BiteInTheMark
Deity
I would stay with the extra food as UA, its thematic and gives atleast some bonus for the first cities till paper makers are online. I think China needs that growth infusion early to scale better. I wouldnt nerf that part only cause of a better looking description.Hmm. So now the bonuses on WLTED are in 1 place, but the raw yields are split between the UA and UB. Couldn't we do this?
UA: CreatingGreat Works or gaining cities starts a "We love the empress day". +10%
Food and
Gold during "We love the empress day"
UB: CreatingGreat Works or gaining cities grants +1
and +1
Culture in this city. Bonus declines each era by 50%. +1
for every 4
Citizen in this City. -1
Unhappiness from
illiteracy.
Then you only have to say the thing about declining by 50% each era once. It's much sleeker this way, and only a bit weaker.
IMO the 1/4
could be done away with completely in favor of something else. Maybe 25
/
on
ITR completion, or some other bonus that isn't just a pop scaler.
The gold for population scaler is fine. The main goal of nerfing early culture without weakening China too much is already achieved, not needed to invent to wheel again.