Nimek
Emperor
- Joined
- Jul 7, 2010
- Messages
- 1,208
1 I know that we have exoskeleton infantry but this is a heavy armored unit. What do you think about exoskeleton promotion for infantry units. Something like here http://www.youtube.com/watch?v=p2W23ysgWKI
Exoskeleton
+ 1 movement point
ignores terrain movement cost
This promotion can be added by some building.
2 What do you think about spliting promotions to two or three categories
- skills - something that unit can learn from xp (ex shock, cover, city rider)
- equipment - something that comes from technology (ex from buildings) - you cant learn this from xp (ex bamboo armor, poisoned tips).
- emotions - something that your unit feels (ex religious promos, morale promos cause we have a new idea about unit morale and negative emotions like fear). cant learn from xp
What do you think about that two points?
Exoskeleton
+ 1 movement point
ignores terrain movement cost
This promotion can be added by some building.
2 What do you think about spliting promotions to two or three categories
- skills - something that unit can learn from xp (ex shock, cover, city rider)
- equipment - something that comes from technology (ex from buildings) - you cant learn this from xp (ex bamboo armor, poisoned tips).
- emotions - something that your unit feels (ex religious promos, morale promos cause we have a new idea about unit morale and negative emotions like fear). cant learn from xp
What do you think about that two points?
/turn maintenance on them.
lol
While conventional vehicles would be obviously better than animals, some animals can go on terrains that other vehicles even with treads The get stuck in. The down side of course is not you have to feed and power the thing your riding on. But still it would be pretty epic to see.
.