Capto Iugulum

Formal Name for the Air Force: Nueva Españolas Cuerpo Áereo (New Spanish Air Corps)
Title of Head of State: Presidente en al Actual Estado de Emergencia (President in the Current State of Emergency)
Name of Current Head of State: Manuel Cavrera
Nationalist/Separatist: Partido Nationalista Mosquito
Formal Name for the Air Force: Cuerpo Aéreo Nuevo Español
Title of Head of State: Presidente en el Actual Estado de Emergencia
Name of Current Head of State: Manuel Cabrera
Nationalist/Separatist: Partido Nacionalista de Mosquito
Formal Name for the Navy: Honduras Armada Nacional (Honduran National Navy)
Liberal: Pesados
Formal Name for the Navy: Armada Nacional Hondureña
Liberal: (found that name a really weird one, mind telling me what was your exact idea about this one?)
 
Politics in the Honduras have been divided, according to the updates, since independence, between the supporters of President Lopez Pesado (called the Pesados) and his enemies, the conservative anti-Pesados.

Seeing as EQ has named the opposition party and seeing as EQ has also named the president (the Anti-Pesados and Lopez Pesado respectively, if I remember correctly) I think that the Honduran background ought to be altered to take account of these preexisting features of its state of affairs.
 
Liberal: (found that name a really weird one, mind telling me what was your exact idea about this one?)

Dunno. They are apparently the ruling party listed in Honduras' stats.

'The Pesados.'

Ah. Cheers for that Spry. Completely forgot about those bits. :)
 
NPC: Costa Rica

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Costa Rica, like its sister nation of Honduras, was born out of the collapse of the United States of New Spain. Feeling left out of economic life in the country, fed up with corruption (something in particular which was pushed by independence leader Cesar Mencia) and being made the victims of the economic malaise, the Costa Ricans declared their secession along with Honduras in 1912 following the Federal refusal of their ultimatum.

Costa Rica held out against the New Spanish offensive, bearing the brunt of the war until the Hondurans seized Managua. With the treaty of Managua passed, Costa Rica gained its independence, and the popular independence leader Cesar Mencia took power in 1913.

However, by 1916 Mencia still refused to hold elections in the nation. Fed up with the growing absolute rule by the President, a cabal of military officers attempted to take matters into their own hands, and rose up against the Mencian government. However, roughly half the armed forces remained loyal to Mencia, and the country collapsed into a brief civil war that lasted several months. However, the Generals were defeated, after levelling much of the capital of San Jose, and Mencia continued to be in power.

Cesar Mencia has continued to rule with an iron fist in Costa Rica, secure in his power. However, dissent and rebellion has continued to grow, with even his once loyal military officers allowing protests to continue. Costa Rica may be in for great change in the next few years, as the rule of Mencia grows weaker and liberalism rises to the fore.

Formal Name of Your Nation: República de Costa Rica (Republic of Costa Rica)
Formal Name for the Army: Ejército de Costa Rica (Army of Costa Rica)
Formal Name for the Navy: Does not exist.
Status of Labour Unions: Illegal.
 
NPC- Atzlan

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National Background: As a nation, Atzlan was born only in 1913. A former Spanish colony, the Aztecs of the nation were later split between growing powers. As part of the Great War, the US had taken large amounts of the northern territory, while the Mayan Republic had taken the East and Southern parts. By 1910, feelings of nationalism were running high. The people there did not want to be ruled by foreigners any longer. In a series of guerrilla wars and skirmishes, the Aztecs were able to drive out the Mayans, and the remnants of the crumbing American Empire.

Once created, the General Chimalli Escarra was placed at the head of his nation. For a couple of years, he began to rebuild his nation, but then stepped down from political duty, and returned to military service only. In his leaving, he left a new republic. The constitution was very similar to the original American one, with Jacksonian and Floridan input as well. This republic quickly gained the trust of the people, and the Conservative "Party of Tradition" won the elections.

