Acularius
King
Maybe a modifier so that the AI stops declaring war on an entity on the other side of the world.
I would rather more wars be sparked by neighbours, even of the same religion. It might induce blobbing, but when playing on the world map I see Asoka declare war on Ghengis (Mongolia) or Atilla (Ukraine), when the Cholas (South India) or Tibet (Tibet.
) would be more viable, and in the Cholas case, more lucrative targets.
At least until the rennaisance-esque technologies when global warfare (Imperialism ho!) is more viable. [Or at least possible, although it will still take a while to do)
I think the furthest most armies would travel away from their nations was the crusades for the longest time, past that, it wasn't viable to invade from England to China. :/
Unless I'm horribly mistaken, but I would like to see the distance from capital maintenance modifier increased by quite a bit. [Maybe certain technologies could decrease this over time?]
Basically I would like border tensions to be on par with the religion thing, or worse, and the way to circumvent would to be actively improving the relations with your neighbour.
I would rather more wars be sparked by neighbours, even of the same religion. It might induce blobbing, but when playing on the world map I see Asoka declare war on Ghengis (Mongolia) or Atilla (Ukraine), when the Cholas (South India) or Tibet (Tibet.
) would be more viable, and in the Cholas case, more lucrative targets.At least until the rennaisance-esque technologies when global warfare (Imperialism ho!) is more viable. [Or at least possible, although it will still take a while to do)
I think the furthest most armies would travel away from their nations was the crusades for the longest time, past that, it wasn't viable to invade from England to China. :/
Unless I'm horribly mistaken, but I would like to see the distance from capital maintenance modifier increased by quite a bit. [Maybe certain technologies could decrease this over time?]
Basically I would like border tensions to be on par with the religion thing, or worse, and the way to circumvent would to be actively improving the relations with your neighbour.






buildings did cut back a bit in my gold income though not all that much. After Mining and Metals currency (and Currency and Coinage currency) gold has not really been an issue.

is now rampant and every city has 1 to 4 citizens
. Yup! It's Loverly! And I only have 11 cities. And have not even met a AI yet too boot. Well except for the pesky Barb on the next Island that hit my outpost city with a SoD that had 40 units in it. Crushed my 3 pop city with 6 defenders.
Burn baby Burn! 
Crimenitly! 



