CIV Gold BTS - Technical Support

Whenever i try to load the mod, it loads it as usual, exits the game, says "loading civ 4 BTS" then does nothing after that.

Any ideas? maybe i installed it wrong.

That actually is how it supposed to be. When you think it "does nothing" it probably is working it's way through all the files. My computer is always very silent during this process, as if nothing is happening. Have you waited a good amount of time? (5-10 minutes)
 
Just uploaded 1066 AD for CIV Gold BTS updated for 4.0 (Final). I would have included the Toltecs, but looking at the map their city size just doesn't show up. I noticed more or less the same thing with the Uyghurs, were their city size seems displayed in white (instead of black), which almost disappears if the civ colour is light enough. Is this just me or my comp graphics settings?:confused:

(Also, I've found those .nif files which messed up some LHs; am I correct in assuming I can fix those by simply typing in the right extension?)

And indeed, the loading time has gone up "slightly" (not surprising with 90 civs included)!
 
(Also, I've found those .nif files which messed up some LHs; am I correct in assuming I can fix those by simply typing in the right extension?)

I'm not sure what you are talking about, but your proposed solution doesn't sound like it would fix anything. Don't rename any files!
 
That actually is how it supposed to be. When you think it "does nothing" it probably is working it's way through all the files. My computer is always very silent during this process, as if nothing is happening. Have you waited a good amount of time? (5-10 minutes)

Yah, i let it run one day, while i was watching TV and after a good amount of time it didn't start.

I'll try again though.

edit: works well. thanks.
 
Since installing Gold 4.0, cIV crashes when I exit the game, either to the main menu or to the desktop. Not positive it is related to Gold, but that's the only change in the game environment. Will unload it tomorrow, reload 3.0, and see if it still happens.
 
The Poland fix is unconfirmed, but is likely due to the NoShader entries in the ArtDefines files.

Go to the leader folder in Poland ('Sobieski' and 'Casimir' - 'Walesa' seems fine). Find the ArtDefines file. There is a line called NoShader.

Sobieski's says 'korona100.nif'. This needs to be changed to 'Sobieski.nif'

I can't recall what Casimir's says, but it needs to be changed to 'Casimir.nif'.

I cannot guarantee that this resolves the problem, but it should.

As for a patch, it won't require re-downloading the whole thing. We'll have a patch file with the appropriate changes.

I was talking about this, but feel safer anyway waiting for a patch.;)

EDIT: I've included Denmark in 1600 AD for CIV Gold BTS, but am still unable to include Sweden. I'm beginning to suspect the fault lies with the WBS file, not the custom civ...
 
I see now how Wyz' comment could be misinterpreted. If you want to make the change, you have to do it in the XML. I'll take Casimir as example:

file: CIV Gold\Assets\Modules\Custom Civilizations\Poland\Casimir\Casimir_CIV4ArtDefines_Leaderhead.xml

Code:
<?xml version="1.0"?>
<!-- Sid Meier's Civilization 4 Beyond the Sword -->
<!-- Modified by the Civ Gold Team -->
<!-- -->
<Civ4ArtDefines xmlns="x-schema:Casimir_CIV4ArtDefinesSchema.xml">
	<LeaderheadArtInfos>
		<LeaderheadArtInfo>
			<Type>ART_DEF_LEADER_CASIMIR</Type>
			<Button>Modules/Custom Civilizations/Poland/Casimir/Casimir.dds</Button>
			<NIF>Modules/Custom Civilizations/Poland/Casimir/Casimir.nif</NIF>
			<KFM>Modules/Custom Civilizations/Poland/Casimir/Casimir.kfm</KFM>
			<NoShaderNIF>Modules/Custom Civilizations/Poland/Casimir/[B]korona100.nif[/B]</NoShaderNIF>
			<BackgroundKFM>Modules/Custom Civilizations/Poland/Casimir/Casimir_BG.kfm</BackgroundKFM>
		</LeaderheadArtInfo>
	</LeaderheadArtInfos>
</Civ4ArtDefines>

The NoShaderNIF for Casimir should be changed from korona100.nif to Casimir.nif. For Sobieski you have to change Cross.nif to Sobieski.nif
 
More info on the crash on exit:

* Just opening to the main menu and closing the game does not crash with either Gold 3 or 4. Neither does opening the game, opening the Civlopedia, then exiting.

* Starting with Gold 4, opening either a saved game or starting a new one, then exiting to main menu does crash.

* Starting with Gold 3, opening a saved game or starting a new one, then exiting to the main menu does not crash.
 
=* Starting with Gold 4, opening either a saved game or starting a new one, then exiting to main menu does crash.

Thanks for adding some parameters to the test. It helps a lot.

I noticed this problem as well - starting a new game, exiting (without saving, other than autosave) causes the crash.

Memory issue, perhaps? Let's stomp out the other bugs and cross our fingers, hoping there is a relationship with the loaded files.

I can't imagine trying to figure out which of the 90 civs is causing this. :crazyeye:
 
As I never exit without saving I cannot confirm any crashes. Having just oploaded 1790 AD for CIV Gold (BTS 4.0 Final), I do have another LH problem. The Bolivarian civ was introduced perfectly, but from Vietnam I could only get the civ line in; the other definitions only removed the entire civ from the choose civ screen.

Another "issue": I noticed certain flags have an icon/pic on 'em, others do not. Is this intentional?

Let me finish with a compliment I'd forgotten in this whole hectic week: great colours on the new civs! And I really like the consistent civ definitions - a lot better than the Firaxis way! So, there.:goodjob:
 
I noticed something that I think is a typo in Andranik's entry:
...it was through party organization that he could be effective in securing men and materiel with which to carry on.
 
On the exit to main menu CTD: this could be due to a null pointer reference in the SDK. Maybe this had to do with the bad XML reference with the Harappan Priest King unit, but I can't tell for sure. Either way I suspect it will be fixed in our patch/next version.
 
... but from Vietnam I could only get the civ line in; the other definitions only removed the entire civ from the choose civ screen.

Another "issue": I noticed certain flags have an icon/pic on 'em, others do not. Is this intentional?

Not sure again on what's wrong with Vietnam, but I'll check it out with your scenario. The flags/flag buttons are not consistent throughout, but modern civs will have official flags most of the time, while ancient civs have symbolic flags.
 
Poro isn't linked to any page and the description doesn't tell the civ too.
 
The flags/flag buttons are not consistent throughout, but modern civs will have official flags most of the time, while ancient civs have symbolic flags.

Well, that seems consistent enough to me! (Actually I really like how 4.0 has this overall uniformity.);)

On the Vietnam thang: if no one else has an issue with it, it might be something in the WBS file itself (Vietnam was already in in 3.0, was it not?)
 
Ok i just downloaded the latest version of the mod and installed it with the exe installer. I opened up civ IV BTS 3.13 and i click advance load a mod and its not there? how do i open in up?
 
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