Nimek
Emperor
- Joined
- Jul 7, 2010
- Messages
- 1,208
1 I know that we have exoskeleton infantry but this is a heavy armored unit. What do you think about exoskeleton promotion for infantry units. Something like here http://www.youtube.com/watch?v=p2W23ysgWKI
Exoskeleton
+ 1 movement point
ignores terrain movement cost
This promotion can be added by some building.
2 What do you think about spliting promotions to two or three categories
- skills - something that unit can learn from xp (ex shock, cover, city rider)
- equipment - something that comes from technology (ex from buildings) - you cant learn this from xp (ex bamboo armor, poisoned tips).
- emotions - something that your unit feels (ex religious promos, morale promos cause we have a new idea about unit morale and negative emotions like fear). cant learn from xp
What do you think about that two points?
Exoskeleton
+ 1 movement point
ignores terrain movement cost
This promotion can be added by some building.
2 What do you think about spliting promotions to two or three categories
- skills - something that unit can learn from xp (ex shock, cover, city rider)
- equipment - something that comes from technology (ex from buildings) - you cant learn this from xp (ex bamboo armor, poisoned tips).
- emotions - something that your unit feels (ex religious promos, morale promos cause we have a new idea about unit morale and negative emotions like fear). cant learn from xp
What do you think about that two points?