The following year, Atzlan was admitted into the growing Pacific Concord, at Peru's suggestion. This alliance was initially successful, increasing the overall diplomatic efficiency for many North and South American nations, Atzlan included. However, despite Peru maintaining very good relations, even to this day, the Japanese Monarch and Aztec President rarely saw eye to eye. When a more liberal party came to power in the 2nd elections, the Republic formally withdrew, and has cut most ties with the former nations. Peru is the sole Pacific Concord member with whom Atzlan maintains strong economic and diplomatic.

Formal Name of Nation: Republic of Atzlan
Formal Name of Army: Ejército nacional azteca
Formal Name of Navy: Armada nacional azteca
Status of Air Force: None
Status of Labor Unions: Legal.

Democratic Information

Title of Head of State: President
Current Head of State: Esteban Cortéz. Moderate, though elected conservative. On second term, cannot be re-elected.
Head of State Election Process: Electoral College
Name of Legislature: Senado de la República de Atzlan
Suffrage: Males over 20

Political Parties

Traditional Proletarist: Illegal
Social Proletarist: Illegal, though only marginally
Liberal: Democratic Party (63%)
Moderate: N/A
Conservative: Party of Tradition (30%)
Militarist: N/A
Religious: N/A
Nationalist: Aztec Independence Party (7%)
 
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NPC: Republic of Puerto Rico

Background: Puerto Rico served as a crown colony to the Spanish Empire throughout that nations colonial history up until the Great War, where, after years of protests, the United States of America, on the side of the Allies, invaded the Spanish Caribbean and annexed the island. Puerto Rico had gone from one tyrant to another in short order, greatly insulting the people that called for independence. With the American Civil War of 1912 the Brazilian Empire invaded the Federal remnants in the Caribbean, liberating the Puerto Ricans at last. Now Puerto Rico stands as an independent republic, alongside Hispaniola, and looks towards the future with optimism.


Formal Name of your Nation: Republic of Puerto Rico
Formal Name for the Army: Armed Services of Puerto Rico
Formal Name for the Navy: None
Status of the Air Force: None
Formal Name for the Air Force:
Status of Labor Unions: Legal

Democratic Information

Title of Head of State: El Presidente
Name of Current Head of State: Alfonso Munoz
Head of State Election Process: Direct Election
Name of the Legislature(s): The Senate and the House of Representatives
Suffrage: Universal

Political Parties

Traditional Proletarist: Illegal
Social Proletarist: Illegal
Liberal: Partido Liberal
Moderate: None
Conservative: Partido Conservador
Militarist: Illegal
Religious: None
Nationalist/Separatist: None
 
NPC: Mayan Republic​

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The Mayan Republic is a state in crisis. Gaining independence in the 1860ies after a prolonged war for independence against Spain, it was immediately invaded by the forces of New Spain in their aim of unifying the former colony of New Spain and conquering the Yucatan. However, it was able to fight them off, gaining independence while severely weakening the New Spanish state.

With New Spain still a present threat for the Mayans, they began to build closer ties with the United States of America and their former colonial masters in Spain. With the outbreak of the Great War in 1905, the Yucatan then found themselves fighting with their former enemies New Spain against the Spanish, along with the United States. The Mayans fought bravely, assisting the Americans in the invasion of Aztlan, and were rewarded with half of the former colony at the close of the war.

However, for the Mayans the war was not over. The former colony of Aztlan was rife with Aztec nationalists, who were joined by the former Spanish soldiers who fled to the hills. The Aztec guerillas bled the Mayan occupation force dry, until 1910, when they rose up in revolt against the Mayans. The Mayan army was crushed, but the war continued until 1913, with the Mayans unable to make any headway against Aztec forces. The Mayan Republic eventually granted Aztlan its independence, turning their back on their acquisitions during the Great War.

During the same year, the Caribbean was struck by an immense hurricane, which savaged the coastlines of Cuba, Jamaica, and the Mayan Republic. The capital of Belize was struck, and was almost destroyed by the hurricane, which killed 15,000 people in the Mayan Republic alone.

