Capto Iugulum

We need players like you, spry. It's a shame there aren't any decent althists worthy of your attention.

That's very nice of you. If EQ does abandon CI, I'll very probably still check quite frequently, and I would be most grateful if you could PM me if an actual decent althist does start. :)
 
If I may attempt to change your mind about disliking Americas (among other things), EQ, I rather like the idea of rolling with the inconsistencies. Particularly towards the Americas, where in the absence of a major US power, Brazil would be a suitable candidate for a global power. I like the idea of exploring a world with that kind of Brazil, how a plantation colony would handle the mantle. The ideological debates which would rage, would there be a bipolar, tripolar or multipolar world going onward? Further, how the US will grow from its awkward state, and it goes on.

Despite it being odd the country names are precisely what they are in reality, I'm happy to brush them off as just names; powers like those would have probably existed in the regions they did anyways (a Venezuelan power, a Ecuadorian power, etc), and although this rule isn't true always, it should at least reduce your dread over nations which resemble real nations rather oddly.

Summary: I personally like the world, with its strange real world states, and all. The inconsistencies (which are inevitable, as Spry has commented) do not detract from the interesting geopolitics that this story can develop as it stands. In one sense, I would rather guarantee the existence of these inconsistencies, because they define parts of the NES world.

Of course, I haven't been around very long, so would join a 1000 AD NES run by you anyways. Though I side to keeping this story going, over a new one.
 
I don't understand their state. But the plantation history of Brazil in reality, from Portuguese colonization and growing of cash crops, left an enormous engraving on their history, generating the creole social relations so many other Latin American states have, and defining their economic model for a long time.

If they aren't though, their intrigue as a future power would remain fascinating.
 
Well frankly, unless anyone has any truly convincing arguments why a 1000 AD NES would be superior (in their mind, not just my morning thoughts and doom and gloom) make them, otherwise at the moment I have to say I'm thoroughly swayed to carrying out this the rest of the way as promised to 2100, especially since we do have to prepare this world for alien invasion. Can't leave them stuck in 1920 with no hope of survival from the alien menace.
 
@J.K. Stockholme: It might be instructive for you that Brazil outlawed slavery, whereas the War of the American Presidency kept slavery alive in the United States well past the OTL uh, expiration date.
 
Well frankly, unless anyone has any truly convincing arguments why a 1000 AD NES would be superior (in their mind, not just my morning thoughts and doom and gloom) make them, otherwise at the moment I have to say I'm thoroughly swayed to carrying out this the rest of the way as promised to 2100, especially since we do have to prepare this world for alien invasion. Can't leave them stuck in 1920 with no hope of survival from the alien menace.

98bB4.gif


Sounds good :D
 
Just to show you all that I haven't just stopped doing things, here's the attached map for what I have currently. At this point, feel free to take the map, edit it in areas you believe it needs it. This is the one time I'll allow such things, though as always, I reserve the right to change or ignore, just make sure you justify your changes. 5,000 EQ Points to anyone who adds in capitals for me, which will be an enormous time saver. As a note, this map is BEFORE invasions, such as the areas currently in conflict in the Middle East between Kurdistan/Turkey and Arabian Empire/Yemen. On that note, another 5,000 EQ Points to anyone who figures out a good consensus on how invasions and conflicts could be easily handled without standard borders as I have done previously.

Spoiler :
Mxb4f.png
 
GuTWB.png


I suggest tracing the original border in 1px thick bright red to show a region of conflict. It saves the effort of tracing the entire border by showing only the relevant areas of change (unless the entire border changes, of course). In this you simply mark the border with bright red and do the other changes as the war goes.
 
Land occupied by an attacking force that is not yet subdued could have the occupied nation's color as the background, with the invading nation's color as diagonal lines going across.
 
