Updates
- German translations by Pin
- removed some of my mod mods from the SVN they should not be there for v29 anyway.
- two new buttons for removing cannibalism and slavery from your nation.
Tweaked traits
Yeah I got the RED message.
It's just trying to encourage us to upgrade. I'm taking the position that it ain't broke, so why fix it though.
It's just trying to encourage us to upgrade. I'm taking the position that it ain't broke, so why fix it though.
I agree. It is slightly annoying, but I'll bet somewhere (in Tortoise) there is an option to suppress the message if you are really ticked by it.
Updates
- Moved Tupi to require Corn instead of Squash.
I dislike this (I think - clarification following). Doesn't corn require plains to spawn on? My issue is that you often get very jungle dominated terrain in south America (maybe it's coincidence, but I have been seeing that) with ZERO grains as a result. At least one (maybe 2?) of the other south American cultures also require grains, and there are not very many to begin withy for that base culture. Can we have at least one with an animal resource dependency?
They grew cassava, corn, sweet potatoes, beans, peanuts, tobacco, squash, cotton, and many others.
As I said in the other thread ...
http://en.wikipedia.org/wiki/Tupi_people
I could have picked Tobacco, Potatoes or Cotton. However Inca has potatoes. And I think Tobacco may be too late (I am not sure).
Hey guys, for everyone of you who has worked on the SVN version, I made a visualization with Gource: https://www.youtube.com/watch?v=B95-exRWMR8