C2C SVN Changelog

Just pushed to SVN:
  • Fixed multiple production issue affecting the AI and AI governors (could result in cities appearing to not be producing anything during a turn)
 
Updates
- Increased the Cost of the Flavian Amphatheater and Hadrian's Wall by 50%.
- Increased the Cost of the Sphinx, Petra, Angkor Wat and Shwedagon Paya by 50%.
- Increased the Cost of Plato's Academy and The Great Library by 50%.
- Increased the Cost of The Temple of Artemus by 50% and The Oracle and Stonehenge by 100%.
- Increased the Cost of The Great Lighthouse and The Colossus by 100%.
- Increased the Cost of The Hanging Gardens by 50%.
- Increased the Cost of Theater of Dionysus by 50% and The Great Wall by 100%.
 
Update
-Uploaded the current prototype of have I the Transhuman Era. It is only 30% done and I'm uploading it to SVN only for safekeeping,( this is the safest backup source of them all). This is not ready ,(after x90) to be included in the game but you can take a look. I included everything in a .zip so the game wouldnt read it. Again its there for safekeeping and Ill update it (as a .zip) as I continue..
 
Couldn't work on multimaps today, since there is some outstanding discussion Lytning and I need to resolve on some aspects first, so instead made an exprimental change to the way negative gold is handled (which is turned off by default, but can easily be enabled by anyone who wants to play with it). See http://forums.civfanatics.com/showpost.php?p=11551715&postcount=9 for details

I'd personally like to make this the default way this is handled (I thuink it'll be easier to tune at different difficulty levels, and more intuitive for players), but we need some feedback first, so please give it a whirl if you're at all interested.
 
Couldn't work on multimaps today, since there is some outstanding discussion Lytning and I need to resolve on some aspects first, so instead made an exprimental change to the way negative gold is handled (which is turned off by default, but can easily be enabled by anyone who wants to play with it). See http://forums.civfanatics.com/showpost.php?p=11551715&postcount=9 for details

I'd personally like to make this the default way this is handled (I thuink it'll be easier to tune at different difficulty levels, and more intuitive for players), but we need some feedback first, so please give it a whirl if you're at all interested.

Updated and ENABLED!! Your my hero ♥
 
Updates
- Increased the Cost of the Flavian Amphatheater and Hadrian's Wall by 50%.
- Increased the Cost of the Sphinx, Petra, Angkor Wat and Shwedagon Paya by 50%.
- Increased the Cost of Plato's Academy and The Great Library by 50%.
- Increased the Cost of The Temple of Artemus by 50% and The Oracle and Stonehenge by 100%.
- Increased the Cost of The Great Lighthouse and The Colossus by 100%.
- Increased the Cost of The Hanging Gardens by 50%.
- Increased the Cost of Theater of Dionysus by 50% and The Great Wall by 100%.

Did you ever fix The University Of Sankore and the State Religion penalty?

JosEPh
 
Updates
- Adjust Beast Master animals to better fit in C2C. They now upgrade (go obsolete) to Guard Dogs but the Biodome should give you free ones. They can now build some buildings also.
 
I have tried to get a sourceforge acount but to activate it it sends a message to your email. Ive tried to get an acount twice but both times it doesn't send anything to my email so i cant activate it
 
Updates:

-Fixed the Gatherer.
-Fixed the Robotic and Modern Imperial Guards.

This should be my last update before I leave, if anything of mine causes problems feel free to fix it. I should be back by next weekend.
 
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