On the back of dissatisfaction with the government's rebuilding program, as well as the loss of Aztlan, the Mayan military under General Ceh Pech launched a brutal military coup in the capital against the elected government. However, his coup attempt was foiled by the Republicans, who gathered themselves in the major urban centres and resisted Ceh Pech. The country was plunged into a several month long civil war, which only ended when the military finally crushed the Republican forces in a week long bloodbath in Belize. With the civil war over, Ceh Pech was now free to rule.

The government of Ceh Pech, however, is still dangerously unstable. Almost immediately after his victory, the people of the Mayan Republic came out en masse to protest against the new curfew that was put in place. This swiftly turned into a brutal riot, which was put down by the military. To pacify the country, Ceh Pech arrested the Republican movement en masse in 1915. However, they managed to escape prison in 1917, remaining at large in the country's jungles that served it so well during the War of Independence.

Now, as the third decade of the 20th Century looms, Ceh Pech marshals his forces and clings to his weakening hold over the country, the Republicans gather their loyalists and arm themselves, and many in the Mayan Republic fear that another civil war is imminent.

Formal Name of Your Nation: Yucateca Repúblicha
Formal Name for the Army: Wach Yucateca (Soldiers of the Mayans)
Formal Name for the Navy: Ha'Wach Yucateca (Water Soldiers of the Mayans)
Status of the Air Force: n/a
Status of Labour Unions: Illegal, under the Curfew Directive of 1913
 
I think the Mayans didn't have the flag of Yucatan, and furthermore, I don't recall ever having "close" relations with them. They were amongst the number of Latin American nations who hated us.
 
I think the Mayans didn't have the flag of Yucatan, and furthermore, I don't recall ever having "close" relations with them. They were amongst the number of Latin American nations who hated us.

They had the Yucatan flag in EQ's background for 1852-1900. I thought it was weird, but it was previously established.

Relations might not have been 'close', (poor choice of words) but they latched onto relations with the US as a counter to the Brazilians and British backing New Spain. I think that was in EQ's background as well.
 
I'm going to be honest here. I'm struggling with getting the next bit of Capto Iugulum up and running. After going over the various backgrounds, and building up the stats, I'm finding myself at the stage of hating the NES. I have a series of regrets, made all the more potent by the fact that I've since figured out how to make both the ruleset better and the backgrounds better. The ruleset changes you've already seen, and I doubt that we can get much better for the 20th century than we have now, though manpower/EP balance issues are something I've been trying to work out.

The biggest problem I have, and what's really making it difficult for me to soldier on is the existence of nations which have no right to exist with the premise of the timeline. I.e. Brazil, the USA, and pretty much every nation in the Americas to a degree. I've grown to hate all of them (excluding Vinland and the proles, who I like) to one degree or another, and mostly because of my own decisions. While I am trying to force my through all of this, I though I'd consult the rest of you (including lurkers).

Therefore, here's my counter to continuing with CI, using the lessons I've learned both from this NES and CIEN. Focusing on a more plausible way to develop the background 1900-2100 as an alternative time period.

Therefore I propose a Prelude NES with a historical start in 1000 AD Europe, allowing players to develop the alternative history within only a few constraints. This would consist of 18 updates, each developing player nations over a period of 50 years, until we reach 1900 AD (that picked due to my comfort with the period and technology). Each successive update would present new geopolitical choices for your nation, on a broader and more pure scale than currently present. Rather than guiding each minute step of your nation through spending and individual brigades, you would instead make basic decisions forever altering the course of advancement of human history. Upon the conclusion of these mere 18 updates (with each update individually outlining the histories of each player nation through that period), we would have a vastly changed world in 1900, which we would then begin as a new world with new ideas.

The reason I have selected 1000 AD for the obvious starting point is because it allows for a significantly larger amount of possibilities than most later starting points. The Saxons still rule in England, while the Norse possess a claim, and so forth. Now remember, the actual NES will be in the 20th century and leading up to the space age, much as I had planned for CI before I have begun to hate it. The goal would be to create a new and interesting background for the NES and the rise of powers and states as driven by the players rather than simply dictated by me at the start of the NES.


TL;DR Summary: I'm losing interest in CI, and want to know if the masses would prefer to carry on with what we have or if the masses (lurkers included) would be more interested in building a brand new 20th century with which to play. Rest assured, I will push forward with some CI work in the meantime, and we could always come back to the setting at some undetermined point in the future.
 
