Bug Reports

Version 53 is outdated and this explains the errors.

Use this version.

Rubber needs the policy exploration iirc.

The detectiv office needs the espionage branch, iam not sure about your spy problem, i dont see a reason for this in the logs.

Also iam not sure what you mean with the luxus version, that version contains all expansions and dlcs released so far.

If you miss a expansion (G&K) then this can create problems.
 
Version 53 is outdated and this explains the errors.

Use this version.

Rubber needs the policy exploration iirc.

The detectiv office needs the espionage branch, iam not sure about your spy problem, i dont see a reason for this in the logs.

Also iam not sure what you mean with the luxus version, that version contains all expansions and dlcs released so far.

If you miss a expansion (G&K) then this can create problems.

As a start thank for help with the DLL-Version. I hope I can use it in my current game.
Is it possible that the spy-problem the same reason is like DLL?

I thought the Luxus-Edition does not contain all expansion, it is a foul by my site.

I have all Expansions ;) but not the luxus-edition or similar-editions, all bought by release :D

I write a PN in german with other problems too. example slavery does not working or athena or fashism.

Is it correct that you fill a police full to build a wonder like "Forbitten City", cause I used only the opener to build the wonder and get the two voices for world congress.
 
Big thanks for the work you all are doing : )
Banking doesn't open capitalism .
You need a weaponsmith to build musketman, but weaponsmith is listed as a wonder so only one city seems to be capable of building them.
Don't know if this is a bug, but you need coal to build cannons and its not available till industrial era, about 17 techs from the cannon
 
First of all, sorry if this was already answered somewhere for the actual version but,
Has anything been said about the spy bug?
Is still needed to deactivate spionage?
Anyway to fix it?
Thanks for the time
(again sorry, but I wandered for half an hour searching for something related to it in recent versions... and nothing)

EDIT: since this is my first post, I think I had to say this (but forgot to do so)
Amazing job with this mod and thanks to all that made it possible! seriously guys you should be hired by Firaxis to do their games XD
 
Hi, i would like to know, Can you make a fast tutorial for the installation with all component to DL, Or have you already a tutorial ? ;)


PS: You've made a really Great Job !!!
 
Hi, i would like to know, Can you make a fast tutorial for the installation with all component to DL, Or have you already a tutorial ? ;)


PS: You've made a really Great Job !!!

I'm not the creator, but all you need is in this thread: http://forums.civfanatics.com/showthread.php?t=532727.

Note that the DLL link there is dead, you need to download the file from here: http://www.picknmixmods.com/mods/d1b6328c-ff44-4b0d-aad7-c657f83610cd/mod.html

The only thing you need is the CCTP v4.05 archive and the DLL mod from the link above. Put both into your MODS folder, as per instructions in the thread.
 
Thanks you guys for the patients and all the reports so far.

When i will return from my vacancy, i will start to overwork the existing version and will try to fix the known bugs.

Also a happy welcome to all first time posters.
:rockon::dance:[party]:band::banana:


PS.

Please when you report bugs like the Spy ones, send us your logs.
How to enable logs

This is the best way to reproduce bugs and to errase them.

All the best
Gilga:old:
 
I cant see the rewards texte (i see only the end of thé sentence) for Evenement, i have only cctp mod
 
Ive start a game un epic time, antiquity ans earth map, all ressources who's should appears dont, Thé only ressource who appears ils bison
 
Ive start a game un epic time, antiquity ans earth map, all ressources who's should appears dont, Thé only ressource who appears ils bison

Not all resources are shown from the beginning, in fact when you start in pre-historic none of the resources are shown.

Without logs i can only guess, but when you say that bisons are shown, it sounds like a corrupted version.

To help you we need your lua and database logs!!!
 
Not all resources are shown from the beginning, in fact when you start in pre-historic none of the resources are shown.

Without logs i can only guess, but when you say that bisons are shown, it sounds like a corrupted version.

To help you we need your lua and database logs!!!

I know that, but when i discoverd a tech who should reveal a ressources, she dont appears, ive made 150 turns, How can i sent you my log ?
 
Here is my logs ;)

The bug seems to happen only (at least from my testing) with the Earth mapscript. I don't have time to investigate exactly what is going wrong, for now just use a different one. I'll temporarily disable it in my development version too.
 
Hey there! No quite sure what kind of bug i am running into.
Game just closes randomly in the middle of end turn, havent been able to figure out anymore than that sadly. :) :)
Hope these are the correct logs ^^
And btw, really awesome work on the mod! :goodjob:
 

Attachments

Getting a number of things, willblist as many as I can now and the rest later.

When I enhance a religion, the screen to do that shows that I have no pantheon founder or follower belief selected. They are still active though. Secondly when I start a new game, the interface is all jumbled. I'll post a pic later, but it goes away when founding a city. In addition, when I started a new game every player started with a score or anything from 200 to 600. Luckily I was near the top and topped it out. When I opened the social policy screen, it was totally blank and except for two tabs for social policies and tenets. Finally, when I opened the tech trees, I got multiple Korea errors and they didn't show. Many of these, however, may be caused by other mods. Will check some other time.
 
Hey there, I'm getting a couple of bugs with your mod (forgot to include log tracking, since you need to start a new game for that in whowards' instructions):

- Left-clicking on the "slavery" policy under the social policies screen causes the game to crash to a black screen, preventing any commands (have to restart computer)
- Right-clicking on the hut icon/technology causes the game to crash to a black screen, preventing any commands (have to restart computer)
- Sidebar tech tree ends at international trade; can still progress tech tree by clicking a tech on the full-screen technology screen
- Great Entertainer is spawned every turn
 
hey there, i have got this bug where when i open the policies there's nothing there even when I get to techs that say one is unlocked. I have advanced screens (that is the name right?.) so it's not that also same with ideologies.:(

edit: I also have all the dlc except a few map packs.
 
I dont know if this is already reported if so please disregard this.

After researching Agricultural Revolution my capital city (size 91 / King difficulty ) just vanished.

The clickable city token is still there just the graphic is missing.

Game is fine in terms of playability its just a bit off putting.
 
Hey there, I'm getting a couple of bugs with your mod (forgot to include log tracking, since you need to start a new game for that in whowards' instructions):

- Left-clicking on the "slavery" policy under the social policies screen causes the game to crash to a black screen, preventing any commands (have to restart computer)
- Right-clicking on the hut icon/technology causes the game to crash to a black screen, preventing any commands (have to restart computer)
- Sidebar tech tree ends at international trade; can still progress tech tree by clicking a tech on the full-screen technology screen
- Great Entertainer is spawned every turn

Sorry for the double post but had to answer to this one.
I am no dev of this mod but with the most recent verison all that should happen there is you getting a popup telling you that a dds file could not be loaded if that blackscreens you that might be a problem on your end of things.

Are you by chance running a video capture device along with it that might do odd things if the focus of the game window is lost?

Have you tried to do the same thing in windowed mode?

If so do you still get a black screen there?

Edit: @Gilgamesh, I found another odd thing. Great intelectuals are giving +0 Culture when used is this WAD? I am currently quite ahead in terms of culture and number of policies so It might be designed as a catchup mechanic? Any feedback is highly appreciated. If thats not the case it is a bug of course :) And keep up the good work the new version is really enjoyable while its still rough around the edges I am having a ton of fun playing it and look forward to whatever you come up with in the fture and will happily help with testing.
 
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