Thank you for your continuing interest in CCM.
1) cannot build armies. Received the Great General, but wasn't able to load any unit in it after pressing the "Build Army" button. Played as China (random selection) - maybe smth wrong with units. Didn't see armies by AI either.
No armies in CCM, that´s intended. I tried to explain the reasons in
post 1500 of this thread (not far away from these posts).
2) Erzherzog Karl & Armoured Cruiser animations folders are missing (no units' folders in art\units).
You have an old version of the CCM Mainfile. I re-uploaded the mainfile, now including the Erzherzog Karl Class, the Dunkerque Class and the Kongo Class (WW II). for downloads of the mainfile between after 17-03-2014 and before 31-03-2014 I made a patch and announced this in
post 1512 and post 1 of the CCM-thread and also at the CCM-thread, page 1, at CivForum.de.
...but when looking in those files it seems that indeed the folder for the Armoured Cruiser is missing. I will have to enlarge the patch. As posted several times, I cannot see these missing files as all these gaps are automatically fixed by the next version of CCM with the enlarged C3C mainfile (but is not ready to be posted for download) - on the other side this shows, how well the idea with the enlarged C3C mainfile is working.
BtW: The CCM Betatest v1.8 biq was also updated twice. The
update is from 06-04-2014
3) was in big war with Indo-China, never saw they used artillery (Scneider75 class) & heavy artillery (Heavy Artillery class). I did see they used Bombarde & Cannon units. Probably, bad luck - but it's better to accent once more than lose the bug and let it flow into the release.
The AI - as you did post later - is using artillery with these settings and those who were lucky enough to download SOE, as long as it was available with the SOC-site, know, that the AI uses this kind of artillery frequently and very well.
I think I have figured out the complex building structure of Military Academy, German Military Academy that is stepping up to the Artillery School, British Artillery School, German Art School and later MGs, TDs and so on.
Also, why is the British Artillery school set to Small Wonder, while Germans and the standard Artillery school are set to normal Improvement ?
However consider the artillery all 3 produce the same unit a Heavy Artillery, so why not only one building ?
In that version of CCM these buildings are needed as perequisite for the machine-gunner-buildings. The setting is even more complicated as you had figured out.
In the next version they will have a much simplier setting.
Then more strange the Heavy Artillery is setup having Stealth Attack, BUT NO stealth targets. Why ?
When planning arty for CCM , I had the impression to give most of them stealth attack (the exception was the catapult as in my eyes it had enough brutale offensive power in its time). In the very first version of CCM, I had several types of heavy artillery, including the Big Bertha, but these settings collided with the settings of upgrade-paths for units with the king-flag. Therefore the heavy artillery of that time was reduced to one unit.
Setting the stealth targets in mods with many hundreds of units is a massive lot of work and I had not much time for it. On the other side in game tests I recognized, that the sheer power of those early heavy artillery units was enough to do their job and the targeting at that time for the heavy artillery wasn´t the best. So I decided, that this unit doesn´t need stealth attack (and saved the time to bring CCM to the civers).