raystuttgart
Civ4Col Modder
So, you prolly have all the quirks worked out of the multi yield system then?
I do think so.
People seem to really like it.
We could just somewhat copy your version then and all the related functions and have a unbugged code.
I have added my own M:C specific code though so we'll have to work around that.
Yes sure, you could try to use it as a blueprint for your version.
Basically all features included in RaR from other mods have undergone improvment.
But of course they have usually also undergone RaR-specific changes.
Also, did you make all secondary produced goods yield half?
Only on Plots.
But there yes, all secondary are half primary.
In Buildings they are the same as primary.