Hydromancerx
C2C Modder
@JosEPh_II
Go into civpedia or even the in game tech tree. That's what I have to do when planning out new techs. I do not have some "magic tool" that you don't. If you want it changed do the work and write out what you want changed so it can be reviewed/considered.
How do you think we did all the non-RoM/AND techs? They all had to be planned out before the code was even written up. And most of the techs are added by strategyonly, not me. Which means any new techs that get added have to be planned out and written up for strategyonly in advance (and then double checked once in game).
I have to either sort though the civpedia or make a new dummy game and sort thought the tech tree to see what highlights when I click on a tech. Prehistoric and Galactic were hell to do for both me and strategyonly.
The tech tree I have in my signature is so I can look up the locations of the techs quickly (X and Y) so I can accurately tell strategyonly where to put the tech on the tree. All connections are done in game to figure out what tech requires what tech.
Go into civpedia or even the in game tech tree. That's what I have to do when planning out new techs. I do not have some "magic tool" that you don't. If you want it changed do the work and write out what you want changed so it can be reviewed/considered.
How do you think we did all the non-RoM/AND techs? They all had to be planned out before the code was even written up. And most of the techs are added by strategyonly, not me. Which means any new techs that get added have to be planned out and written up for strategyonly in advance (and then double checked once in game).
I have to either sort though the civpedia or make a new dummy game and sort thought the tech tree to see what highlights when I click on a tech. Prehistoric and Galactic were hell to do for both me and strategyonly.
The tech tree I have in my signature is so I can look up the locations of the techs quickly (X and Y) so I can accurately tell strategyonly where to put the tech on the tree. All connections are done in game to figure out what tech requires what tech.