I have fixed what I believe are problems with India's border with Afghanistan and Tibet, as well as taken the liberty of recoloring Scandinavia, all of this as I mentioned to you over AIM. If you use GIMP, you can use the pixel copy tool (or whatever you call it) to copy over the new Indian-Afghanistan-Tibetan border if you uh vociferously disapprove of Scandinavia's new color or whatever. It's worth noting that Persia has eaten part of Arabian Iraq, but I'm not good enough with the mouse to correct that border.
Spoiler :
mxb4f1.png
 
YES. CI lives!

For the record, I was all for CI continuing. I just didn't want to pressure you over what I thought at teh time was a lost cause. Still, this is much more optimal, since I got attached to the history of CI if not the countries (because I keep losing them. :p)

I've fixed some issues with the Maldives being Dutch and some random island off the coast of Indonesia being not-Dutch.

Also, re: map colours. Japan's colour looks a bit ugly and clashes with the Ocean. Spain's new colour is similarly annoying looking - you should switch it back to the pre-civil war colour, which was a nice brightish yellow. The Kongo's colour looks uncomfortably close to Denmark's, which, if the Kongo ever gets Sweden back, will be really hard to tell apart.
 

Attachments

  • CInewmap.png
    CInewmap.png
    375.1 KB · Views: 140
I'm not able to edit the map right now, but India controls too much of Balochistan, Britain has a slightly larger chunk of India than before, especially when you look at the Tapti River, I believe Azerbaijan should control the area around Lake Sevan, though I will have to take a closer look at that, and maybe get a second opinion, the Roman-Turkish border is a bit too far to the west, Pontus controls a bit too much of south-western Georgia, the Pontic-Kurdish border should be farther north, the Russian-German border should hit the Baltic near Koszalin, and Cechy-Morava is a bit bloated to the north and to the west. One minor thing is that the colors of Guangxi and China are really similar, and the border is rather difficult to differentiate.
 
I noticed you used the Victoria 2 provinces as a base. As such there were some fairly large errors, and some smaller ones, which I corrected. I expect everyone will have made corrections by the end of it, unless you wanted to alter the borders to fit a more 'real' look.

In any case, I recommend the below:

h3C3V.png


I made 6 edits.
1. I first edited Occitania north, south and west. I made all edits to be truer to the original map, for example, the hump of north Occitania was almost completely missing (and where it was before it trespassed on Confederate territory), so I manually changed the borders (out of the Vicky grid) to suite it more adequately. Same rule applied to the other sections. I could go in detail, but I think they look appropriate by simple inspection.

2. I changed the Brittany border a little bit, in particular, I gave them more territory to the south, which according to the old map, they should be the owners of. I basically gave them the province directly to their south.

3. I gave the Netherlands two provinces in the south from Franco-Bur., to smooth out the border, I think they agreeably make the Dutch border more accurate to the smooth slope in the old map.

4. In the old map, (except where the Rhine reaches the Netherlands) there is not an inch of Rhine river docking German territory. I thus pushed the Confederate border into German territory slightly where this was not accurate.

5. I think Cechy-Morava is waaay too big. I removed all their most northern provinces to demonstrate this. In fact, in the old map, there is a dip in the far right of their northern border which exactly corresponds to the dip in the Vicky grid if you take these three provinces away. I think this is clear proof the border should be pulled back.

6. The White Sea island is Russian. (far top right corner)
 
The Papal States eastern border should be extended inland a bit to go along the river, the papal states should also be extended northwards to that little promontory you can see (not the one near elba, the one to the south of it) since currently the city of Rome itself would be on the borders of the papal states otherwise :p
 
For the sake of making this easier on EQ/showing solidarity with any other changes to the map, we should all probably put our own edits on top of the "most recent version" of the map including the edits of people before us. And stuff.
 
Glad to see this thing resolve itself while I was out. I didn't have a chance to comment earlier, but I am glad to see things moving forward.

@EQ:

I don't care for... plum(?) much at all. I would be happier with a shade of orange or yellow, since the map lacks those colors. If that does not work, I would be happy with my old red.

EDIT:

EQ, it seems Vanuatu has left my possession.
 
Back
Top Bottom