If you start this 1000 AD NES, I claim the Byzantine Empire!

EDIT: I would prefer a 1000 A.D NES, because right now I feel that neither Pontus or Ecuador are my States because I was not able to create them the way I would like, and mainly because I want to play a Greek State in Greek Mainland.
 
@Luckymoose: see? Brazil should not exist. Brazil is a dark mark within this world! :D

Also, I'd like to claim the Kingdom of Leon. Though, if, in the end, you decide to do the 12th century (1100 AD) instead of the 11th century (1000 AD), then I pick the Kingdom of Castile-Leon.
 
I'm going to be honest here. I'm struggling with getting the next bit of Capto Iugulum up and running. After going over the various backgrounds, and building up the stats, I'm finding myself at the stage of hating the NES. I have a series of regrets, made all the more potent by the fact that I've since figured out how to make both the ruleset better and the backgrounds better. The ruleset changes you've already seen, and I doubt that we can get much better for the 20th century than we have now, though manpower/EP balance issues are something I've been trying to work out.

The biggest problem I have, and what's really making it difficult for me to soldier on is the existence of nations which have no right to exist with the premise of the timeline. I.e. Brazil, the USA, and pretty much every nation in the Americas to a degree. I've grown to hate all of them (excluding Vinland and the proles, who I like) to one degree or another, and mostly because of my own decisions. While I am trying to force my through all of this, I though I'd consult the rest of you (including lurkers).

Therefore, here's my counter to continuing with CI, using the lessons I've learned both from this NES and CIEN. Focusing on a more plausible way to develop the background 1900-2100 as an alternative time period.

Therefore I propose a Prelude NES with a historical start in 1000 AD Europe, allowing players to develop the alternative history within only a few constraints. This would consist of 18 updates, each developing player nations over a period of 50 years, until we reach 1900 AD (that picked due to my comfort with the period and technology). Each successive update would present new geopolitical choices for your nation, on a broader and more pure scale than currently present. Rather than guiding each minute step of your nation through spending and individual brigades, you would instead make basic decisions forever altering the course of advancement of human history. Upon the conclusion of these mere 18 updates (with each update individually outlining the histories of each player nation through that period), we would have a vastly changed world in 1900, which we would then begin as a new world with new ideas.

The reason I have selected 1000 AD for the obvious starting point is because it allows for a significantly larger amount of possibilities than most later starting points. The Saxons still rule in England, while the Norse possess a claim, and so forth. Now remember, the actual NES will be in the 20th century and leading up to the space age, much as I had planned for CI before I have begun to hate it. The goal would be to create a new and interesting background for the NES and the rise of powers and states as driven by the players rather than simply dictated by me at the start of the NES.


TL;DR Summary: I'm losing interest in CI, and want to know if the masses would prefer to carry on with what we have or if the masses (lurkers included) would be more interested in building a brand new 20th century with which to play. Rest assured, I will push forward with some CI work in the meantime, and we could always come back to the setting at some undetermined point in the future.
I'm Ok with it. ;)
 
With which erez, with which "it"?
 
Sad things.

This makes me sad, but I guess if you really can't push through its fair enough.

Still, a 1000AD NES would be very cool, and it'd be nice to have a different 1900 world that we ourselves built. If you do run it, count me in as the Ummayad Caliphate (if we're claiming nations now, since everybody else seems to be. Not that it'll mean much, since its going to be a while till that happens anyway.)

Still, if this is the end of Capto Iugulum, thanks for running a great NES :)
 
We're not claiming nations now, it's just a situation which may or may not occur. I know there be sadness related to lost nations and whatnot, some of which have been worked very hard on by some of you. I was thinking that it could be compensated for with the creation of new nations (relatively) from scratch in a new history. Like I said, up to the masses.
 
Question: If you start this 1000 AD NES, will the borders be historical?

I want to know, because if someone manages to claim Byzantium first, I can claim some part of Greece.
 
Yes, the borders will be as historical as I can possibly make them, with consultation from every source possible.
 
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