" link above or below the posts on this topic, whats up with that?![]()
just wondering if there is a way to change world congress so that its not every other turn for a vote
Welcome to the forum
Yes you can, you have to possibilities. You can wait till friday, when i will release a overworked version or you can replace the file "Game Pace Rules" in the CCTP folder Z_Global with the file attached to my post. Iam not sure if this will work with save games, but works with new game.
Hope this helps, enjoy this mod.![]()
it works for saved games.![]()
Why are some digital era buildings' maintanence ridiculously overpriced (100-300 GPT)? Is that intentional?
Shoshone are supposed to start with their special scout the Pathfinder but in this mod they start with a warrior. Money making buildings such as market and bank lose their +gold %s, which was added either at g&k or bnw.